Player Matchup

Loki
Loki
Combine NPC
Loki
Level 17
God Stats
2W - 6L
1,369 SR
Queue Stats
15W - 22L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Kikiyarsa
Nu Wa
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Nicko342
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,302 Elo+
Party 2
Guan Yu
Guan Yu
Nocturnal-Ty
Guan Yu
Level 128
God Stats
6W - 7L
1,625 SR
Queue Stats
191W - 197L
1,422 Elo+
Solo
Cupid
Cupid
SillyDilly_go
Cupid
Level 113
God Stats
3W - 0L
1,701 SR
Queue Stats
29W - 49L
1,305 Elo+
Solo
Team Averages
Level 58
1,539 SR
1,418 Elo+

VS

Team Averages
Level 33
1,521 SR
1,454 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bigmanadam1
Apollo
Level 14
God Stats
3W - 6L
1,244 SR
Queue Stats
17W - 20L
1,482 Elo+
Solo
Kukulkan
Kukulkan
CoolMatt565
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,270 Elo+
Party 1
King Arthur
King Arthur
MillionBrush589
King Arthur
Level 67
God Stats
6W - 6L
1,637 SR
Queue Stats
84W - 97L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
sebas2090
Nu Wa
Level 78
God Stats
4W - 2L
1,722 SR
Queue Stats
85W - 58L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,482
948
11,557
8,153
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Kikiyarsa
Nu Wa
15
1 / 2 / 5
7,945
795
3,932
4,940
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
1 / 1 / 7
7,544
754
5,283
8,918
6,037
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Nocturnal-Ty
Guan Yu
15
3 / 1 / 9
8,330
833
7,246
13,403
16,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 4
8,652
865
9,797
8,188
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 2 / 1
7,540
754
5,402
9,133
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
1 / 5 / 2
7,287
729
3,908
10,324
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
CoolMatt565
Kukulkan
12
0 / 3 / 1
7,125
713
4,313
5,877
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MillionBrush589
King Arthur
14
2 / 2 / 2
8,018
802
5,354
10,575
10,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
sebas2090
Nu Wa
14
1 / 3 / 3
7,686
769
10,689
9,730
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
15
Kills
5
5
Deaths
15
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
1
0.75
L
Apollo
1
5
2
0.4
W
5
1
6
8
L
Kukulkan
CoolMatt565
Kukulkan
0
3
1
0.17
W
Nu Wa
Kikiyarsa
Nu Wa
1
2
5
1.75
L
King Arthur
MillionBrush589
King Arthur
2
2
2
1.5
W
Ymir
1
1
7
4.5
W
Guan Yu
Nocturnal-Ty
Guan Yu
3
1
9
7.5
W
5
0
4
7
L
Nu Wa
sebas2090
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,815
Damage
29,666
43,602
Taken
45,639
31,659
Mitigated
25,299
7,282
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,402
830
307
1,397
9,133
5,288
141
1,514
7,619
21,594
0
L
Apollo
3,908
1,969
0
681
10,324
3,653
235
1,862
8,462
0
15,552
W
11,557
1,840
0
180
8,153
3,436
1,479
3,284
4,863
0
46,279
L
Kukulkan
CoolMatt565
Kukulkan
4,313
566
0
250
5,877
2,082
0
1,141
4,736
17,855
0
W
Nu Wa
Kikiyarsa
Nu Wa
3,932
1,140
0
0
4,940
1,889
458
2,967
1,957
21,790
0
L
King Arthur
MillionBrush589
King Arthur
5,354
579
0
0
10,575
10,871
0
1,455
9,120
0
11,065
W
Ymir
5,283
344
376
702
8,918
6,037
112
6,463
2,355
9,804
0
W
Guan Yu
Nocturnal-Ty
Guan Yu
7,246
297
2,027
3,330
13,403
16,854
359
3,863
9,403
0
23,841
W
9,797
5,685
184
483
8,188
3,443
1,759
3,468
4,620
0
28,727
L
Nu Wa
sebas2090
Nu Wa
10,689
4,850
0
1,830
9,730
3,405
261
3,243
6,487
37,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,953
Gold Earned
37,656
206
Minions Killed
169
0
Camps Cleared
0
942,149
Distance Traveled
876,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,540
754
28
3
0
171,123
0
L
Apollo
7,287
729
31
3
0
171,855
0
W
Loki
9,482
948
71
7
0
225,033
0
L
Kukulkan
7,125
713
39
4
0
151,140
0
W
Nu Wa
7,945
795
37
4
0
149,023
0
L
King Arthur
8,018
802
2
0
0
194,481
0
W
Ymir
7,544
754
14
1
0
145,616
0
W
Guan Yu
8,330
833
33
3
0
216,331
1
W
Cupid
8,652
865
51
5
0
206,146
0
L
Nu Wa
7,686
769
69
7
0
187,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role