Player Matchup

Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Riluk_Y-lime
Horus
Level 141
God Stats
1W - 3L
1,683 SR
Queue Stats
134W - 191L
1,428 Elo+
Party 2
Charybdis
Charybdis
SEBASTIANJSC
Charybdis
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 229L
1,419 Elo+
Party 2
Baba Yaga
Baba Yaga
jjmacarena
Baba Yaga
Level 87
God Stats
20W - 18L
1,490 SR
Queue Stats
99W - 161L
1,373 Elo+
Party 2
Team Averages
Level 130
1,535 SR
1,444 Elo+

VS

Team Averages
Level 110
1,555 SR
1,510 Elo+
Sylvanus
Sylvanus
JR744
Sylvanus
Level 143
God Stats
52W - 34L
1,668 SR
Queue Stats
224W - 221L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
MXT123
Sun Wukong
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,500 Elo+
Solo
Thanatos
Thanatos
Verrael
Thanatos
Level 74
God Stats
17W - 16L
1,538 SR
Queue Stats
53W - 60L
1,492 Elo+
Solo
Artemis
Artemis
shigueo433
Artemis
Level 127
God Stats
19W - 7L
1,731 SR
Queue Stats
84W - 93L
1,497 Elo+
Party 1
Poseidon
Poseidon
sjatoba
Poseidon
Level 129
God Stats
8W - 12L
1,340 SR
Queue Stats
216W - 222L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 2 / 2
9,728
572
13,763
15,489
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
14
0 / 2 / 1
8,183
481
8,692
15,869
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 2
7,348
432
6,200
17,466
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SEBASTIANJSC
Charybdis
13
0 / 4 / 2
7,631
449
7,398
12,731
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baba Yaga
jjmacarena
Baba Yaga
14
3 / 4 / 3
8,615
507
9,616
9,195
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JR744
Sylvanus
14
2 / 1 / 5
8,362
492
7,410
19,157
18,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
MXT123
Sun Wukong
16
1 / 1 / 1
9,649
568
11,380
17,180
13,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Verrael
Thanatos
15
6 / 2 / 2
9,354
550
6,435
14,016
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
shigueo433
Artemis
16
7 / 3 / 4
10,259
603
16,533
12,922
5,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
sjatoba
Poseidon
14
1 / 4 / 2
8,560
504
6,864
9,126
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
17
17
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
2
2
4
L
Atlas
 
Atlas
0
2
1
0.25
W
Sylvanus
JR744
Sylvanus
2
1
5
4.5
W
Sun Wukong
MXT123
Sun Wukong
1
1
1
1.5
L
1
5
2
0.4
L
Charybdis
SEBASTIANJSC
Charybdis
0
4
2
0.25
W
Thanatos
Verrael
Thanatos
6
2
2
3.5
L
Baba Yaga
jjmacarena
Baba Yaga
3
4
3
1.13
W
Artemis
shigueo433
Artemis
7
3
4
3
W
Poseidon
sjatoba
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,669
Damage
48,622
70,750
Taken
72,401
43,792
Mitigated
45,787
20,823
Healing
32,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,763
4,477
0
2,733
15,489
6,300
34
2,715
12,774
0
88,008
L
Atlas
 
Atlas
8,692
3,615
0
6,613
15,869
14,520
25
0
15,869
57,831
0
W
Sylvanus
JR744
Sylvanus
7,410
2,338
809
4,402
19,157
18,339
66
3,244
15,913
35,693
14,453
W
Sun Wukong
MXT123
Sun Wukong
11,380
2,822
0
7,905
17,180
13,526
774
7,846
9,334
0
78,146
L
6,200
2,967
1,325
4,051
17,466
14,518
15
3,869
13,597
0
21,642
L
Charybdis
SEBASTIANJSC
Charybdis
7,398
3,738
0
4,472
12,731
4,712
412
2,350
10,381
0
65,111
W
Thanatos
Verrael
Thanatos
6,435
1,925
0
13,589
14,016
5,679
0
2,337
11,679
0
60,845
L
Baba Yaga
jjmacarena
Baba Yaga
9,616
233
0
1,629
9,195
3,742
271
4,970
4,225
66,204
695
W
Artemis
shigueo433
Artemis
16,533
6,484
236
4,691
12,922
5,469
945
224
12,698
0
82,585
W
Poseidon
sjatoba
Poseidon
6,864
799
0
980
9,126
2,774
519
4,544
4,582
53,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
46,184
433
Minions Killed
488
0
Camps Cleared
0
1,673,580
Distance Traveled
1,594,496
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,728
572
113
7
0
385,767
0
L
Atlas
8,183
481
83
5
0
313,212
4
W
Sylvanus
8,362
492
67
4
0
303,372
3
W
Sun Wukong
9,649
568
117
7
0
298,635
0
L
Horus
7,348
432
28
2
0
351,331
0
L
Charybdis
7,631
449
99
6
0
288,604
2
W
Thanatos
9,354
550
85
5
0
381,276
0
L
Baba Yaga
8,615
507
110
6
0
334,666
2
W
Artemis
10,259
603
124
7
0
319,321
4
W
Poseidon
8,560
504
95
6
0
291,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role