Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DeathPending
Thanatos
Level 122
God Stats
0W - 2L
1,527 SR
Queue Stats
27W - 28L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
DementedChrist
Kuzenbo
Level 64
God Stats
5W - 1L
1,729 SR
Queue Stats
5W - 3L
1,433 Elo+
Party 1
Odin
Odin
PURPLESQUARES
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,425 Elo+
Party 3
Xbalanque
Xbalanque
TitanUp_2424
Xbalanque
Level 69
God Stats
17W - 12L
1,557 SR
Queue Stats
39W - 29L
1,523 Elo+
Party 3
Team Averages
Level 95
1,563 SR
1,471 Elo+

VS

Team Averages
Level 74
1,513 SR
1,418 Elo+
Bacchus
Bacchus
Da04vid
Bacchus
Level 83
God Stats
45W - 33L
1,487 SR
Queue Stats
223W - 204L
1,435 Elo+
Solo
Medusa
Medusa
DeadKnight67
Medusa
Level 46
God Stats
7W - 3L
1,635 SR
Queue Stats
56W - 68L
1,453 Elo+
Solo
Loki
Loki
TheGreatMalinko
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,209 Elo+
Solo
Set
Set
jeewl
Set
Level 145
God Stats
2W - 3L
1,456 SR
Queue Stats
272W - 254L
1,495 Elo+
Party 2
Janus
Janus
maveisorus
Janus
Level 29
God Stats
16W - 10L
1,489 SR
Queue Stats
115W - 91L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 1 / 0
5,344
382
805
1,507
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DeathPending
Thanatos
14
3 / 2 / 1
7,779
556
7,623
11,823
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 1
6,502
464
3,668
10,144
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 1
6,214
444
4,095
10,461
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TitanUp_2424
Xbalanque
12
2 / 4 / 2
7,226
516
7,996
11,325
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Da04vid
Bacchus
12
0 / 2 / 9
7,609
544
5,663
10,241
10,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
5 / 2 / 0
7,267
519
9,572
10,654
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

14
4 / 2 / 3
8,245
589
4,850
11,531
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
jeewl
Set
15
2 / 2 / 0
8,864
633
4,802
9,629
5,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
13
2 / 0 / 2
8,059
576
3,451
5,964
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
13
13
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
Bacchus
Da04vid
Bacchus
0
2
9
2.25
W
Medusa
5
2
0
2.5
L
Thanatos
DeathPending
Thanatos
3
2
1
1.75
L
2
3
1
0.83
L
0
3
1
0.17
W
4
2
3
2.75
L
Xbalanque
TitanUp_2424
Xbalanque
2
4
2
0.75
W
Set
jeewl
Set
2
2
0
1
W
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
28,338
45,260
Taken
48,019
28,054
Mitigated
25,548
14,287
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
805
117
0
380
1,507
387
0
100
1,383
18,858
0
W
Bacchus
Da04vid
Bacchus
5,663
716
425
3,713
10,241
10,161
128
1,912
8,329
28,637
0
W
Medusa
9,572
4,034
0
2,139
10,654
4,035
864
1,107
9,547
0
45,968
L
Thanatos
DeathPending
Thanatos
7,623
1,920
0
8,119
11,823
5,041
0
1,674
10,109
0
68,368
L
3,668
1,886
0
1,800
10,144
9,909
0
3,322
6,741
18,935
0
L
4,095
850
0
750
10,461
8,619
0
2,358
8,079
0
43,532
W
4,850
1,674
0
5,418
11,531
4,118
0
644
10,861
0
61,278
L
Xbalanque
TitanUp_2424
Xbalanque
7,996
2,980
0
3,238
11,325
4,098
586
1,491
9,834
0
57,692
W
Set
jeewl
Set
4,802
2,578
0
3,755
9,629
5,376
2,315
0
9,629
0
78,818
W
Janus
3,451
197
0
987
5,964
1,858
441
750
5,180
56,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
40,044
335
Minions Killed
454
0
Camps Cleared
0
1,108,036
Distance Traveled
1,384,898
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,344
382
37
3
0
72,554
0
W
Bacchus
7,609
544
33
2
0
280,508
0
W
Medusa
7,267
519
83
6
0
242,920
0
L
Thanatos
7,779
556
112
8
0
299,949
0
L
Kuzenbo
6,502
464
24
2
0
266,256
0
L
Odin
6,214
444
76
5
0
240,879
0
W
Loki
8,245
589
88
6
0
315,894
4
L
Xbalanque
7,226
516
86
6
0
228,398
2
W
Set
8,864
633
135
10
0
273,663
0
W
Janus
8,059
576
115
8
0
271,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role