Player Matchup

Hel
Hel
Diamond II
 
Hel
Diamond II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
Decoydazeloth
Raijin
Masters
Level 82
God Stats
2W - 2L
1,742 SR
Queue Stats
210W - 161L
2,728 MMR
Party 1
Ymir
Ymir
Masters
MonomotolocoFake
Ymir
Masters
Level 260
God Stats
8W - 15L
1,567 SR
Queue Stats
454W - 383L
2,630 MMR
Solo
Xbalanque
Xbalanque
Diamond II
iJaax
Xbalanque
Diamond II
Level 171
God Stats
5W - 2L
1,728 SR
Queue Stats
109W - 89L
2,426 MMR
Solo
Awilix
Awilix
Masters
ÓpaloxJoelzinho
Awilix
Masters
Level 89
God Stats
7W - 12L
1,468 SR
Queue Stats
497W - 433L
2,796 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,601 SR
2,416 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,572 SR
2,336 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
DesPaXhito
Nike
Masters
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 140L
2,377 MMR
Solo
Artemis
Artemis
Masters
HastaAcáLlegaste
Artemis
Masters
Level 107
God Stats
5W - 3L
1,608 SR
Queue Stats
599W - 569L
2,618 MMR
Solo
Kukulkan
Kukulkan
Masters
Sharto
Kukulkan
Masters
Level 157
God Stats
3W - 1L
1,665 SR
Queue Stats
300W - 270L
2,705 MMR
Solo
Nemesis
Nemesis
Masters
TheHonoredOne09
Nemesis
Masters
Level 156
God Stats
137W - 113L
1,587 SR
Queue Stats
2,002W - 2,063L
2,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
3
0 / 1 / 0
3,398
485
90
1,587
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
2 / 4 / 1
4,503
643
4,174
4,958
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 1
4,183
598
712
3,998
2,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
iJaax
Xbalanque
8
1 / 0 / 0
4,408
630
1,899
3,447
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 3
4,471
639
3,293
6,801
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KhepriSusanoMercury

VS

Bans
PoseidonAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 0 / 3
4,917
702
3,685
3,575
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 4
4,964
709
2,475
2,815
1,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 1
4,885
698
2,095
3,678
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Sharto
Kukulkan
9
1 / 1 / 1
5,383
769
636
2,098
683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 2 / 4
4,984
712
3,841
6,286
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
7
7
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
L
2
4
1
0.63
W
1
0
4
3
W
1
2
1
0.75
L
0
0
1
0.5
W
Kukulkan
Sharto
Kukulkan
1
1
1
1.5
W
2
2
4
2
L
Xbalanque
iJaax
Xbalanque
1
0
0
1
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,168
Damage
12,732
20,791
Taken
18,452
7,253
Mitigated
7,187
3,781
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
90
0
0
490
1,587
394
0
298
1,289
6,918
0
W
Morgan Le Fay
 
Morgan Le Fay
3,685
264
0
1,008
3,575
1,095
0
1,324
2,099
29,989
0
L
4,174
697
0
425
4,958
1,572
0
2,011
2,773
22,121
0
W
2,475
288
191
1,012
2,815
1,949
0
948
1,827
0
15,104
W
2,095
1,410
0
767
3,678
1,456
0
37
3,641
0
24,232
L
712
0
333
1,203
3,998
2,297
0
218
3,774
14,278
0
W
Kukulkan
Sharto
Kukulkan
636
72
0
801
2,098
683
0
370
1,686
34,585
0
W
3,841
1,460
0
793
6,286
2,004
0
1,929
4,223
0
27,644
L
Xbalanque
iJaax
Xbalanque
1,899
1,581
0
950
3,447
952
0
0
3,447
0
22,170
L
3,293
1,888
0
380
6,801
2,038
0
1,482
5,187
0
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,963
Gold Earned
25,133
169
Minions Killed
255
0
Camps Cleared
0
654,559
Distance Traveled
784,786
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,398
485
20
3
0
52,417
0
W
Morgan Le Fay
4,917
702
67
10
0
161,898
0
L
Raijin
4,503
643
56
8
0
134,952
0
W
Nike
4,964
709
20
3
0
177,915
0
W
Artemis
4,885
698
61
9
0
131,260
0
L
Ymir
4,183
598
5
1
0
165,564
1
W
Kukulkan
5,383
769
65
9
0
140,446
0
W
Nemesis
4,984
712
42
6
0
173,267
0
L
Xbalanque
4,408
630
49
7
0
127,278
0
L
Awilix
4,471
639
39
6
0
174,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role