Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ipnosi
Chaac
Level 127
God Stats
4W - 4L
1,630 SR
Queue Stats
350W - 341L
1,555 Elo+
Solo
Medusa
Medusa
STONNED 8018
Medusa
Level 126
God Stats
11W - 8L
1,529 SR
Queue Stats
92W - 93L
1,467 Elo+
Solo
Ymir
Ymir
hAxOrBaCcA
Ymir
Level 28
God Stats
1W - 1L
1,271 SR
Queue Stats
9W - 12L
1,253 Elo+
Party 3
Anubis
Anubis
liamfox0800
Anubis
Level 89
God Stats
1W - 1L
1,474 SR
Queue Stats
21W - 23L
1,458 Elo+
Party 3
Team Averages
Level 105
1,481 SR
1,446 Elo+

VS

Team Averages
Level 182
1,535 SR
1,528 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
IAMSIDDHARTH
Loki
Level 176
God Stats
18W - 6L
1,648 SR
Queue Stats
236W - 229L
1,541 Elo+
Party 1
Thoth
Thoth
SaiKaNna
Thoth
Level 209
God Stats
2W - 1L
1,290 SR
Queue Stats
213W - 205L
1,541 Elo+
Party 1
Horus
Horus
lDriger
Horus
Level 159
God Stats
2W - 1L
1,737 SR
Queue Stats
178W - 174L
1,519 Elo+
Party 2
Olorun
Olorun
xxAjayxx
Olorun
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 146L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 4
7,915
609
4,930
9,725
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Ipnosi
Chaac
13
6 / 3 / 2
8,585
660
10,944
13,559
10,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Medusa
8
0 / 7 / 1
5,687
437
5,898
10,731
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,012
462
716
11,229
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
3 / 3 / 2
7,352
566
7,808
8,828
3,158
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 6 / 2
6,137
472
4,182
13,163
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
8 / 1 / 5
7,642
588
8,208
8,424
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
SaiKaNna
Thoth
14
3 / 1 / 5
7,657
589
6,927
6,217
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
lDriger
Horus
11
6 / 1 / 9
7,884
606
6,536
9,370
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
xxAjayxx
Olorun
12
2 / 1 / 9
7,510
578
10,676
9,471
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
19
19
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
4
1.5
W
Sun Wukong
 
Sun Wukong
0
6
2
0.17
W
8
1
5
10.5
L
Chaac
Ipnosi
Chaac
6
3
2
2.33
L
Medusa
0
7
1
0.07
W
Thoth
SaiKaNna
Thoth
3
1
5
5.5
L
0
4
1
0.13
W
Horus
lDriger
Horus
6
1
9
10.5
L
Anubis
3
3
2
1.33
W
Olorun
xxAjayxx
Olorun
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
36,529
54,072
Taken
46,645
26,730
Mitigated
21,284
18,534
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,930
550
0
5,752
9,725
3,125
0
1,888
7,837
71,528
1,425
W
Sun Wukong
 
Sun Wukong
4,182
1,592
0
2,742
13,163
6,881
0
2,840
10,323
0
39,035
W
8,208
2,327
0
3,398
8,424
2,896
0
3,443
4,981
0
40,689
L
Chaac
Ipnosi
Chaac
10,944
1,454
0
5,847
13,559
10,849
738
3,359
10,200
0
58,593
L
Medusa
5,898
1,885
0
853
10,731
2,831
448
3,816
6,915
0
31,172
W
Thoth
SaiKaNna
Thoth
6,927
135
0
929
6,217
1,914
0
3,639
2,578
59,043
0
L
716
76
0
2,097
11,229
6,767
168
4,678
6,551
15,597
0
W
Horus
lDriger
Horus
6,536
2,576
758
2,638
9,370
5,226
0
2,968
6,402
0
21,862
L
Anubis
7,808
132
0
3,985
8,828
3,158
0
3,691
5,137
55,032
0
W
Olorun
xxAjayxx
Olorun
10,676
6,424
426
4,833
9,471
4,367
798
670
8,801
54,450
6,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
36,830
371
Minions Killed
342
0
Camps Cleared
0
1,241,727
Distance Traveled
1,379,442
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,915
609
115
9
0
291,095
0
W
Sun Wukong
6,137
472
62
5
0
249,294
3
W
Loki
7,642
588
51
4
0
323,442
4
L
Chaac
8,585
660
102
8
0
249,154
0
L
Medusa
5,687
437
41
3
0
232,398
0
W
Thoth
7,657
589
112
9
0
291,512
4
L
Ymir
6,012
462
27
2
0
223,227
1
W
Horus
7,884
606
23
2
0
277,653
1
L
Anubis
7,352
566
86
7
0
245,853
4
W
Olorun
7,510
578
94
7
0
237,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role