Player Matchup

Hachiman
Hachiman
Gold IV
Bénzin
Hachiman
Gold IV
Level 147
God Stats
16W - 12L
1,546 SR
Queue Stats
321W - 349L
1,439 MMR
Party 1
Osiris
Osiris
Gold III
Dièsèl
Osiris
Gold III
Level 152
God Stats
7W - 6L
1,461 SR
Queue Stats
314W - 350L
1,531 MMR
Party 1
Bacchus
Bacchus
Gold IV
posh-sum9
Bacchus
Gold IV
Level 123
God Stats
10W - 8L
1,587 SR
Queue Stats
90W - 119L
1,402 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,532 SR
1,457 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,419 SR
1,450 MMR
Neith
Neith
Bronze III
MagavNick
Neith
Bronze III
Level 84
God Stats
1W - 2L
1,475 SR
Queue Stats
5W - 9L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
Pr0xinity
Anubis
Bronze III
Level 39
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 6L
1,255 MMR
Party 2
Hercules
Hercules
Gold I
kripipasto
Hercules
Gold I
Level 156
God Stats
2W - 4L
1,378 SR
Queue Stats
380W - 386L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bénzin
Hachiman
16
4 / 2 / 5
13,249
779
23,895
14,331
5,445
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Dièsèl
Osiris
16
5 / 2 / 4
13,327
784
9,379
18,971
19,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
posh-sum9
Bacchus
14
0 / 1 / 9
11,829
696
11,875
15,968
20,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AresThothIx ChelRaijin

VS

Bans
NoxAchillesMorgan Le FayDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MagavNick
Neith
14
1 / 2 / 4
11,525
678
9,634
15,286
6,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Pr0xinity
Anubis
13
2 / 6 / 3
11,262
662
11,745
14,962
7,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
kripipasto
Hercules
14
2 / 1 / 2
11,432
672
7,972
18,704
24,913
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
5
5
Deaths
9
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bénzin
Hachiman
4
2
5
3.25
W
Osiris
Dièsèl
Osiris
5
2
4
3.5
L
Neith
MagavNick
Neith
1
2
4
1.5
L
Anubis
Pr0xinity
Anubis
2
6
3
0.58
L
Hercules
kripipasto
Hercules
2
1
2
3
W
Bacchus
posh-sum9
Bacchus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,149
Damage
29,351
49,270
Taken
48,952
45,442
Mitigated
39,129
19,408
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bénzin
Hachiman
23,895
11,924
0
7,356
14,331
5,445
2,285
3,609
10,722
0
79,938
W
Osiris
Dièsèl
Osiris
9,379
1,457
0
6,768
18,971
19,028
689
4,025
14,946
0
55,832
L
Neith
MagavNick
Neith
9,634
4,187
0
2,640
15,286
6,777
0
2,455
12,554
0
48,319
L
Anubis
Pr0xinity
Anubis
11,745
843
0
3,974
14,962
7,439
0
3,940
10,578
41,955
0
L
Hercules
kripipasto
Hercules
7,972
2,539
0
6,713
18,704
24,913
0
3,997
14,141
0
31,534
W
Bacchus
posh-sum9
Bacchus
11,875
641
0
5,284
15,968
20,969
109
4,418
11,550
37,139
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
34,219
186
Minions Killed
162
0
Camps Cleared
0
1,001,634
Distance Traveled
874,752
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,249
779
83
5
0
323,441
5
W
Osiris
13,327
784
64
4
0
338,555
0
L
Neith
11,525
678
69
4
0
307,301
0
L
Anubis
11,262
662
55
3
0
238,500
4
L
Hercules
11,432
672
38
2
0
328,951
2
W
Bacchus
11,829
696
39
2
0
339,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role