Player Matchup

Xing Tian
Xing Tian
ColoradoRealtor
Xing Tian
Level 196
God Stats
1W - 2L
1,530 SR
Queue Stats
209W - 196L
1,526 Elo+
Solo
Ra
Ra
FlatlineDragon
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,537 Elo+
Solo
Horus
Horus
John seaskip
Horus
Level 156
God Stats
50W - 39L
1,554 SR
Queue Stats
713W - 652L
1,560 Elo+
Solo
Arachne
Arachne
RIPMusicHead
Arachne
Level 121
God Stats
21W - 17L
1,552 SR
Queue Stats
103W - 107L
1,442 Elo+
Solo
Neith
Neith
xlroold
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,496 Elo+
Solo
Team Averages
Level 132
1,527 SR
1,512 Elo+

VS

Team Averages
Level 125
1,631 SR
1,465 Elo+
Nike
Nike
EckoLegend
Nike
Level 117
God Stats
1W - 0L
1,564 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MasterOfAir8
Merlin
Level 81
God Stats
4W - 2L
1,659 SR
Queue Stats
28W - 43L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
Sauce_Kiid23
Kuzenbo
Level 158
God Stats
1W - 1L
1,697 SR
Queue Stats
800W - 755L
1,493 Elo+
Solo
Izanami
Izanami
Sedated22
Izanami
Level 159
God Stats
24W - 10L
1,714 SR
Queue Stats
662W - 618L
1,514 Elo+
Solo
Bellona
Bellona
XfriesX
Bellona
Level 109
God Stats
20W - 15L
1,520 SR
Queue Stats
113W - 116L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ColoradoRealtor
Xing Tian
14
6 / 0 / 3
8,558
611
11,310
15,579
12,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 3 / 2
7,836
560
10,159
11,421
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 3
7,308
522
4,452
10,794
7,784
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
RIPMusicHead
Arachne
12
5 / 2 / 1
7,620
544
7,241
12,038
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
xlroold
Neith
11
0 / 2 / 2
6,389
456
2,799
8,604
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
7,723
552
6,228
11,039
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
1 / 3 / 3
6,821
487
5,783
6,304
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Sauce_Kiid23
Kuzenbo
10
1 / 0 / 3
6,901
493
8,545
12,860
17,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Sedated22
Izanami
14
2 / 3 / 2
8,671
619
6,354
8,826
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
XfriesX
Bellona
11
0 / 7 / 0
6,753
482
8,049
18,814
14,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
8
8
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ColoradoRealtor
Xing Tian
6
0
3
7.5
W
4
3
1
1.5
L
3
3
2
1.33
L
2
1
3
3.5
W
Merlin
1
3
3
0.83
L
Arachne
RIPMusicHead
Arachne
5
2
1
2.75
W
Kuzenbo
Sauce_Kiid23
Kuzenbo
1
0
3
2.5
W
Izanami
Sedated22
Izanami
2
3
2
1
W
Bellona
XfriesX
Bellona
0
7
0
0
L
Neith
xlroold
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,961
Damage
34,959
58,436
Taken
57,843
34,691
Mitigated
42,088
26,627
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ColoradoRealtor
Xing Tian
11,310
1,604
0
5,070
15,579
12,704
363
1,625
13,954
55,998
0
W
6,228
487
0
1,074
11,039
4,827
0
2,371
8,624
0
54,858
L
10,159
1,401
1,207
4,846
11,421
5,337
0
5,261
6,160
60,203
0
L
4,452
1,654
2,563
3,722
10,794
7,784
0
4,406
6,388
0
17,444
W
Merlin
5,783
441
0
1,199
6,304
2,260
336
3,167
3,091
41,389
0
L
Arachne
RIPMusicHead
Arachne
7,241
4,660
0
6,598
12,038
5,719
406
2,630
9,408
0
53,590
W
Kuzenbo
Sauce_Kiid23
Kuzenbo
8,545
3,324
0
3,539
12,860
17,522
0
6,113
6,418
21,379
0
W
Izanami
Sedated22
Izanami
6,354
4,059
0
2,478
8,826
3,195
2,670
1,456
7,274
0
82,420
W
Bellona
XfriesX
Bellona
8,049
3,483
0
3,715
18,814
14,284
0
6,999
10,967
0
52,836
L
Neith
xlroold
Neith
2,799
860
0
2,621
8,604
3,147
0
406
8,198
0
43,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,711
Gold Earned
36,869
336
Minions Killed
383
0
Camps Cleared
0
1,414,363
Distance Traveled
1,424,963
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,558
611
68
5
0
284,290
3
W
Nike
7,723
552
76
5
0
323,727
0
L
Ra
7,836
560
109
8
0
275,303
0
L
Horus
7,308
522
16
1
0
311,281
6
W
Merlin
6,821
487
67
5
0
256,788
0
L
Arachne
7,620
544
73
5
0
314,803
0
W
Kuzenbo
6,901
493
31
2
0
311,921
0
W
Izanami
8,671
619
146
10
0
272,207
2
W
Bellona
6,753
482
63
5
0
260,320
0
L
Neith
6,389
456
70
5
0
228,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role