Player Matchup

Surtr
Surtr
AlfiB
Surtr
Level 108
God Stats
2W - 4L
1,386 SR
Queue Stats
527W - 501L
1,486 Elo+
Solo
Khepri
Khepri
CryogenicDragon
Khepri
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Aphrodite
Aphrodite
Neko_Tigerlily
Aphrodite
Level 164
God Stats
17W - 14L
1,612 SR
Queue Stats
890W - 925L
1,546 Elo+
Solo
Sobek
Sobek
Shmoely
Sobek
Level 158
God Stats
1W - 1L
1,720 SR
Queue Stats
24W - 24L
1,488 Elo+
Solo
Ymir
Ymir
cowgoesmew
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Solo
Team Averages
Level 121
1,544 SR
1,418 Elo+

VS

Team Averages
Level 83
1,490 SR
1,486 Elo+
Bakasura
Bakasura
CalciferNL
Bakasura
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 244L
1,441 Elo+
Solo
Cerberus
Cerberus
DarkLegacy12
Cerberus
Level 146
God Stats
5W - 3L
1,561 SR
Queue Stats
212W - 217L
1,472 Elo+
Solo
Hercules
Hercules
StabbyMcStabs
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
lzytrtl3
Hel
Level 53
God Stats
1W - 0L
1,739 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
srgblade
Hou Yi
Level 158
God Stats
3W - 8L
1,149 SR
Queue Stats
361W - 353L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AlfiB
Surtr
16
3 / 4 / 8
9,240
711
23,046
22,593
25,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 0 / 0
3,560
274
0
0
0
Aphrodite
Neko_Tigerlily
Aphrodite
19
5 / 4 / 4
10,861
835
16,150
16,884
11,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
Shmoely
Sobek
16
3 / 5 / 8
9,324
717
10,963
18,028
24,916
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 8
9,061
697
11,930
22,918
28,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CalciferNL
Bakasura
18
9 / 3 / 6
11,761
905
14,424
14,068
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DarkLegacy12
Cerberus
17
0 / 3 / 12
10,601
815
12,544
24,140
30,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
StabbyMcStabs
Hercules
15
1 / 4 / 10
9,808
754
11,021
22,447
25,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 13
9,778
752
5,527
11,963
8,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
srgblade
Hou Yi
16
6 / 1 / 8
10,607
816
21,127
11,224
7,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
13
Kills
17
17
Deaths
13
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Surtr
AlfiB
Surtr
3
4
8
1.75
W
Bakasura
CalciferNL
Bakasura
9
3
6
4
L
0
0
0
0
W
Cerberus
DarkLegacy12
Cerberus
0
3
12
2
L
Aphrodite
Neko_Tigerlily
Aphrodite
5
4
4
1.75
L
Sobek
Shmoely
Sobek
3
5
8
1.4
W
Hercules
StabbyMcStabs
Hercules
1
4
10
1.5
L
2
4
8
1.5
W
1
2
13
3.75
W
Hou Yi
srgblade
Hou Yi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,089
Damage
64,643
80,423
Taken
83,842
90,661
Mitigated
84,800
30,620
Healing
51,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AlfiB
Surtr
23,046
6,625
1,957
3,850
22,593
25,176
118
6,661
14,960
3,083
38,211
W
Bakasura
CalciferNL
Bakasura
14,424
6,838
1,052
4,276
14,068
12,780
3,598
6,510
7,558
0
22,736
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
DarkLegacy12
Cerberus
12,544
658
1,416
11,712
24,140
30,962
1,197
8,466
15,674
32,892
0
L
Aphrodite
Neko_Tigerlily
Aphrodite
16,150
887
11,415
7,822
16,884
11,744
144
3,276
13,108
43,453
0
L
Sobek
Shmoely
Sobek
10,963
296
528
2,938
18,028
24,916
26
2,768
13,996
20,236
0
W
Hercules
StabbyMcStabs
Hercules
11,021
3,104
70
8,255
22,447
25,657
687
11,237
11,210
0
24,740
L
11,930
1,535
518
1,592
22,918
28,825
174
5,366
16,609
21,494
0
W
5,527
868
14,631
7,861
11,963
8,382
788
7,613
4,350
14,064
0
W
Hou Yi
srgblade
Hou Yi
21,127
13,706
264
1,762
11,224
7,019
3,202
6,885
4,339
0
43,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
52,555
135
Minions Killed
201
0
Camps Cleared
0
919,810
Distance Traveled
1,295,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,240
711
36
3
0
219,694
0
W
Bakasura
11,761
905
56
4
0
272,029
0
L
Khepri
3,560
274
0
0
0
0
0
W
Cerberus
10,601
815
62
5
0
273,827
1
L
Aphrodite
10,861
835
72
6
0
254,420
0
L
Sobek
9,324
717
15
1
0
238,591
0
W
Hercules
9,808
754
28
2
0
262,252
0
L
Ymir
9,061
697
12
1
0
207,105
0
W
Hel
9,778
752
10
1
0
272,500
0
W
Hou Yi
10,607
816
45
3
0
214,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role