Player Matchup

Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BobConnoisseur
Ix Chel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 65L
1,478 Elo+
Solo
Tiamat
Tiamat
CaelS26
Tiamat
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,402 Elo+
Solo
Mercury
Mercury
Halotiee
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,425 Elo+
Solo
Awilix
Awilix
spykeys
Awilix
Level 89
God Stats
3W - 2L
1,610 SR
Queue Stats
102W - 68L
1,517 Elo+
Solo
Team Averages
Level 94
1,522 SR
1,464 Elo+

VS

Team Averages
Level 111
1,493 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ANEZBAS
Merlin
Level 68
God Stats
1W - 4L
1,463 SR
Queue Stats
63W - 52L
1,526 Elo+
Solo
Tyr
Tyr
ttrashfire
Tyr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 339L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 3 / 6
9,312
847
13,096
9,994
4,301
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 1 / 12
8,839
804
9,983
9,933
4,699
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
CaelS26
Tiamat
15
0 / 4 / 12
8,206
746
9,439
10,766
5,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Halotiee
Mercury
1
0 / 0 / 0
2,868
261
0
0
0
Awilix
spykeys
Awilix
17
8 / 3 / 5
9,798
891
11,494
12,870
6,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 3 / 3
10,254
932
15,916
11,433
4,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
 
Apollo
12
0 / 5 / 7
7,559
687
7,098
11,115
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
 
Terra
11
0 / 5 / 2
7,047
641
303
12,116
7,340
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
ANEZBAS
Merlin
16
3 / 3 / 6
9,239
840
8,731
8,445
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 10
8,044
731
6,618
10,731
10,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
17
Kills
11
11
Deaths
18
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
6
3.33
L
Sol
 
Sol
8
3
3
3.17
L
Apollo
 
Apollo
0
5
7
0.7
L
Terra
 
Terra
0
5
2
0.2
L
Merlin
ANEZBAS
Merlin
3
3
6
2
W
2
1
12
8
W
Tiamat
CaelS26
Tiamat
0
4
12
1.5
W
Mercury
Halotiee
Mercury
0
0
0
0
W
Awilix
spykeys
Awilix
8
3
5
3.5
L
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,012
Damage
38,666
43,563
Taken
53,840
20,970
Mitigated
29,708
22,089
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,096
2,105
2,408
2,557
9,994
4,301
0
5,446
4,548
26,005
0
L
Sol
 
Sol
15,916
2,020
1,723
3,829
11,433
4,354
517
7,967
3,466
30,150
0
L
Apollo
 
Apollo
7,098
3,652
582
1,527
11,115
4,460
256
6,538
4,577
0
16,081
L
Terra
 
Terra
303
141
2,276
1,398
12,116
7,340
156
7,253
4,863
2,078
0
L
Merlin
ANEZBAS
Merlin
8,731
40
985
1,662
8,445
3,481
138
4,840
3,605
31,665
0
W
9,983
2,104
6,170
4,462
9,933
4,699
76
6,242
3,691
23,072
0
W
Tiamat
CaelS26
Tiamat
9,439
907
397
1,902
10,766
5,843
5
7,099
3,667
18,638
0
W
Mercury
Halotiee
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
spykeys
Awilix
11,494
2,660
1,224
2,969
12,870
6,127
0
6,163
6,707
0
26,487
L
6,618
660
834
2,095
10,731
10,073
165
5,920
4,811
0
10,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
42,143
116
Minions Killed
123
0
Camps Cleared
0
862,783
Distance Traveled
1,029,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,312
847
45
4
0
188,564
0
L
Sol
10,254
932
32
3
0
227,506
0
L
Apollo
7,559
687
22
2
0
207,985
0
L
Terra
7,047
641
2
0
0
160,991
0
L
Merlin
9,239
840
56
5
0
189,741
0
W
Ix Chel
8,839
804
23
2
0
214,581
0
W
Tiamat
8,206
746
20
2
0
220,700
0
W
Mercury
2,868
261
0
0
0
0
0
W
Awilix
9,798
891
28
3
0
238,938
0
L
Tyr
8,044
731
11
1
0
242,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role