Player Matchup

Neith
Neith
BananaBarracks
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,561 Elo+
Party 2
Hercules
Hercules
Genshi Hayabusa
Hercules
Level 105
God Stats
0W - 4L
1,556 SR
Queue Stats
129W - 118L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
ReizzaDSnow
Nu Wa
Level 129
God Stats
48W - 41L
1,546 SR
Queue Stats
259W - 268L
1,506 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,521 Elo+

VS

Team Averages
Level 161
1,658 SR
1,536 Elo+
Ra
Ra
BarkTheHound
Ra
Level 141
God Stats
12W - 8L
1,648 SR
Queue Stats
759W - 759L
1,426 Elo+
Solo
Thor
Thor
The gr8 germ
Thor
Level 195
God Stats
23W - 26L
1,590 SR
Queue Stats
514W - 420L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
WarlikeVader
Gilgamesh
Level 148
God Stats
3W - 0L
1,736 SR
Queue Stats
172W - 128L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
7,020
702
2,810
8,547
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
9
0 / 2 / 0
6,659
666
2,727
8,198
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 0
7,256
726
6,251
3,634
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
7,605
761
5,278
4,406
1,617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 0
8,041
804
6,180
6,247
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
WarlikeVader
Gilgamesh
10
1 / 0 / 3
7,467
747
4,642
5,765
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
0
0
5
2.5
L
Hercules
0
2
0
0
L
1
1
0
1
W
5
1
0
5
W
Gilgamesh
WarlikeVader
Gilgamesh
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,788
Damage
16,100
20,379
Taken
16,418
11,283
Mitigated
8,375
5,641
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,810
440
0
1,980
8,547
2,834
0
1,463
6,852
0
21,047
W
5,278
676
1,372
1,348
4,406
1,617
0
1,942
2,345
45,882
0
L
Hercules
2,727
482
0
2,446
8,198
7,245
56
3,232
4,531
0
11,005
L
6,251
2,848
0
1,215
3,634
1,204
352
851
2,594
36,185
0
W
6,180
352
0
430
6,247
2,392
0
2,704
3,393
0
32,089
W
Gilgamesh
WarlikeVader
Gilgamesh
4,642
548
0
522
5,765
4,366
0
1,963
3,606
0
17,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
23,113
106
Minions Killed
153
0
Camps Cleared
0
505,952
Distance Traveled
597,273
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,020
702
44
4
0
160,325
4
W
Ra
7,605
761
84
8
0
194,267
0
L
Hercules
6,659
666
21
2
0
173,881
1
L
Nu Wa
7,256
726
41
4
0
171,746
0
W
Thor
8,041
804
39
4
0
203,501
1
W
Gilgamesh
7,467
747
30
3
0
199,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role