Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Albafica-Dave
Ymir
Level 63
God Stats
4W - 6L
1,608 SR
Queue Stats
5W - 14L
1,549 Elo+
Solo
Hades
Hades
Ezeleopato
Hades
Level 101
God Stats
2W - 6L
1,254 SR
Queue Stats
3W - 7L
1,334 Elo+
Solo
King Arthur
King Arthur
buttalapasta97
King Arthur
Level 66
God Stats
1W - 2L
1,561 SR
Queue Stats
185W - 202L
1,422 Elo+
Solo
Chiron
Chiron
undead200026911
Chiron
Level 157
God Stats
3W - 7L
1,461 SR
Queue Stats
154W - 146L
1,505 Elo+
Solo
Team Averages
Level 107
1,477 SR
1,462 Elo+

VS

Team Averages
Level 87
1,506 SR
1,503 Elo+
Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cachia36
Janus
Level 42
God Stats
2W - 2L
1,484 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 1
Ravana
Ravana
Deanpaul27
Ravana
Level 123
God Stats
7W - 3L
1,573 SR
Queue Stats
61W - 51L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
R__S__P__19
Ah Puch
Level 80
God Stats
17W - 12L
1,473 SR
Queue Stats
27W - 19L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 4 / 3
4,971
497
6,127
10,443
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 1 / 2
4,697
470
905
6,093
2,634
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hades
8
0 / 2 / 2
4,614
461
3,303
6,802
3,089
King Arthur
buttalapasta97
King Arthur
9
1 / 1 / 0
5,043
504
3,321
9,324
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 1 / 2
5,676
568
3,324
5,045
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 2 / 0
6,263
626
3,295
6,178
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
 
Sylvanus
9
1 / 1 / 5
5,525
553
3,138
6,774
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Cachia36
Janus
10
2 / 1 / 4
5,979
598
7,217
3,896
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Deanpaul27
Ravana
10
1 / 2 / 3
5,639
564
3,058
5,977
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
R__S__P__19
Ah Puch
11
2 / 0 / 0
6,395
640
7,046
6,766
2,963
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
9
9
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
3
0.63
W
Freya
 
Freya
3
2
0
1.5
W
Sylvanus
 
Sylvanus
1
1
5
3.5
L
1
1
2
2
W
Janus
Cachia36
Janus
2
1
4
4
W
Ravana
Deanpaul27
Ravana
1
2
3
1.25
L
Hades
0
2
2
0.5
W
Ah Puch
R__S__P__19
Ah Puch
2
0
0
2
L
King Arthur
buttalapasta97
King Arthur
1
1
0
1
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
23,754
37,707
Taken
29,591
16,037
Mitigated
12,714
8,188
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,127
3,074
0
1,634
10,443
3,420
0
5,190
5,027
0
30,667
W
Freya
 
Freya
3,295
1,050
0
2,312
6,178
1,976
680
274
5,904
30,438
0
W
Sylvanus
 
Sylvanus
3,138
1,218
644
2,661
6,774
3,975
434
702
6,072
21,852
8,343
L
905
116
0
1,212
6,093
2,634
0
2,888
2,917
13,400
0
W
Janus
Cachia36
Janus
7,217
1,346
0
577
3,896
1,194
0
1,540
2,356
37,807
0
W
Ravana
Deanpaul27
Ravana
3,058
1,197
0
2,129
5,977
2,606
0
1,536
4,441
0
28,907
L
Hades
3,303
43
244
2,398
6,802
3,089
0
2,787
3,781
24,087
0
W
Ah Puch
R__S__P__19
Ah Puch
7,046
457
0
5,855
6,766
2,963
358
156
6,610
45,450
0
L
King Arthur
buttalapasta97
King Arthur
3,321
472
0
1,182
9,324
5,399
0
6,859
2,439
0
24,554
L
3,324
1,773
337
1,181
5,045
1,495
0
1,841
3,116
0
33,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
29,801
223
Minions Killed
321
0
Camps Cleared
0
972,152
Distance Traveled
1,015,703
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,971
497
46
5
0
211,366
0
W
Freya
6,263
626
64
6
0
225,456
0
W
Sylvanus
5,525
553
47
5
0
190,650
0
L
Ymir
4,697
470
30
3
0
195,283
0
W
Janus
5,979
598
78
8
0
191,158
0
W
Ravana
5,639
564
61
6
0
217,885
1
L
Hades
4,614
461
41
4
0
166,433
0
W
Ah Puch
6,395
640
71
7
0
190,554
1
L
King Arthur
5,043
504
42
4
0
189,297
0
L
Chiron
5,676
568
64
6
0
209,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role