Player Matchup

Fenrir
Fenrir
BiggChunguss1825
Fenrir
Level 63
God Stats
1W - 4L
1,254 SR
Queue Stats
122W - 131L
1,365 Elo+
Party 1
Geb
Geb
LobsterTheLarry
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,436 Elo+
Party 1
Eset
Eset
YoungCakes6
Eset
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,693 Elo+
Party 1
Team Averages
Level 102
1,418 SR
1,498 Elo+

VS

Team Averages
Level 123
1,552 SR
1,515 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jpleak
Neith
Level 132
God Stats
31W - 26L
1,590 SR
Queue Stats
500W - 487L
1,492 Elo+
Party 2
Discordia
Discordia
PhoenixAshenMind
Discordia
Level 89
God Stats
5W - 8L
1,565 SR
Queue Stats
377W - 380L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,835
684
1,781
6,126
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 1
6,581
658
3,140
12,156
10,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 1
6,927
693
7,050
7,031
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 4
7,746
775
3,395
4,998
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jpleak
Neith
11
5 / 1 / 5
8,469
847
10,635
6,392
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
10
3 / 0 / 6
7,781
778
5,793
3,387
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
4
4
L
1
1
0
1
W
Neith
Jpleak
Neith
5
1
5
7.5
L
0
5
1
0.1
W
Discordia
3
0
6
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,971
Damage
19,823
25,313
Taken
14,777
16,056
Mitigated
8,380
3,227
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,395
683
0
1,527
4,998
4,630
0
3,372
1,626
8,698
162
L
1,781
472
0
633
6,126
2,995
0
2,061
3,949
0
17,620
W
Neith
Jpleak
Neith
10,635
3,918
0
2,104
6,392
2,509
170
4,571
1,821
0
42,965
L
3,140
576
0
1,550
12,156
10,179
0
4,011
7,991
11,156
0
W
Discordia
5,793
206
0
250
3,387
1,241
64
2,497
890
25,254
0
L
7,050
270
112
932
7,031
2,882
0
2,788
4,154
38,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,343
Gold Earned
23,996
97
Minions Killed
107
0
Camps Cleared
0
548,139
Distance Traveled
504,233
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,746
775
11
1
0
134,182
0
L
Fenrir
6,835
684
26
3
0
194,880
0
W
Neith
8,469
847
65
7
0
187,859
0
L
Geb
6,581
658
8
1
0
177,740
0
W
Discordia
7,781
778
31
3
0
182,192
5
L
Eset
6,927
693
63
6
0
175,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role