Player Matchup

Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HothR0d
Sylvanus
Level 56
God Stats
1W - 8L
1,541 SR
Queue Stats
23W - 53L
1,333 Elo+
Party 1
Bellona
Bellona
Janrupf
Bellona
Level 3
God Stats
1W - 3L
1,122 SR
Queue Stats
17W - 46L
1,500 Elo+
Party 1
Artemis
Artemis
Tabipeaches
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,064 Elo+
Party 1
Merlin
Merlin
YandereGhost
Merlin
Level 3
God Stats
0W - 7L
1,456 SR
Queue Stats
6W - 33L
1,191 Elo+
Party 1
Team Averages
Level 45
1,424 SR
1,318 Elo+

VS

Team Averages
Level 100
1,524 SR
1,497 Elo+
Athena
Athena
Iliasier
Athena
Level 167
God Stats
3W - 0L
1,567 SR
Queue Stats
59W - 24L
1,677 Elo+
Solo
Cliodhna
Cliodhna
NestorofPylos
Cliodhna
Level 64
God Stats
26W - 38L
1,422 SR
Queue Stats
81W - 111L
1,352 Elo+
Solo
Nu Wa
Nu Wa
SzyMEN96
Nu Wa
Level 141
God Stats
3W - 1L
1,596 SR
Queue Stats
109W - 116L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrustThePlan
Morgan Le Fay
Level 126
God Stats
24W - 24L
1,535 SR
Queue Stats
677W - 692L
1,506 Elo+
Solo
Izanami
Izanami
пфф27
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
1 / 2 / 0
8,189
819
3,775
9,109
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sylvanus
HothR0d
Sylvanus
13
2 / 4 / 0
7,853
785
6,484
15,399
10,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Janrupf
Bellona
12
0 / 5 / 2
6,782
678
2,549
11,016
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Tabipeaches
Artemis
13
0 / 5 / 3
7,263
726
8,427
10,395
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
12
0 / 5 / 2
7,031
703
7,331
9,418
2,999
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Iliasier
Athena
14
1 / 1 / 14
8,715
872
5,129
12,100
11,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
NestorofPylos
Cliodhna
15
5 / 0 / 10
9,156
916
11,447
7,996
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
SzyMEN96
Nu Wa
16
7 / 0 / 9
9,368
937
10,034
4,512
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
TrustThePlan
Morgan Le Fay
17
7 / 1 / 8
9,487
949
18,313
7,862
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
пфф27
Izanami
14
1 / 2 / 9
7,983
798
4,530
7,348
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
3
Kills
21
21
Deaths
4
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
L
Sylvanus
HothR0d
Sylvanus
2
4
0
0.5
W
Athena
Iliasier
Athena
1
1
14
8
L
Bellona
Janrupf
Bellona
0
5
2
0.2
W
Cliodhna
NestorofPylos
Cliodhna
5
0
10
10
W
Nu Wa
SzyMEN96
Nu Wa
7
0
9
11.5
L
Artemis
Tabipeaches
Artemis
0
5
3
0.3
W
Morgan Le Fay
TrustThePlan
Morgan Le Fay
7
1
8
11
L
Merlin
0
5
2
0.2
W
Izanami
пфф27
Izanami
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,566
Damage
49,453
55,337
Taken
39,818
29,572
Mitigated
24,094
8,620
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,775
281
0
1,448
9,109
3,044
0
4,377
4,676
0
38,081
L
Sylvanus
HothR0d
Sylvanus
6,484
1,661
2,492
2,752
15,399
10,891
0
9,251
5,792
11,661
0
W
Athena
Iliasier
Athena
5,129
1,498
0
3,955
12,100
11,570
88
4,057
7,830
12,802
0
L
Bellona
Janrupf
Bellona
2,549
801
0
604
11,016
9,201
0
6,258
4,582
0
6,750
W
Cliodhna
NestorofPylos
Cliodhna
11,447
212
0
1,391
7,996
3,521
562
3,048
4,839
0
33,345
W
Nu Wa
SzyMEN96
Nu Wa
10,034
3,037
0
1,400
4,512
1,983
2,100
1,622
2,843
30,074
0
L
Artemis
Tabipeaches
Artemis
8,427
3,449
0
690
10,395
3,437
0
6,535
3,670
0
21,158
W
Morgan Le Fay
TrustThePlan
Morgan Le Fay
18,313
1,368
0
641
7,862
3,841
462
3,043
4,730
41,132
0
L
Merlin
7,331
498
70
564
9,418
2,999
230
6,057
3,141
21,115
0
W
Izanami
пфф27
Izanami
4,530
3,260
0
362
7,348
3,179
1,414
2,045
5,184
0
13,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
44,709
154
Minions Killed
211
0
Camps Cleared
0
959,257
Distance Traveled
1,080,598
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,189
819
78
8
0
214,871
0
L
Sylvanus
7,853
785
8
1
0
183,553
0
W
Athena
8,715
872
17
2
0
220,658
0
L
Bellona
6,782
678
7
1
0
192,919
0
W
Cliodhna
9,156
916
43
4
0
234,472
0
W
Nu Wa
9,368
937
52
5
0
212,192
0
L
Artemis
7,263
726
27
3
0
176,769
0
W
Morgan Le Fay
9,487
949
69
7
0
226,106
2
L
Merlin
7,031
703
34
3
0
191,145
0
W
Izanami
7,983
798
30
3
0
187,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role