Player Matchup

Shiva
Shiva
Bronze I
Hippymess
Shiva
Bronze I
Level 128
God Stats
15W - 9L
1,572 SR
Queue Stats
81W - 134L
305 MMR
Solo
Kukulkan
Kukulkan
Bronze III
II-Revolotus-II
Kukulkan
Bronze III
Level 75
God Stats
20W - 15L
1,490 SR
Queue Stats
50W - 87L
100 MMR
Solo
Medusa
Medusa
Silver II
hamxd2018
Medusa
Silver II
Level 155
God Stats
69W - 67L
1,592 SR
Queue Stats
656W - 788L
909 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,551 SR
438 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,417 SR
415 MMR
Awilix
Awilix
Bronze I
RUNINGJ3WZ
Awilix
Bronze I
Level 60
God Stats
2W - 3L
1,411 SR
Queue Stats
52W - 86L
456 MMR
Solo
Zeus
Zeus
Bronze III
pimpjuice2000
Zeus
Bronze III
Level 119
God Stats
4W - 18L
1,391 SR
Queue Stats
110W - 178L
76 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
xESTEBANx1454
Kumbhakarna
Silver V
Level 128
God Stats
44W - 65L
1,451 SR
Queue Stats
367W - 480L
714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Hippymess
Shiva
14
3 / 2 / 10
10,947
782
11,277
11,708
13,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 1 / 10
11,124
795
9,716
4,795
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
hamxd2018
Medusa
15
9 / 2 / 1
12,017
858
11,636
9,585
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
BastetBaron SamediDiscordiaBacchusAthena

VS

Bans
CharybdisMorgan Le FayHadesVulcanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
RUNINGJ3WZ
Awilix
12
4 / 5 / 0
10,111
722
7,834
15,006
7,349
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

12
1 / 4 / 3
9,315
665
4,616
10,187
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
xESTEBANx1454
Kumbhakarna
11
0 / 4 / 4
8,952
639
4,022
17,757
14,843
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
Hippymess
Shiva
3
2
10
4
W
Kukulkan
1
1
10
6
L
Awilix
RUNINGJ3WZ
Awilix
4
5
0
0.8
W
Medusa
hamxd2018
Medusa
9
2
1
4.75
L
1
4
3
0.63
L
Kumbhakarna
xESTEBANx1454
Kumbhakarna
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,629
Damage
16,472
26,088
Taken
42,950
19,436
Mitigated
25,709
6,588
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Hippymess
Shiva
11,277
911
439
2,443
11,708
13,816
332
4,127
7,267
0
32,052
W
Kukulkan
9,716
243
0
1,783
4,795
1,879
51
1,646
3,149
50,338
0
L
Awilix
RUNINGJ3WZ
Awilix
7,834
1,775
0
0
15,006
7,349
0
4,277
10,367
0
35,393
W
Medusa
hamxd2018
Medusa
11,636
5,428
0
1,923
9,585
3,741
1,937
3,796
5,789
0
48,646
L
4,616
1,204
0
1,226
10,187
3,517
0
2,358
7,487
25,651
0
L
Kumbhakarna
xESTEBANx1454
Kumbhakarna
4,022
232
142
1,692
17,757
14,843
0
3,569
13,581
13,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
28,378
157
Minions Killed
92
0
Camps Cleared
0
718,779
Distance Traveled
755,125
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,947
782
22
2
0
236,750
0
W
Kukulkan
11,124
795
89
6
0
237,882
0
L
Awilix
10,111
722
38
3
0
266,228
0
W
Medusa
12,017
858
46
3
0
244,147
6
L
Zeus
9,315
665
44
3
0
204,183
2
L
Kumbhakarna
8,952
639
10
1
0
284,714
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role