Player Matchup

Ah Puch
Ah Puch
ICaXaPI
Ah Puch
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 84L
1,537 Elo+
Solo
Fenrir
Fenrir
J45_arm-starker6
Fenrir
Level 67
God Stats
1W - 6L
1,541 SR
Queue Stats
281W - 260L
1,482 Elo+
Party 1
Anhur
Anhur
RakNet02
Anhur
Level 110
God Stats
4W - 3L
1,370 SR
Queue Stats
244W - 199L
1,490 Elo+
Solo
Chang'e
Chang'e
RyZe__Viziion
Chang'e
Level 118
God Stats
26W - 29L
1,257 SR
Queue Stats
374W - 345L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
malac14
Cabrakan
Level 159
God Stats
2W - 2L
1,598 SR
Queue Stats
510W - 479L
1,493 Elo+
Solo
Team Averages
Level 105
1,453 SR
1,503 Elo+

VS

Team Averages
Level 120
1,591 SR
1,517 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ImBetterDontCry
Thanatos
Level 45
God Stats
10W - 8L
1,618 SR
Queue Stats
20W - 22L
1,514 Elo+
Solo
Geb
Geb
LogOutGoGym
Geb
Level 151
God Stats
4W - 6L
1,615 SR
Queue Stats
20W - 24L
1,504 Elo+
Solo
Vulcan
Vulcan
RainbowFlygon
Vulcan
Level 146
God Stats
2W - 1L
1,725 SR
Queue Stats
223W - 180L
1,625 Elo+
Solo
Olorun
Olorun
biralachana
Olorun
Level 98
God Stats
0W - 1L
1,499 SR
Queue Stats
15W - 20L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ICaXaPI
Ah Puch
7
0 / 0 / 0
3,869
774
3,554
4,391
1,238
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
2 / 1 / 0
3,874
775
1,545
4,968
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
RakNet02
Anhur
6
2 / 1 / 1
3,670
734
3,230
2,540
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
6
0 / 1 / 1
3,664
733
1,888
2,907
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
malac14
Cabrakan
5
1 / 1 / 3
3,903
781
1,708
3,516
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 0 / 0
4,120
824
2,530
4,861
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
7
0 / 1 / 2
3,731
746
2,387
4,865
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 2 / 1
3,789
758
1,573
5,005
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,825
765
2,259
2,106
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
5
1 / 2 / 0
3,561
712
1,772
2,879
638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
0
1
W
Ah Puch
ICaXaPI
Ah Puch
0
0
0
0
L
Thanatos
0
1
2
1
W
2
1
0
2
L
1
2
1
0.75
L
1
0
0
1
W
Anhur
RakNet02
Anhur
2
1
1
2.5
W
Chang'e
0
1
1
0.5
L
Olorun
1
2
0
0.5
W
Cabrakan
malac14
Cabrakan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,925
Damage
10,521
18,322
Taken
19,716
6,850
Mitigated
6,763
8,497
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,530
593
0
2,183
4,861
1,620
0
3,085
1,766
0
27,115
W
Ah Puch
ICaXaPI
Ah Puch
3,554
161
0
3,822
4,391
1,238
0
0
4,391
22,932
0
L
Thanatos
2,387
392
0
2,683
4,865
1,579
0
1,179
3,686
0
18,850
W
1,545
129
0
1,052
4,968
1,545
0
883
3,963
0
15,801
L
1,573
509
0
1,215
5,005
2,269
0
1,406
3,599
7,348
0
L
2,259
905
0
1,036
2,106
657
0
1,037
1,069
17,549
0
W
Anhur
RakNet02
Anhur
3,230
2,288
0
551
2,540
903
0
1,825
675
0
16,895
W
Chang'e
1,888
276
320
1,022
2,907
723
0
905
1,946
21,094
0
L
Olorun
1,772
1,321
0
685
2,879
638
0
433
2,446
15,134
0
W
Cabrakan
malac14
Cabrakan
1,708
338
0
1,730
3,516
2,441
0
1,773
1,743
5,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,980
Gold Earned
19,026
149
Minions Killed
158
0
Camps Cleared
0
595,940
Distance Traveled
531,747
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,120
824
45
9
0
99,840
0
W
Ah Puch
3,869
774
45
9
0
112,166
0
L
Thanatos
3,731
746
38
8
0
140,399
0
W
Fenrir
3,874
775
28
6
0
136,458
0
L
Geb
3,789
758
8
2
0
100,968
0
L
Vulcan
3,825
765
38
8
0
120,476
0
W
Anhur
3,670
734
30
6
0
105,268
1
W
Chang'e
3,664
733
40
8
0
132,480
2
L
Olorun
3,561
712
29
6
0
70,064
0
W
Cabrakan
3,903
781
6
1
0
109,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role