Player Matchup

Morgan Le Fay
Morgan Le Fay
EZPassive
Morgan Le Fay
Level 38
God Stats
8W - 2L
1,500 SR
Queue Stats
41W - 48L
1,427 Elo+
Solo
Heimdallr
Heimdallr
LaughingSavage0
Heimdallr
Level 125
God Stats
1W - 2L
1,487 SR
Queue Stats
199W - 192L
1,446 Elo+
Solo
Charon
Charon
MoriaiFate
Charon
Level 49
God Stats
1W - 2L
1,197 SR
Queue Stats
6W - 9L
1,232 Elo+
Solo
Hercules
Hercules
TunaSniffer
Hercules
Level 143
God Stats
7W - 5L
1,616 SR
Queue Stats
411W - 357L
1,550 Elo+
Solo
Arachne
Arachne
crazyface75
Arachne
Level 126
God Stats
7W - 6L
1,564 SR
Queue Stats
203W - 184L
1,546 Elo+
Solo
Team Averages
Level 96
1,473 SR
1,440 Elo+

VS

Team Averages
Level 107
1,605 SR
1,506 Elo+
Zhong Kui
Zhong Kui
Bwlofalmonds
Zhong Kui
Level 76
God Stats
10W - 15L
1,501 SR
Queue Stats
184W - 203L
1,477 Elo+
Solo
Yemoja
Yemoja
Easton21
Yemoja
Level 123
God Stats
1W - 1L
1,752 SR
Queue Stats
174W - 182L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pancakeloven
Cu Chulainn
Level 68
God Stats
4W - 2L
1,712 SR
Queue Stats
150W - 139L
1,530 Elo+
Solo
He Bo
He Bo
Thaddeeus
He Bo
Level 122
God Stats
3W - 4L
1,398 SR
Queue Stats
139W - 125L
1,501 Elo+
Solo
Artemis
Artemis
Yungbust992
Artemis
Level 148
God Stats
23W - 11L
1,661 SR
Queue Stats
375W - 347L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EZPassive
Morgan Le Fay
17
2 / 0 / 4
10,772
539
8,859
13,623
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
LaughingSavage0
Heimdallr
14
2 / 5 / 3
9,181
459
13,784
15,996
7,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
MoriaiFate
Charon
11
0 / 5 / 2
8,329
416
5,871
19,964
17,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TunaSniffer
Hercules
17
2 / 0 / 1
10,907
545
10,662
14,774
16,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
crazyface75
Arachne
19
11 / 0 / 1
12,036
602
22,981
22,414
11,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bwlofalmonds
Zhong Kui
15
0 / 2 / 2
9,171
459
12,313
14,879
12,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Easton21
Yemoja
13
1 / 3 / 8
9,019
451
7,012
15,850
12,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Pancakeloven
Cu Chulainn
15
0 / 2 / 0
9,631
482
11,434
18,186
18,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Thaddeeus
He Bo
15
3 / 4 / 3
9,135
457
12,219
17,967
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Yungbust992
Artemis
14
6 / 6 / 3
9,047
452
15,802
19,282
8,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
17
Kills
10
10
Deaths
17
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bwlofalmonds
Zhong Kui
0
2
2
0.5
W
Morgan Le Fay
EZPassive
Morgan Le Fay
2
0
4
4
L
Yemoja
Easton21
Yemoja
1
3
8
1.67
W
Heimdallr
LaughingSavage0
Heimdallr
2
5
3
0.7
W
Charon
MoriaiFate
Charon
0
5
2
0.2
L
Cu Chulainn
Pancakeloven
Cu Chulainn
0
2
0
0
L
He Bo
Thaddeeus
He Bo
3
4
3
1.13
W
Hercules
TunaSniffer
Hercules
2
0
1
2.5
L
Artemis
Yungbust992
Artemis
6
6
3
1.25
W
Arachne
crazyface75
Arachne
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,157
Damage
58,780
86,771
Taken
86,164
58,943
Mitigated
58,929
27,138
Healing
27,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bwlofalmonds
Zhong Kui
12,313
1,129
0
8,011
14,879
12,472
0
5,845
9,034
81,743
0
W
Morgan Le Fay
EZPassive
Morgan Le Fay
8,859
1,306
195
797
13,623
6,245
436
8,695
4,928
102,817
0
L
Yemoja
Easton21
Yemoja
7,012
1,674
6,157
3,679
15,850
12,685
150
4,078
11,772
30,195
0
W
Heimdallr
LaughingSavage0
Heimdallr
13,784
7,747
0
4,292
15,996
7,240
2,099
6,359
9,637
0
73,051
W
Charon
MoriaiFate
Charon
5,871
926
0
4,980
19,964
17,283
215
8,667
11,297
19,541
0
L
Cu Chulainn
Pancakeloven
Cu Chulainn
11,434
1,536
0
1,370
18,186
18,674
0
1,913
16,273
2,032
77,996
L
He Bo
Thaddeeus
He Bo
12,219
757
0
4,560
17,967
7,019
0
1,936
16,031
86,741
1,970
W
Hercules
TunaSniffer
Hercules
10,662
3,334
0
6,293
14,774
16,647
0
2,926
11,848
620
81,551
L
Artemis
Yungbust992
Artemis
15,802
8,084
0
4,048
19,282
8,079
0
2,037
17,245
0
61,595
W
Arachne
crazyface75
Arachne
22,981
16,236
0
10,581
22,414
11,528
0
6,429
15,985
0
135,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
46,003
572
Minions Killed
522
0
Camps Cleared
0
2,052,149
Distance Traveled
1,833,392
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,171
459
136
7
0
379,587
6
W
Morgan Le Fay
10,772
539
168
8
0
362,981
4
L
Yemoja
9,019
451
38
2
0
316,320
2
W
Heimdallr
9,181
459
111
6
0
385,909
2
W
Charon
8,329
416
12
1
0
395,749
6
L
Cu Chulainn
9,631
482
147
7
0
379,534
5
L
He Bo
9,135
457
116
6
0
405,854
4
W
Hercules
10,907
545
135
7
0
434,525
0
L
Artemis
9,047
452
85
4
0
352,097
4
W
Arachne
12,036
602
146
7
0
472,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role