Player Matchup

Pele
Pele
Silver II
Dabtep
Pele
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 64L
1,212 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
QuasiDruid48
Ao Kuang
Silver IV
Level 47
God Stats
10W - 7L
1,581 SR
Queue Stats
47W - 74L
992 MMR
Party 1
Anhur
Anhur
Silver V
Skiadrum112
Anhur
Silver V
Level 60
God Stats
6W - 14L
1,372 SR
Queue Stats
26W - 57L
732 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 59
1,485 SR
979 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,459 SR
1,070 MMR
Achilles
Achilles
Silver I
PooSkins
Achilles
Silver I
Level 68
God Stats
3W - 1L
1,688 SR
Queue Stats
208W - 248L
1,162 MMR
Solo
Kali
Kali
Silver II
SultryAbbath
Kali
Silver II
Level 129
God Stats
11W - 15L
1,522 SR
Queue Stats
680W - 789L
949 MMR
Solo
Chang'e
Chang'e
Silver II
Tiffmastaer
Chang'e
Silver II
Level 161
God Stats
2W - 2L
1,167 SR
Queue Stats
361W - 414L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dabtep
Pele
13
2 / 7 / 5
11,058
790
11,959
15,749
5,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
QuasiDruid48
Ao Kuang
11
3 / 8 / 2
9,741
696
11,911
17,572
12,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 7 / 3
9,540
681
8,046
12,859
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
BacchusMartichorasThothVulcanSun Wukong

VS

Bans
AresBastetGebHou YiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PooSkins
Achilles
14
8 / 2 / 13
12,007
858
12,603
17,251
19,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
11 / 4 / 11
13,267
948
16,322
19,445
8,769
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Tiffmastaer
Chang'e
15
3 / 1 / 17
11,697
836
12,539
10,268
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
7
Kills
22
22
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Pele
Dabtep
Pele
2
7
5
0.64
W
Achilles
PooSkins
Achilles
8
2
13
7.25
L
Ao Kuang
QuasiDruid48
Ao Kuang
3
8
2
0.5
L
2
7
3
0.5
W
11
4
11
4.13
W
Chang'e
Tiffmastaer
Chang'e
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
41,464
46,180
Taken
46,964
22,855
Mitigated
34,263
6,347
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Dabtep
Pele
11,959
3,710
0
2,317
15,749
5,390
0
3,189
12,036
0
37,650
W
Achilles
PooSkins
Achilles
12,603
3,489
0
3,182
17,251
19,987
533
2,527
14,724
0
28,849
L
Ao Kuang
QuasiDruid48
Ao Kuang
11,911
4,839
0
3,026
17,572
12,967
605
5,166
11,523
24,747
0
L
8,046
4,588
0
1,004
12,859
4,498
296
3,523
8,624
0
27,893
W
16,322
11,819
0
9,135
19,445
8,769
1,050
5,380
13,937
0
48,178
W
Chang'e
Tiffmastaer
Chang'e
12,539
1,116
3,156
5,655
10,268
5,507
570
4,458
5,810
57,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
36,971
100
Minions Killed
146
0
Camps Cleared
0
665,866
Distance Traveled
802,333
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,058
790
40
3
0
234,706
0
W
Achilles
12,007
858
29
2
0
268,465
0
L
Ao Kuang
9,741
696
31
2
0
220,630
0
L
Anhur
9,540
681
29
2
0
210,530
2
W
Kali
13,267
948
37
3
0
268,810
0
W
Chang'e
11,697
836
80
6
0
265,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role