Player Matchup

Thoth
Thoth
Masters
CUKRY
Thoth
Masters
Level 155
God Stats
18W - 18L
1,593 SR
Queue Stats
537W - 528L
2,090 MMR
Solo
Awilix
Awilix
Diamond V
K4osfutbolist4
Awilix
Diamond V
Level 105
God Stats
23W - 15L
1,718 SR
Queue Stats
408W - 383L
1,952 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
O27hunter
Sun Wukong
Diamond V
Level 157
God Stats
14W - 4L
1,796 SR
Queue Stats
68W - 52L
2,115 MMR
Solo
Izanami
Izanami
Diamond IV
Styx
Izanami
Diamond IV
Level 170
God Stats
11W - 7L
1,652 SR
Queue Stats
273W - 269L
2,057 MMR
Party 1
Geb
Geb
Diamond V
lamboaddict
Geb
Diamond V
Level 159
God Stats
12W - 6L
1,642 SR
Queue Stats
114W - 105L
2,005 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,680 SR
2,044 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,579 SR
1,907 MMR
Tyr
Tyr
Diamond IV
 
Tyr
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
CapadorDeOvejas
Thor
Platinum I
Level 58
God Stats
32W - 15L
1,738 SR
Queue Stats
205W - 175L
1,990 MMR
Solo
Scylla
Scylla
Diamond IV
Daniik
Scylla
Diamond IV
Level 180
God Stats
1W - 1L
1,629 SR
Queue Stats
166W - 141L
2,088 MMR
Solo
Xbalanque
Xbalanque
Platinum II
NoMetaSmurf
Xbalanque
Platinum II
Level 83
God Stats
1W - 4L
1,398 SR
Queue Stats
257W - 251L
1,982 MMR
Solo
Horus
Horus
Platinum II
rotweisspink
Horus
Platinum II
Level 117
God Stats
114W - 97L
1,633 SR
Queue Stats
141W - 136L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CUKRY
Thoth
14
3 / 0 / 1
9,118
651
4,564
2,710
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
5 / 0 / 4
9,468
676
8,602
8,409
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
O27hunter
Sun Wukong
15
1 / 0 / 1
9,395
671
7,033
8,266
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Styx
Izanami
15
4 / 1 / 3
9,212
658
8,343
6,747
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 5
7,319
523
3,634
12,086
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosAthenaFreya

VS

Bans
SusanoAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 1 / 0
5,916
423
3,273
9,150
4,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 4 / 1
7,080
506
4,166
11,492
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Daniik
Scylla
13
0 / 2 / 0
6,991
499
4,974
5,954
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
NoMetaSmurf
Xbalanque
12
0 / 4 / 2
6,779
484
4,913
9,460
2,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 2
6,301
450
2,738
10,129
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
3
3
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Thoth
CUKRY
Thoth
3
0
1
3.5
L
2
4
1
0.63
L
Scylla
Daniik
Scylla
0
2
0
0
W
5
0
4
7
L
Xbalanque
NoMetaSmurf
Xbalanque
0
4
2
0.25
W
Sun Wukong
O27hunter
Sun Wukong
1
0
1
1.5
W
Izanami
Styx
Izanami
4
1
3
5.5
W
0
2
5
1.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
20,064
38,218
Taken
46,185
20,733
Mitigated
21,691
9,470
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,273
634
0
4,965
9,150
4,880
0
0
9,150
0
33,809
W
Thoth
CUKRY
Thoth
4,564
154
0
625
2,710
811
854
1,052
1,598
76,733
701
L
4,166
1,052
0
1,421
11,492
3,834
0
1,946
9,546
0
61,692
L
Scylla
Daniik
Scylla
4,974
556
0
280
5,954
1,661
0
2,494
3,460
70,092
0
W
8,602
2,995
0
739
8,409
3,340
0
391
7,978
0
90,094
L
Xbalanque
NoMetaSmurf
Xbalanque
4,913
1,698
0
2,522
9,460
2,745
0
1,114
8,346
0
55,117
W
Sun Wukong
O27hunter
Sun Wukong
7,033
895
0
3,267
8,266
5,269
460
533
7,711
0
80,350
W
Izanami
Styx
Izanami
8,343
5,603
0
2,582
6,747
2,361
725
832
5,897
0
83,088
W
3,634
481
0
2,257
12,086
8,952
0
3,217
8,765
25,009
0
L
2,738
927
301
2,749
10,129
8,571
0
2,608
7,521
537
10,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
33,067
585
Minions Killed
400
0
Camps Cleared
0
1,544,718
Distance Traveled
1,259,739
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,916
423
60
4
0
145,930
0
W
Thoth
9,118
651
147
11
0
295,126
4
L
Thor
7,080
506
96
7
0
299,066
1
L
Scylla
6,991
499
137
10
0
285,157
0
W
Awilix
9,468
676
134
10
0
375,295
0
L
Xbalanque
6,779
484
87
6
0
251,335
1
W
Sun Wukong
9,395
671
136
10
0
310,692
1
W
Izanami
9,212
658
154
11
0
273,703
1
W
Geb
7,319
523
14
1
0
289,902
7
L
Horus
6,301
450
20
1
0
278,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role