Player Matchup

Danzaburou
Danzaburou
EthanChandler911
Danzaburou
Level 64
God Stats
41W - 31L
1,518 SR
Queue Stats
59W - 46L
1,524 Elo+
Solo
Loki
Loki
MantalopeCowGirl
Loki
Level 143
God Stats
26W - 23L
1,377 SR
Queue Stats
654W - 627L
1,430 Elo+
Solo
Anubis
Anubis
annunaki_ghost66
Anubis
Level 39
God Stats
3W - 1L
1,903 SR
Queue Stats
21W - 38L
1,369 Elo+
Solo
Maui
Maui
daquindag
Maui
Level 144
God Stats
7W - 12L
1,609 SR
Queue Stats
98W - 103L
1,480 Elo+
Solo
Nu Wa
Nu Wa
immune_bassist7
Nu Wa
Level 156
God Stats
17W - 12L
1,589 SR
Queue Stats
831W - 797L
1,376 Elo+
Solo
Team Averages
Level 109
1,599 SR
1,436 Elo+

VS

Team Averages
Level 51
1,412 SR
1,361 Elo+
King Arthur
King Arthur
OliveROgue
King Arthur
Level 12
God Stats
1W - 2L
1,512 SR
Queue Stats
3W - 14L
1,198 Elo+
Party 1
Awilix
Awilix
VodkaMP4
Awilix
Level 26
God Stats
0W - 3L
1,217 SR
Queue Stats
20W - 28L
1,346 Elo+
Party 1
Chronos
Chronos
XiFuzionzXD
Chronos
Level 49
God Stats
1W - 3L
1,329 SR
Queue Stats
113W - 121L
1,379 Elo+
Party 1
Sol
Sol
ZRZRZR
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 161L
1,444 Elo+
Party 2
Nike
Nike
小椰绵zZ
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EthanChandler911
Danzaburou
10
2 / 1 / 0
6,366
579
6,200
8,056
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 0 / 3
6,790
617
4,151
8,490
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 0 / 0
8,730
794
9,413
4,288
2,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Maui
9
0 / 0 / 1
5,946
541
3,053
7,586
5,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 5
6,575
598
6,924
6,855
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OliveROgue
King Arthur
9
0 / 5 / 0
5,187
472
438
10,511
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
VodkaMP4
Awilix
10
0 / 4 / 0
5,548
504
2,761
12,129
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
XiFuzionzXD
Chronos
10
1 / 3 / 0
5,961
542
2,163
7,260
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
ZRZRZR
Sol
10
0 / 1 / 1
5,626
511
6,515
7,008
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 0
6,197
563
5,812
9,406
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
3
3
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EthanChandler911
Danzaburou
2
1
0
2
W
3
0
3
4.5
L
King Arthur
OliveROgue
King Arthur
0
5
0
0
L
Awilix
VodkaMP4
Awilix
0
4
0
0
L
Chronos
XiFuzionzXD
Chronos
1
3
0
0.33
L
Sol
ZRZRZR
Sol
0
1
1
0.5
W
8
0
0
8
W
Maui
0
0
1
0.5
W
1
2
5
1.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,741
Damage
17,689
35,275
Taken
46,314
15,582
Mitigated
20,871
15,489
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EthanChandler911
Danzaburou
6,200
2,317
0
3,481
8,056
3,010
0
2,545
5,511
0
39,314
W
4,151
397
0
4,431
8,490
2,897
0
55
8,435
0
49,170
L
King Arthur
OliveROgue
King Arthur
438
82
0
350
10,511
5,178
0
4,716
5,795
0
22,288
L
Awilix
VodkaMP4
Awilix
2,761
1,342
0
460
12,129
3,839
0
4,607
7,522
0
42,399
L
Chronos
XiFuzionzXD
Chronos
2,163
512
0
915
7,260
2,071
1,205
4,309
2,951
39,984
0
L
Sol
ZRZRZR
Sol
6,515
2,126
0
3,018
7,008
2,981
0
2,426
4,582
36,789
5,907
W
9,413
492
0
3,322
4,288
2,141
956
647
3,641
70,955
0
W
Maui
3,053
546
1,593
1,912
7,586
5,123
0
1,853
5,733
21,318
0
W
6,924
1,592
0
750
6,855
2,411
1,098
3,214
3,641
45,333
0
L
5,812
242
0
2,272
9,406
6,802
0
3,332
6,074
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
28,519
374
Minions Killed
290
0
Camps Cleared
0
1,111,417
Distance Traveled
1,138,142
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,366
579
72
7
0
221,673
3
W
Loki
6,790
617
77
7
0
251,095
0
L
King Arthur
5,187
472
34
3
0
204,029
0
L
Awilix
5,548
504
63
6
0
249,361
0
L
Chronos
5,961
542
75
7
0
212,857
0
L
Sol
5,626
511
69
6
0
227,670
0
W
Anubis
8,730
794
124
11
0
218,761
0
W
Maui
5,946
541
35
3
0
224,229
4
W
Nu Wa
6,575
598
66
6
0
195,659
0
L
Nike
6,197
563
49
4
0
244,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role