Player Matchup

Serqet
Serqet
 
Serqet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
GagTsang
Cerberus
Level 150
God Stats
1W - 0L
1,705 SR
Queue Stats
22W - 17L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
bipsie
Zhong Kui
Level 5
God Stats
1W - 1L
1,199 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Team Averages
Level 100
1,481 SR
1,515 Elo+

VS

Team Averages
Level 81
1,448 SR
1,510 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Havoc Mamba7742
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,578 Elo+
Solo
Pele
Pele
MagicGirls
Pele
Level 24
God Stats
1W - 14L
1,089 SR
Queue Stats
24W - 64L
1,368 Elo+
Party 1
Aphrodite
Aphrodite
あっくま
Aphrodite
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,562 Elo+
Solo
Maman Brigitte
Maman Brigitte
我老婆婧婧
Maman Brigitte
Level 18
God Stats
3W - 6L
1,651 SR
Queue Stats
6W - 13L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 2 / 5
9,850
1,231
8,485
9,514
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
 
Ullr
15
4 / 1 / 10
9,687
1,211
6,261
7,123
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
 
Chang'e
15
2 / 0 / 11
9,022
1,128
9,391
7,626
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
GagTsang
Cerberus
15
3 / 2 / 11
9,494
1,187
7,921
9,588
6,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
bipsie
Zhong Kui
14
2 / 3 / 6
8,788
1,099
6,004
9,985
8,256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

302

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 6 / 5
8,860
1,108
6,252
17,168
18,680
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 2 / 5
9,339
1,167
11,924
6,582
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 0 / 0
7,077
885
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
あっくま
Aphrodite
11
0 / 0 / 0
5,577
697
0
0
0
Maman Brigitte
我老婆婧婧
Maman Brigitte
14
6 / 8 / 2
10,410
1,301
21,425
16,981
8,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
16
Kills
8
8
Deaths
16
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
5
3.75
W
Ullr
 
Ullr
4
1
10
9
W
Chang'e
 
Chang'e
2
0
11
7.5
L
Sobek
 
Sobek
1
6
5
0.58
W
Cerberus
GagTsang
Cerberus
3
2
11
4.25
L
1
2
5
1.75
L
0
0
0
0
W
Zhong Kui
bipsie
Zhong Kui
2
3
6
1.67
L
Aphrodite
あっくま
Aphrodite
0
0
0
0
L
Maman Brigitte
我老婆婧婧
Maman Brigitte
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,062
Damage
39,601
43,836
Taken
40,731
25,503
Mitigated
29,706
14,172
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,485
1,521
0
261
9,514
4,850
0
8,297
1,217
0
20,777
W
Ullr
 
Ullr
6,261
2,210
0
486
7,123
3,149
0
6,012
1,111
0
25,080
W
Chang'e
 
Chang'e
9,391
1,207
6,882
4,069
7,626
3,169
0
6,951
675
28,820
0
L
Sobek
 
Sobek
6,252
163
0
544
17,168
18,680
0
11,479
5,507
10,339
0
W
Cerberus
GagTsang
Cerberus
7,921
263
0
601
9,588
6,079
0
8,811
777
15,714
0
L
11,924
2,344
0
329
6,582
2,396
0
1,945
4,483
50,181
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
bipsie
Zhong Kui
6,004
1,767
0
1,873
9,985
8,256
0
9,530
455
22,279
0
L
Aphrodite
あっくま
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Maman Brigitte
我老婆婧婧
Maman Brigitte
21,425
346
0
1,349
16,981
8,630
0
9,892
6,633
35,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
41,263
182
Minions Killed
139
7
Camps Cleared
2
788,369
Distance Traveled
463,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,850
1,231
28
4
3
180,923
0
W
Ullr
9,687
1,211
39
5
3
149,245
0
W
Chang'e
9,022
1,128
39
5
1
172,891
0
L
Sobek
8,860
1,108
10
1
1
153,929
0
W
Cerberus
9,494
1,187
24
3
0
172,888
0
L
Nu Wa
9,339
1,167
86
11
0
144,760
0
L
Pele
7,077
885
0
0
0
0
0
W
Zhong Kui
8,788
1,099
52
7
0
112,422
0
L
Aphrodite
5,577
697
0
0
0
0
0
L
Maman Brigitte
10,410
1,301
43
5
1
164,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role