Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
KrazyFreddi
Yu Huang
Level 128
God Stats
1W - 2L
1,503 SR
Queue Stats
87W - 89L
1,420 Elo+
Solo
Eset
Eset
Sadida_Delrey
Eset
Level 32
God Stats
1W - 3L
1,270 SR
Queue Stats
211W - 229L
1,459 Elo+
Solo
Ganesha
Ganesha
urielperetz
Ganesha
Level 81
God Stats
2W - 0L
1,745 SR
Queue Stats
31W - 32L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
wioj
Ao Kuang
Level 129
God Stats
3W - 4L
1,274 SR
Queue Stats
172W - 181L
1,476 Elo+
Solo
Team Averages
Level 99
1,458 SR
1,470 Elo+

VS

Team Averages
Level 75
1,520 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JokerIIV
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,511 Elo+
Solo
Zeus
Zeus
Malek_7900
Zeus
Level 159
God Stats
11W - 9L
1,602 SR
Queue Stats
600W - 593L
1,495 Elo+
Solo
Olorun
Olorun
familiar-draft8
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Hera
Hera
theoelzo33260
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
10 / 2 / 7
9,848
895
16,047
15,759
19,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
KrazyFreddi
Yu Huang
14
1 / 2 / 7
8,284
753
10,377
6,371
2,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 10
8,680
789
8,028
7,856
3,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
urielperetz
Ganesha
15
0 / 3 / 13
8,073
734
2,949
11,990
13,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
wioj
Ao Kuang
15
7 / 3 / 9
9,527
866
4,676
9,891
4,816
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 3 / 4
7,541
686
8,544
8,581
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
15
3 / 4 / 3
8,580
780
5,442
11,074
9,158
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 3
7,759
705
10,849
7,700
3,206
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
7,323
666
3,005
9,436
3,914
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 4 / 4
9,255
841
10,346
7,240
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
20
Kills
12
12
Deaths
20
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
7
6.75
L
Anubis
 
Anubis
1
3
4
1
L
Nike
3
4
3
1.13
W
Yu Huang
KrazyFreddi
Yu Huang
1
2
7
2.25
L
3
4
3
1.13
W
2
2
10
3.5
L
1
5
1
0.3
L
4
4
4
1.5
W
Ganesha
urielperetz
Ganesha
0
3
13
2.17
W
Ao Kuang
wioj
Ao Kuang
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
38,186
51,867
Taken
44,031
44,588
Mitigated
23,537
19,920
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,047
1,024
383
8,066
15,759
19,624
0
7,903
7,856
0
29,617
L
Anubis
 
Anubis
8,544
291
293
2,376
8,581
4,587
0
3,617
4,593
18,296
0
L
Nike
5,442
896
90
767
11,074
9,158
0
7,381
3,175
0
10,038
W
Yu Huang
KrazyFreddi
Yu Huang
10,377
453
1,084
1,461
6,371
2,575
651
3,965
2,406
20,294
0
L
10,849
568
532
578
7,700
3,206
0
5,093
2,424
21,579
0
W
8,028
352
1,143
1,917
7,856
3,696
772
4,695
3,161
23,946
0
L
3,005
612
1,253
1,492
9,436
3,914
0
4,931
4,089
10,982
0
L
10,346
2,879
1,109
878
7,240
2,672
0
4,596
2,415
20,505
0
W
Ganesha
urielperetz
Ganesha
2,949
534
529
1,258
11,990
13,877
0
9,372
2,618
15,217
0
W
Ao Kuang
wioj
Ao Kuang
4,676
1,477
465
3,614
9,891
4,816
0
6,809
3,082
8,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
40,458
111
Minions Killed
102
0
Camps Cleared
0
1,017,206
Distance Traveled
866,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,848
895
26
2
0
211,614
0
L
Anubis
7,541
686
23
2
0
159,980
0
L
Nike
8,580
780
6
1
0
178,937
0
W
Yu Huang
8,284
753
32
3
0
215,778
0
L
Zeus
7,759
705
28
3
0
167,623
0
W
Eset
8,680
789
39
4
0
203,711
0
L
Olorun
7,323
666
10
1
0
175,094
0
L
Hera
9,255
841
35
3
0
184,607
0
W
Ganesha
8,073
734
2
0
0
197,004
0
W
Ao Kuang
9,527
866
12
1
0
189,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role