Player Matchup

Fafnir
Fafnir
IGxNeat
Fafnir
Level 158
God Stats
10W - 8L
1,501 SR
Queue Stats
628W - 646L
1,482 Elo+
Solo
Hou Yi
Hou Yi
KillmyEgo
Hou Yi
Level 166
God Stats
4W - 2L
1,379 SR
Queue Stats
254W - 224L
1,604 Elo+
Solo
Ix Chel
Ix Chel
SumptuousMoon
Ix Chel
Level 159
God Stats
5W - 2L
1,600 SR
Queue Stats
218W - 219L
1,495 Elo+
Solo
Awilix
Awilix
Synthesis98
Awilix
Level 108
God Stats
4W - 4L
1,461 SR
Queue Stats
32W - 35L
1,513 Elo+
Solo
Nike
Nike
xSHADYxL33CHx
Nike
Level 138
God Stats
16W - 14L
1,426 SR
Queue Stats
333W - 345L
1,493 Elo+
Solo
Team Averages
Level 146
1,474 SR
1,517 Elo+

VS

Team Averages
Level 165
1,637 SR
1,507 Elo+
Cernunnos
Cernunnos
U_TakeTheMoon
Cernunnos
Level 120
God Stats
3W - 1L
1,889 SR
Queue Stats
197W - 205L
1,535 Elo+
Solo
Poseidon
Poseidon
jaz7z7z
Poseidon
Level 128
God Stats
381W - 355L
1,496 SR
Queue Stats
444W - 426L
1,465 Elo+
Solo
Charon
Charon
pawafuruok
Charon
Level 158
God Stats
2W - 4L
1,551 SR
Queue Stats
76W - 47L
1,580 Elo+
Party 1
Hercules
Hercules
syappom
Hercules
Level 269
God Stats
0W - 1L
1,747 SR
Queue Stats
26W - 31L
1,501 Elo+
Party 1
Ra
Ra
xThePunisher17x
Ra
Level 148
God Stats
12W - 12L
1,502 SR
Queue Stats
540W - 550L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IGxNeat
Fafnir
12
0 / 1 / 9
8,486
530
3,764
13,629
16,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
KillmyEgo
Hou Yi
13
2 / 1 / 1
8,250
516
8,369
7,658
3,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
14
6 / 0 / 3
8,805
550
11,701
9,412
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
15
2 / 1 / 3
8,545
534
4,504
12,628
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 2
9,516
595
7,003
13,757
10,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
U_TakeTheMoon
Cernunnos
10
1 / 2 / 0
6,920
433
3,627
7,552
2,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
jaz7z7z
Poseidon
16
2 / 2 / 0
8,952
560
6,350
9,848
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
pawafuruok
Charon
11
0 / 5 / 3
7,492
468
9,068
17,676
14,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
syappom
Hercules
13
2 / 1 / 1
8,532
533
4,480
11,697
9,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 1
6,331
396
2,011
5,484
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
5
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
IGxNeat
Fafnir
0
1
9
4.5
W
Hou Yi
KillmyEgo
Hou Yi
2
1
1
2.5
W
Ix Chel
6
0
3
7.5
W
Awilix
2
1
3
3.5
L
Cernunnos
U_TakeTheMoon
Cernunnos
1
2
0
0.5
L
Poseidon
jaz7z7z
Poseidon
2
2
0
1
L
Charon
pawafuruok
Charon
0
5
3
0.3
L
Hercules
syappom
Hercules
2
1
1
2.5
W
2
2
2
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,341
Damage
25,536
57,084
Taken
52,257
39,746
Mitigated
31,989
19,419
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
IGxNeat
Fafnir
3,764
1,191
0
4,420
13,629
16,426
462
4,721
8,908
17,022
0
W
Hou Yi
KillmyEgo
Hou Yi
8,369
3,251
0
3,285
7,658
3,182
1,899
4,032
3,626
0
65,840
W
Ix Chel
11,701
1,749
1,828
5,231
9,412
4,040
1,778
3,736
5,676
70,721
0
W
Awilix
4,504
1,738
0
2,021
12,628
5,418
547
2,936
9,692
0
74,678
L
Cernunnos
U_TakeTheMoon
Cernunnos
3,627
1,514
0
2,074
7,552
2,497
0
2,961
4,591
0
35,079
L
Poseidon
jaz7z7z
Poseidon
6,350
1,416
0
2,898
9,848
3,606
1,015
1,957
7,891
92,552
0
L
Charon
pawafuruok
Charon
9,068
1,653
0
4,013
17,676
14,386
0
5,821
11,855
30,892
0
L
Hercules
syappom
Hercules
4,480
510
0
3,143
11,697
9,864
0
3,395
8,302
809
48,547
W
7,003
801
0
2,634
13,757
10,680
997
3,251
10,506
126
65,410
L
2,011
68
204
2,237
5,484
1,636
629
1,403
4,081
25,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
38,227
452
Minions Killed
367
0
Camps Cleared
0
1,664,708
Distance Traveled
1,383,354
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,486
530
24
2
0
338,185
9
W
Hou Yi
8,250
516
101
6
0
282,573
4
W
Ix Chel
8,805
550
119
7
0
312,202
0
W
Awilix
8,545
534
93
6
0
410,904
2
L
Cernunnos
6,920
433
61
4
0
200,172
0
L
Poseidon
8,952
560
126
8
0
354,139
7
L
Charon
7,492
468
27
2
0
326,034
1
L
Hercules
8,532
533
102
6
0
354,859
0
W
Nike
9,516
595
115
7
0
320,844
0
L
Ra
6,331
396
51
3
0
148,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role