Player Matchup

Fenrir
Fenrir
Cazualist
Fenrir
Level 56
God Stats
22W - 32L
1,352 SR
Queue Stats
170W - 182L
1,456 Elo+
Solo
Geb
Geb
Hoejland
Geb
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,415 Elo+
Party 1
Sol
Sol
Mayatt
Sol
Level 68
God Stats
2W - 3L
1,620 SR
Queue Stats
35W - 29L
1,614 Elo+
Party 1
Poseidon
Poseidon
RamaDaniel
Poseidon
Level 128
God Stats
1W - 4L
1,024 SR
Queue Stats
114W - 104L
1,477 Elo+
Party 1
Chaac
Chaac
mordibbo
Chaac
Level 128
God Stats
1W - 0L
1,789 SR
Queue Stats
32W - 23L
1,659 Elo+
Party 1
Team Averages
Level 82
1,457 SR
1,524 Elo+

VS

Team Averages
Level 119
1,483 SR
1,465 Elo+
Rama
Rama
A-K-S89
Rama
Level 124
God Stats
11W - 12L
1,458 SR
Queue Stats
878W - 892L
1,488 Elo+
Solo
Geb
Geb
Eazzyone19
Geb
Level 157
God Stats
8W - 5L
1,690 SR
Queue Stats
662W - 638L
1,516 Elo+
Solo
Arachne
Arachne
GioMeloni
Arachne
Level 140
God Stats
2W - 4L
1,207 SR
Queue Stats
163W - 170L
1,496 Elo+
Solo
Persephone
Persephone
NYFrankLucas
Persephone
Level 43
God Stats
0W - 2L
1,389 SR
Queue Stats
26W - 40L
1,365 Elo+
Solo
Amaterasu
Amaterasu
Rostis1av_44
Amaterasu
Level 133
God Stats
4W - 3L
1,669 SR
Queue Stats
252W - 244L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cazualist
Fenrir
19
12 / 4 / 4
12,889
644
13,826
25,001
12,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 17
10,429
521
7,267
17,406
19,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
Mayatt
Sol
18
7 / 0 / 4
12,808
640
17,869
11,290
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
RamaDaniel
Poseidon
18
9 / 0 / 13
13,240
662
22,460
19,703
14,019
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
mordibbo
Chaac
19
4 / 2 / 13
12,555
628
19,010
17,166
8,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
A-K-S89
Rama
17
1 / 3 / 1
10,344
517
4,863
13,494
5,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
7,905
395
7,850
19,542
19,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
GioMeloni
Arachne
16
4 / 6 / 1
9,858
493
6,646
21,260
10,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
NYFrankLucas
Persephone
14
2 / 11 / 5
10,269
513
12,407
19,143
8,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Rostis1av_44
Amaterasu
14
0 / 9 / 0
9,558
478
7,306
28,734
22,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
32
Kills
7
7
Deaths
32
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
A-K-S89
Rama
1
3
1
0.5
W
Fenrir
Cazualist
Fenrir
12
4
4
3.5
L
0
3
3
0.5
L
Arachne
GioMeloni
Arachne
4
6
1
0.75
W
0
1
17
8.5
W
Sol
Mayatt
Sol
7
0
4
9
L
Persephone
NYFrankLucas
Persephone
2
11
5
0.41
W
Poseidon
RamaDaniel
Poseidon
9
0
13
15.5
L
Amaterasu
Rostis1av_44
Amaterasu
0
9
0
0
W
Chaac
mordibbo
Chaac
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,432
Damage
39,072
90,566
Taken
102,173
59,855
Mitigated
66,540
39,208
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
A-K-S89
Rama
4,863
4,336
0
5,340
13,494
5,989
1,017
5,862
7,632
0
97,575
W
Fenrir
Cazualist
Fenrir
13,826
3,722
0
11,678
25,001
12,517
1,124
3,572
21,429
336
98,946
L
7,850
340
0
500
19,542
19,613
20
12,812
6,730
20,232
0
L
Arachne
GioMeloni
Arachne
6,646
4,714
0
2,772
21,260
10,411
82
5,746
15,514
0
74,561
W
7,267
963
0
2,099
17,406
19,170
549
6,540
10,866
23,649
0
W
Sol
Mayatt
Sol
17,869
7,088
0
6,397
11,290
5,430
3,429
3,879
7,411
103,751
7,859
L
Persephone
NYFrankLucas
Persephone
12,407
1,448
0
1,464
19,143
8,016
0
7,006
12,057
73,300
0
W
Poseidon
RamaDaniel
Poseidon
22,460
4,442
0
10,979
19,703
14,019
1,115
3,672
16,031
124,787
150
L
Amaterasu
Rostis1av_44
Amaterasu
7,306
1,703
0
5,389
28,734
22,511
751
16,512
12,222
14,358
51,903
W
Chaac
mordibbo
Chaac
19,010
4,779
0
8,055
17,166
8,719
1,409
7,112
10,054
0
106,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,921
Gold Earned
47,934
594
Minions Killed
497
0
Camps Cleared
0
2,129,712
Distance Traveled
1,914,068
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,344
517
173
9
0
341,817
2
W
Fenrir
12,889
644
121
6
0
442,856
5
L
Geb
7,905
395
15
1
0
404,356
0
L
Arachne
9,858
493
91
5
0
449,537
0
W
Geb
10,429
521
25
1
0
385,137
0
W
Sol
12,808
640
144
7
0
405,687
0
L
Persephone
10,269
513
121
6
0
348,247
8
W
Poseidon
13,240
662
140
7
0
452,847
10
L
Amaterasu
9,558
478
97
5
0
370,111
0
W
Chaac
12,555
628
164
8
0
443,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role