Player Matchup

King Arthur
King Arthur
CaramelArch
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 214L
1,354 Elo+
Party 1
Chaac
Chaac
NoAxiom
Chaac
Level 78
God Stats
21W - 26L
1,465 SR
Queue Stats
242W - 256L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
QP QP ski
Ao Kuang
Level 46
God Stats
5W - 6L
1,456 SR
Queue Stats
87W - 104L
1,361 Elo+
Party 1
Team Averages
Level 62
1,474 SR
1,393 Elo+

VS

Team Averages
Level 94
1,556 SR
1,396 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
GaMMa-_-Redd
Skadi
Level 118
God Stats
8W - 5L
1,522 SR
Queue Stats
40W - 52L
1,341 Elo+
Solo
Ymir
Ymir
ThatOneFunGuy
Ymir
Level 17
God Stats
5W - 2L
1,647 SR
Queue Stats
65W - 78L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaramelArch
King Arthur
9
1 / 5 / 0
6,468
809
2,597
9,984
8,842
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
NoAxiom
Chaac
9
0 / 5 / 2
6,731
841
3,985
8,396
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
QP QP ski
Ao Kuang
9
3 / 4 / 0
7,875
984
2,912
12,272
6,675
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
3 / 2 / 6
7,331
916
5,779
6,760
5,580
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
7 / 1 / 2
8,277
1,035
8,065
6,093
1,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 9
7,985
998
5,064
6,799
4,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
6
3
L
King Arthur
CaramelArch
King Arthur
1
5
0
0.2
W
7
1
2
8
L
Chaac
NoAxiom
Chaac
0
5
2
0.2
L
Ao Kuang
QP QP ski
Ao Kuang
3
4
0
0.75
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,494
Damage
18,908
30,652
Taken
19,652
20,602
Mitigated
12,135
1,548
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,779
3,108
164
372
6,760
5,580
27
1,300
5,460
360
18,693
L
King Arthur
CaramelArch
King Arthur
2,597
840
0
164
9,984
8,842
0
1,881
8,103
0
10,260
W
8,065
5,178
0
1,223
6,093
1,936
1,823
861
5,232
0
34,300
L
Chaac
NoAxiom
Chaac
3,985
617
0
651
8,396
5,085
0
2,051
6,345
0
22,327
L
Ao Kuang
QP QP ski
Ao Kuang
2,912
732
0
733
12,272
6,675
0
2,320
9,952
15,010
0
W
5,064
1,262
0
596
6,799
4,619
226
1,187
5,612
13,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,074
Gold Earned
23,593
57
Minions Killed
81
0
Camps Cleared
0
412,840
Distance Traveled
451,337
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,331
916
17
2
0
152,750
0
L
King Arthur
6,468
809
10
1
0
138,598
0
W
Skadi
8,277
1,035
44
6
0
145,256
0
L
Chaac
6,731
841
33
4
0
133,561
5
L
Ao Kuang
7,875
984
14
2
0
140,681
0
W
Ymir
7,985
998
20
3
0
153,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role