Player Matchup

Arachne
Arachne
Greeeenyyy
Arachne
Level 86
God Stats
30W - 24L
1,464 SR
Queue Stats
64W - 66L
1,434 Elo+
Party 1
Anubis
Anubis
Maxedout2442
Anubis
Level 24
God Stats
7W - 2L
1,715 SR
Queue Stats
34W - 47L
1,387 Elo+
Party 2
Olorun
Olorun
Sagelion
Olorun
Level 49
God Stats
9W - 11L
1,463 SR
Queue Stats
59W - 85L
1,380 Elo+
Party 2
Artemis
Artemis
Siwiously
Artemis
Level 129
God Stats
12W - 3L
1,767 SR
Queue Stats
207W - 201L
1,453 Elo+
Party 1
Hercules
Hercules
eyeHondaGang
Hercules
Level 119
God Stats
0W - 8L
998 SR
Queue Stats
432W - 491L
1,406 Elo+
Solo
Team Averages
Level 81
1,481 SR
1,412 Elo+

VS

Team Averages
Level 102
1,523 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GLD DMNDS
Chaac
Level 68
God Stats
79W - 70L
1,468 SR
Queue Stats
269W - 293L
1,400 Elo+
Solo
Anubis
Anubis
IgnoRAYmus
Anubis
Level 128
God Stats
55W - 51L
1,517 SR
Queue Stats
230W - 229L
1,428 Elo+
Solo
Olorun
Olorun
JairustheVirus24
Olorun
Level 57
God Stats
6W - 5L
1,544 SR
Queue Stats
74W - 54L
1,532 Elo+
Solo
Sol
Sol
StaysBlazed420
Sol
Level 143
God Stats
14W - 12L
1,585 SR
Queue Stats
104W - 115L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Greeeenyyy
Arachne
11
3 / 5 / 1
6,824
620
6,354
11,672
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
11
3 / 6 / 0
6,913
628
7,883
11,644
5,826
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Sagelion
Olorun
11
2 / 3 / 1
6,925
630
5,465
8,950
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Siwiously
Artemis
10
0 / 3 / 2
5,736
521
2,721
6,854
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
eyeHondaGang
Hercules
6
0 / 2 / 0
4,858
442
920
8,027
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
6 / 2 / 5
7,711
701
10,099
6,511
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
GLD DMNDS
Chaac
12
3 / 0 / 1
6,820
620
4,637
9,268
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
IgnoRAYmus
Anubis
10
4 / 2 / 0
6,427
584
5,593
7,952
3,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 2
6,892
627
6,391
7,233
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 3
7,130
648
6,055
9,755
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
19
19
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
5
4.25
W
Chaac
GLD DMNDS
Chaac
3
0
1
3.5
L
Arachne
Greeeenyyy
Arachne
3
5
1
0.7
W
Anubis
IgnoRAYmus
Anubis
4
2
0
2
W
2
1
2
3
L
Anubis
3
6
0
0.5
L
Olorun
Sagelion
Olorun
2
3
1
0.83
L
Artemis
Siwiously
Artemis
0
3
2
0.33
W
4
3
3
1.83
L
Hercules
eyeHondaGang
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
32,775
47,147
Taken
40,719
18,932
Mitigated
16,177
12,667
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,099
2,110
0
550
6,511
2,273
230
3,106
3,405
47,877
0
W
Chaac
GLD DMNDS
Chaac
4,637
50
0
5,153
9,268
4,746
360
4,219
5,049
0
41,240
L
Arachne
Greeeenyyy
Arachne
6,354
5,452
0
817
11,672
3,880
0
6,202
5,332
0
48,208
W
Anubis
IgnoRAYmus
Anubis
5,593
406
0
4,065
7,952
3,059
0
723
7,229
48,000
0
W
6,391
3,239
77
3,289
7,233
2,917
669
0
7,233
48,837
3,402
L
Anubis
7,883
747
0
4,500
11,644
5,826
92
7,428
3,938
50,056
0
L
Olorun
Sagelion
Olorun
5,465
2,512
60
3,162
8,950
3,025
531
3,438
5,270
47,142
0
L
Artemis
Siwiously
Artemis
2,721
1,152
0
1,830
6,854
2,230
0
5,405
1,335
0
29,706
W
6,055
3,145
0
3,395
9,755
3,182
548
5,300
4,455
36,394
5,765
L
Hercules
eyeHondaGang
Hercules
920
265
70
2,228
8,027
3,971
0
4,207
3,740
0
12,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
34,980
302
Minions Killed
373
0
Camps Cleared
0
1,014,504
Distance Traveled
1,042,267
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,711
701
79
7
0
229,351
0
W
Chaac
6,820
620
63
6
0
194,573
2
L
Arachne
6,824
620
74
7
0
233,914
2
W
Anubis
6,427
584
73
7
0
219,042
4
W
Olorun
6,892
627
84
8
0
210,305
0
L
Anubis
6,913
628
74
7
0
195,183
0
L
Olorun
6,925
630
75
7
0
218,618
0
L
Artemis
5,736
521
63
6
0
214,789
1
W
Sol
7,130
648
74
7
0
188,996
2
L
Hercules
4,858
442
16
1
0
152,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role