Player Matchup

Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cleobis
Hera
Level 105
God Stats
1W - 1L
1,260 SR
Queue Stats
110W - 106L
1,551 Elo+
Solo
Skadi
Skadi
MutantN64
Skadi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 81L
1,528 Elo+
Solo
Bastet
Bastet
TaterBabiesHot
Bastet
Level 158
God Stats
9W - 4L
1,561 SR
Queue Stats
237W - 272L
1,528 Elo+
Solo
Danzaburou
Danzaburou
sekiakuretsuha
Danzaburou
Level 106
God Stats
2W - 0L
1,967 SR
Queue Stats
79W - 59L
1,600 Elo+
Solo
Team Averages
Level 134
1,557 SR
1,541 Elo+

VS

Team Averages
Level 144
1,557 SR
1,506 Elo+
Bakasura
Bakasura
Doughboy7683x
Bakasura
Level 156
God Stats
2W - 3L
1,467 SR
Queue Stats
480W - 444L
1,521 Elo+
Solo
Tyr
Tyr
I Jupi I
Tyr
Level 136
God Stats
0W - 2L
1,309 SR
Queue Stats
88W - 97L
1,473 Elo+
Solo
Surtr
Surtr
Silent iAkane47
Surtr
Level 135
God Stats
3W - 3L
1,710 SR
Queue Stats
102W - 94L
1,501 Elo+
Solo
Hachiman
Hachiman
lovecasper
Hachiman
Level 166
God Stats
3W - 2L
1,563 SR
Queue Stats
186W - 201L
1,497 Elo+
Solo
Charon
Charon
théé
Charon
Level 127
God Stats
1W - 2L
1,735 SR
Queue Stats
91W - 89L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 5 / 12
10,098
721
8,838
18,169
20,650
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Cleobis
Hera
17
6 / 3 / 8
10,957
783
14,348
12,103
5,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
MutantN64
Skadi
19
0 / 1 / 15
10,998
786
15,186
12,497
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 3 / 9
9,986
713
11,356
14,561
9,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
sekiakuretsuha
Danzaburou
19
6 / 2 / 5
11,445
818
13,267
10,792
5,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doughboy7683x
Bakasura
16
1 / 5 / 9
9,154
654
5,642
19,625
20,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

1
0 / 0 / 0
3,753
268
0
462
124
18
3 / 3 / 8
10,204
729
12,114
20,785
22,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
lovecasper
Hachiman
18
4 / 6 / 5
10,013
715
19,129
15,707
7,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
théé
Charon
18
6 / 3 / 7
10,294
735
20,300
14,775
9,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
16
Kills
14
14
Deaths
17
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
5
12
1.6
W
Hera
Cleobis
Hera
6
3
8
3.33
L
Bakasura
Doughboy7683x
Bakasura
1
5
9
1.1
L
0
0
0
0
W
Skadi
MutantN64
Skadi
0
1
15
7.5
L
3
3
8
2.33
W
2
3
9
2.17
L
Hachiman
lovecasper
Hachiman
4
6
5
1.08
W
Danzaburou
sekiakuretsuha
Danzaburou
6
2
5
4.25
L
Charon
théé
Charon
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,995
Damage
57,185
68,122
Taken
71,354
48,090
Mitigated
59,235
20,641
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,838
316
1,008
2,101
18,169
20,650
170
5,229
12,445
15,707
0
W
Hera
Cleobis
Hera
14,348
2,820
2,735
1,503
12,103
5,347
1,029
3,233
8,043
28,582
0
L
Bakasura
Doughboy7683x
Bakasura
5,642
3,091
2,336
6,379
19,625
20,477
394
6,533
13,092
0
6,804
L
0
0
0
0
462
124
0
462
0
0
0
W
Skadi
MutantN64
Skadi
15,186
5,496
354
3,076
12,497
6,879
2,712
4,490
7,867
0
51,913
L
12,114
3,588
1,345
2,839
20,785
22,030
254
6,368
14,417
688
25,784
W
11,356
2,797
1,412
3,166
14,561
9,770
1,226
4,561
9,270
0
19,952
L
Hachiman
lovecasper
Hachiman
19,129
7,948
882
2,290
15,707
7,000
1,196
4,757
10,950
0
37,043
W
Danzaburou
sekiakuretsuha
Danzaburou
13,267
4,555
2,050
3,236
10,792
5,444
2,829
3,409
7,204
0
40,080
L
Charon
théé
Charon
20,300
1,903
1,855
2,291
14,775
9,604
387
5,066
9,709
41,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,484
Gold Earned
43,418
198
Minions Killed
168
0
Camps Cleared
0
1,328,063
Distance Traveled
962,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,098
721
9
1
0
228,789
0
W
Hera
10,957
783
34
2
0
242,507
0
L
Bakasura
9,154
654
37
3
0
229,100
0
L
Tyr
3,753
268
0
0
0
0
0
W
Skadi
10,998
786
78
6
0
291,784
0
L
Surtr
10,204
729
36
3
0
240,939
0
W
Bastet
9,986
713
22
2
0
304,800
0
L
Hachiman
10,013
715
48
3
0
223,898
0
W
Danzaburou
11,445
818
55
4
0
260,183
0
L
Charon
10,294
735
47
3
0
268,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role