Player Matchup

Sobek
Sobek
Dosmo
Sobek
Level 66
God Stats
1W - 5L
1,690 SR
Queue Stats
395W - 418L
1,483 Elo+
Solo
Ishtar
Ishtar
MistressOfTyphon
Ishtar
Level 22
God Stats
0W - 2L
1,296 SR
Queue Stats
11W - 21L
1,426 Elo+
Solo
Ix Chel
Ix Chel
WINDOW BREAD
Ix Chel
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 177L
1,548 Elo+
Solo
Skadi
Skadi
WaterstareHJKR
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
inUrHEDLiKeTRuMP
Nu Wa
Level 145
God Stats
3W - 1L
1,695 SR
Queue Stats
59W - 53L
1,543 Elo+
Solo
Team Averages
Level 79
1,536 SR
1,500 Elo+

VS

Team Averages
Level 111
1,631 SR
1,506 Elo+
Thoth
Thoth
D3ADxHEART
Thoth
Level 109
God Stats
2W - 0L
1,825 SR
Queue Stats
95W - 94L
1,442 Elo+
Solo
Terra
Terra
DrengrOfRagnar
Terra
Level 153
God Stats
9W - 6L
1,678 SR
Queue Stats
493W - 496L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
Ozmidas
Jing Wei
Level 106
God Stats
5W - 7L
1,239 SR
Queue Stats
589W - 587L
1,510 Elo+
Party 1
Osiris
Osiris
Riichard17711
Osiris
Level 96
God Stats
4W - 1L
1,790 SR
Queue Stats
321W - 209L
1,625 Elo+
Solo
Freya
Freya
woo dotty
Freya
Level 89
God Stats
7W - 2L
1,623 SR
Queue Stats
293W - 297L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dosmo
Sobek
13
1 / 6 / 2
7,927
661
5,647
20,447
18,540
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 5
7,816
651
7,130
8,053
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ix Chel
WINDOW BREAD
Ix Chel
17
1 / 0 / 3
9,061
755
10,367
7,258
4,314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 2
8,446
704
11,588
11,906
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 0 / 4
9,154
763
16,567
7,827
4,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
0 / 0 / 8
7,962
664
6,817
5,882
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 9
8,764
730
3,091
15,562
13,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Ozmidas
Jing Wei
17
2 / 0 / 8
9,182
765
12,914
8,687
4,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
3 / 3 / 8
8,773
731
16,161
14,770
16,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
woo dotty
Freya
16
7 / 2 / 3
9,463
789
9,987
9,791
4,011
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
6
Kills
12
13
Deaths
6
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
0
0
8
4
L
Sobek
Dosmo
Sobek
1
6
2
0.33
W
0
1
9
4.5
L
0
1
5
2.5
W
Jing Wei
Ozmidas
Jing Wei
2
0
8
6
W
3
3
8
2.33
L
Ix Chel
WINDOW BREAD
Ix Chel
1
0
3
2.5
L
2
6
2
0.5
L
2
0
4
4
W
Freya
woo dotty
Freya
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,299
Damage
48,970
55,491
Taken
54,692
36,671
Mitigated
41,366
19,144
Healing
32,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
6,817
287
2,478
1,094
5,882
3,014
0
4,109
1,773
22,254
0
L
Sobek
Dosmo
Sobek
5,647
197
1,852
5,428
20,447
18,540
0
6,708
13,739
9,181
0
W
3,091
481
10,802
8,264
15,562
13,267
0
8,264
7,298
11,044
0
L
7,130
2,870
464
1,910
8,053
4,060
0
3,502
4,551
0
12,618
W
Jing Wei
Ozmidas
Jing Wei
12,914
11,499
428
913
8,687
4,455
0
5,721
2,966
0
42,240
W
16,161
1,970
2,749
2,888
14,770
16,619
0
8,578
6,192
726
35,600
L
Ix Chel
WINDOW BREAD
Ix Chel
10,367
1,677
5,187
2,721
7,258
4,314
0
2,861
4,397
36,766
0
L
11,588
3,818
293
270
11,906
5,563
289
4,586
7,320
0
19,906
L
16,567
7,151
471
548
7,827
4,194
0
2,907
4,920
31,515
0
W
Freya
woo dotty
Freya
9,987
2,365
479
2,075
9,791
4,011
0
5,909
3,882
34,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
44,144
130
Minions Killed
202
0
Camps Cleared
0
1,204,587
Distance Traveled
1,079,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,962
664
23
2
0
218,973
0
L
Sobek
7,927
661
8
1
0
216,901
0
W
Terra
8,764
730
13
1
0
197,306
0
L
Ishtar
7,816
651
14
1
0
249,953
0
W
Jing Wei
9,182
765
90
8
0
215,727
0
W
Osiris
8,773
731
34
3
0
227,328
0
L
Ix Chel
9,061
755
64
5
0
256,910
0
L
Skadi
8,446
704
16
1
0
220,992
0
L
Nu Wa
9,154
763
28
2
0
259,831
0
W
Freya
9,463
789
42
4
0
219,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role