Player Matchup

Arachne
Arachne
Aethsir
Arachne
Level 5
God Stats
0W - 2L
1,333 SR
Queue Stats
2W - 2L
1,284 Elo+
Solo
Sol
Sol
BoogeyWoogey01
Sol
Level 24
God Stats
0W - 3L
1,236 SR
Queue Stats
22W - 29L
1,411 Elo+
Solo
Nox
Nox
Dodobeef
Nox
Level 18
God Stats
1W - 5L
1,222 SR
Queue Stats
12W - 19L
1,432 Elo+
Solo
Izanami
Izanami
Rollinlex90
Izanami
Level 127
God Stats
1W - 2L
1,546 SR
Queue Stats
121W - 161L
1,367 Elo+
Solo
Ares
Ares
iNeedAimAssist
Ares
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,336 Elo+
Solo
Team Averages
Level 42
1,367 SR
1,366 Elo+

VS

Team Averages
Level 99
1,505 SR
1,310 Elo+
King Arthur
King Arthur
BigBlazeRoyalty
King Arthur
Level 117
God Stats
1W - 2L
1,367 SR
Queue Stats
4W - 12L
1,234 Elo+
Party 1
Sol
Sol
FracturedChickn
Sol
Level 57
God Stats
2W - 2L
1,494 SR
Queue Stats
2W - 4L
1,166 Elo+
Party 1
Lancelot
Lancelot
WiiZRainbow
Lancelot
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 37L
1,601 Elo+
Solo
Izanami
Izanami
lagarian
Izanami
Level 125
God Stats
1W - 0L
1,797 SR
Queue Stats
4W - 11L
1,254 Elo+
Party 1
Xing Tian
Xing Tian
sWaGG_kiDD_TRiCE
Xing Tian
Level 154
God Stats
2W - 1L
1,365 SR
Queue Stats
6W - 14L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aethsir
Arachne
11
2 / 2 / 1
5,196
1,039
2,670
3,967
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 3
5,065
1,013
5,709
4,988
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 3
5,276
1,055
2,653
3,341
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rollinlex90
Izanami
7
0 / 0 / 0
4,236
847
0
0
0
9
1 / 3 / 3
5,041
1,008
2,435
7,314
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBlazeRoyalty
King Arthur
9
0 / 3 / 2
4,821
964
1,714
6,297
4,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 4
5,525
1,105
2,714
2,173
779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
WiiZRainbow
Lancelot
12
5 / 1 / 1
6,100
1,220
5,530
3,993
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
lagarian
Izanami
11
0 / 1 / 1
5,278
1,056
928
3,301
1,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
11
2 / 0 / 4
5,458
1,092
3,724
5,280
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
5
Kills
8
8
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aethsir
Arachne
2
2
1
1.25
W
King Arthur
BigBlazeRoyalty
King Arthur
0
3
2
0.33
L
1
2
3
1.25
L
1
1
3
2.5
W
1
0
4
3
L
Izanami
Rollinlex90
Izanami
0
0
0
0
W
Lancelot
WiiZRainbow
Lancelot
5
1
1
5.5
L
1
3
3
0.83
W
Izanami
lagarian
Izanami
0
1
1
0.5
W
Xing Tian
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,467
Damage
14,610
19,610
Taken
21,044
10,002
Mitigated
13,117
4,351
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aethsir
Arachne
2,670
2,029
0
1,147
3,967
2,184
0
1,022
2,909
0
8,968
W
King Arthur
BigBlazeRoyalty
King Arthur
1,714
432
156
985
6,297
4,877
210
2,897
3,397
0
9,296
L
5,709
2,656
0
1,683
4,988
1,620
197
1,438
3,386
16,079
0
L
2,653
339
0
0
3,341
1,543
0
961
2,380
10,680
0
W
2,714
976
0
1,236
2,173
779
482
697
1,476
14,097
883
L
Izanami
Rollinlex90
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
WiiZRainbow
Lancelot
5,530
935
0
818
3,993
1,743
0
1,675
2,312
0
17,228
L
2,435
508
0
1,521
7,314
4,655
0
2,443
4,646
5,785
0
W
Izanami
lagarian
Izanami
928
463
0
0
3,301
1,306
1,246
1,962
1,332
0
13,280
W
Xing Tian
3,724
344
224
1,065
5,280
4,412
0
3,543
1,730
8,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
27,182
75
Minions Killed
124
0
Camps Cleared
0
435,633
Distance Traveled
567,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,196
1,039
19
4
0
101,081
0
W
King Arthur
4,821
964
13
3
0
113,413
0
L
Sol
5,065
1,013
28
6
0
103,998
0
L
Nox
5,276
1,055
22
4
0
118,348
0
W
Sol
5,525
1,105
38
8
0
111,139
0
L
Izanami
4,236
847
0
0
0
0
0
W
Lancelot
6,100
1,220
31
6
0
128,222
0
L
Ares
5,041
1,008
6
1
0
112,206
0
W
Izanami
5,278
1,056
33
7
0
98,876
0
W
Xing Tian
5,458
1,092
9
2
0
115,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role