Player Matchup

Gilgamesh
Gilgamesh
ARedLightCamera
Gilgamesh
Level 158
God Stats
6W - 2L
1,564 SR
Queue Stats
179W - 173L
1,501 Elo+
Solo
Lancelot
Lancelot
Paran01a
Lancelot
Level 85
God Stats
10W - 15L
1,464 SR
Queue Stats
317W - 308L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
TheOneTrueLokii
Aphrodite
Level 103
God Stats
8W - 10L
1,423 SR
Queue Stats
341W - 358L
1,532 Elo+
Party 2
Team Averages
Level 115
1,484 SR
1,525 Elo+

VS

Team Averages
Level 144
1,563 SR
1,521 Elo+
Janus
Janus
Call Him SteveO
Janus
Level 239
God Stats
5W - 6L
1,518 SR
Queue Stats
277W - 262L
1,577 Elo+
Party 1
Artio
Artio
DarkTheImmortal
Artio
Level 127
God Stats
22W - 14L
1,576 SR
Queue Stats
160W - 147L
1,548 Elo+
Solo
Arachne
Arachne
SLAYER X NATIVE
Arachne
Level 67
God Stats
5W - 4L
1,596 SR
Queue Stats
15W - 26L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARedLightCamera
Gilgamesh
9
1 / 3 / 3
7,585
759
4,935
13,424
7,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
Paran01a
Lancelot
11
1 / 4 / 3
7,894
789
5,888
8,901
3,302
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
TheOneTrueLokii
Aphrodite
11
3 / 4 / 1
8,597
860
7,281
8,679
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
9,033
903
11,307
4,996
2,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 9
7,539
754
4,158
10,225
9,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
6 / 3 / 4
8,745
875
10,391
9,094
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
11
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARedLightCamera
Gilgamesh
1
3
3
0.83
W
5
1
6
8
W
0
1
9
4.5
L
Lancelot
Paran01a
Lancelot
1
4
3
0.63
W
6
3
4
2.67
L
Aphrodite
TheOneTrueLokii
Aphrodite
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
25,856
31,004
Taken
24,315
14,850
Mitigated
16,727
8,226
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARedLightCamera
Gilgamesh
4,935
739
0
1,556
13,424
7,988
0
4,917
8,507
0
28,463
W
11,307
1,263
0
1,017
4,996
2,346
0
198
4,798
47,532
0
W
4,158
111
952
2,057
10,225
9,522
334
3,801
6,424
13,801
0
L
Lancelot
Paran01a
Lancelot
5,888
1,255
0
848
8,901
3,302
0
4,961
3,940
0
28,528
W
10,391
8,327
0
873
9,094
4,859
0
3,342
5,752
0
17,498
L
Aphrodite
TheOneTrueLokii
Aphrodite
7,281
1,270
2,726
3,096
8,679
3,560
0
6,144
2,535
36,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,076
Gold Earned
25,317
146
Minions Killed
95
0
Camps Cleared
0
552,942
Distance Traveled
598,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,585
759
47
5
0
184,637
0
W
Janus
9,033
903
58
6
0
179,290
0
W
Artio
7,539
754
15
2
0
214,604
0
L
Lancelot
7,894
789
42
4
0
200,452
0
W
Arachne
8,745
875
22
2
0
204,650
0
L
Aphrodite
8,597
860
57
6
0
167,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role