Player Matchup

Hou Yi
Hou Yi
B Bro29
Hou Yi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 76L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
Dragonfish
Baron Samedi
Level 117
God Stats
3W - 3L
1,499 SR
Queue Stats
97W - 95L
1,566 Elo+
Party 1
Hun Batz
Hun Batz
ShibalShiki
Hun Batz
Level 106
God Stats
4W - 4L
1,477 SR
Queue Stats
119W - 110L
1,530 Elo+
Party 1
Team Averages
Level 84
1,492 SR
1,537 Elo+

VS

Team Averages
Level 109
1,521 SR
1,461 Elo+
Baron Samedi
Baron Samedi
Alangpd
Baron Samedi
Level 144
God Stats
4W - 5L
1,538 SR
Queue Stats
165W - 169L
1,495 Elo+
Solo
Horus
Horus
TheGeorgePorge
Horus
Level 124
God Stats
2W - 3L
1,586 SR
Queue Stats
179W - 175L
1,474 Elo+
Party 2
Thor
Thor
Vert4Real
Thor
Level 60
God Stats
2W - 5L
1,439 SR
Queue Stats
114W - 127L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B Bro29
Hou Yi
11
0 / 3 / 11
8,668
722
5,179
8,869
2,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dragonfish
Baron Samedi
13
3 / 2 / 9
9,468
789
13,334
10,693
6,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
ShibalShiki
Hun Batz
13
10 / 1 / 2
10,475
873
16,479
10,856
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alangpd
Baron Samedi
11
2 / 6 / 3
8,710
726
9,760
11,835
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 2
9,168
764
7,986
16,785
19,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
1 / 5 / 5
8,225
685
4,752
11,909
4,331
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alangpd
Baron Samedi
2
6
3
0.58
W
Hou Yi
B Bro29
Hou Yi
0
3
11
1.83
W
Baron Samedi
Dragonfish
Baron Samedi
3
2
9
3.75
W
Hun Batz
ShibalShiki
Hun Batz
10
1
2
11
L
3
2
2
2
L
Thor
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
22,498
30,418
Taken
40,529
13,445
Mitigated
28,849
9,513
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alangpd
Baron Samedi
9,760
0
967
2,812
11,835
5,143
80
3,337
8,219
37,376
0
W
Hou Yi
B Bro29
Hou Yi
5,179
1,874
0
396
8,869
2,426
450
3,085
5,542
0
17,619
W
Baron Samedi
Dragonfish
Baron Samedi
13,334
889
2,009
5,479
10,693
6,712
165
3,171
7,232
39,434
0
W
Hun Batz
ShibalShiki
Hun Batz
16,479
5,526
0
1,629
10,856
4,307
740
3,150
7,441
0
41,925
L
7,986
2,467
482
1,965
16,785
19,375
0
5,193
11,152
0
16,317
L
Thor
4,752
455
0
255
11,909
4,331
0
4,101
7,597
0
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,611
Gold Earned
26,103
105
Minions Killed
80
0
Camps Cleared
0
641,517
Distance Traveled
618,052
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,710
726
51
4
0
178,797
1
W
Hou Yi
8,668
722
23
2
0
173,816
0
W
Baron Samedi
9,468
789
40
3
0
213,631
0
W
Hun Batz
10,475
873
42
4
0
254,070
0
L
Horus
9,168
764
12
1
0
232,055
0
L
Thor
8,225
685
17
1
0
207,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role