Player Matchup

Thoth
Thoth
 
Thoth
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MenjaXddd
Danzaburou
Level 103
God Stats
1W - 0L
1,228 SR
Queue Stats
10W - 3L
1,821 Elo+
Party 2
Fafnir
Fafnir
tovamessor
Fafnir
Level 189
God Stats
4W - 1L
1,647 SR
Queue Stats
39W - 10L
1,926 Elo+
Party 2
Team Averages
Level 157
1,458 SR
1,749 Elo+

VS

Team Averages
Level 160
1,500 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
3 / 1 / 1
8,227
823
11,342
6,659
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MenjaXddd
Danzaburou
10
0 / 1 / 4
7,240
724
5,259
8,747
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
tovamessor
Fafnir
11
1 / 0 / 2
7,561
756
3,393
9,363
10,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 1 / 1
7,132
713
10,136
4,197
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
 
Janus
8
1 / 1 / 1
6,734
673
4,374
7,476
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
 
Sun Wukong
9
0 / 2 / 1
6,638
664
5,382
10,284
8,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
1
2
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
1
3.5
L
Thoth
 
Thoth
0
1
1
0.5
L
Janus
 
Janus
1
1
1
1.5
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
Danzaburou
MenjaXddd
Danzaburou
0
1
4
2
W
Fafnir
tovamessor
Fafnir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
19,892
24,769
Taken
21,957
15,696
Mitigated
11,903
8,279
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,342
255
0
927
6,659
2,412
77
3,360
2,985
54,091
0
L
Thoth
 
Thoth
10,136
35
0
1,588
4,197
1,457
0
2,493
1,704
35,158
0
L
Janus
 
Janus
4,374
144
0
518
7,476
2,425
0
5,331
2,145
16,482
0
L
Sun Wukong
 
Sun Wukong
5,382
139
0
2,831
10,284
8,021
0
7,166
3,118
0
14,789
W
Danzaburou
MenjaXddd
Danzaburou
5,259
1,495
0
3,500
8,747
3,281
293
5,163
3,082
0
27,375
W
Fafnir
tovamessor
Fafnir
3,393
472
374
3,478
9,363
10,003
0
4,743
3,940
9,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
20,504
128
Minions Killed
99
0
Camps Cleared
0
592,336
Distance Traveled
499,338
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,227
823
78
8
0
196,788
0
L
Thoth
7,132
713
53
5
0
175,732
0
L
Janus
6,734
673
30
3
0
152,620
0
L
Sun Wukong
6,638
664
16
2
0
170,986
0
W
Danzaburou
7,240
724
45
5
0
189,182
2
W
Fafnir
7,561
756
5
1
0
206,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role