Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AcupAkoolAid
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,375 Elo+
Party 3
Jormungandr
Jormungandr
KRZYaznPRIDE111
Jormungandr
Level 157
God Stats
2W - 0L
1,470 SR
Queue Stats
96W - 87L
1,477 Elo+
Party 1
Izanami
Izanami
Makdaddy12590
Izanami
Level 106
God Stats
2W - 5L
1,338 SR
Queue Stats
112W - 123L
1,419 Elo+
Party 3
Geb
Geb
StudMuffin0118
Geb
Level 148
God Stats
9W - 4L
1,627 SR
Queue Stats
442W - 452L
1,517 Elo+
Solo
Team Averages
Level 129
1,487 SR
1,458 Elo+

VS

Team Averages
Level 74
1,460 SR
1,399 Elo+
Serqet
Serqet
Hoodigy
Serqet
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,412 Elo+
Party 2
Athena
Athena
P2BarrelRoll
Athena
Level 105
God Stats
0W - 2L
1,280 SR
Queue Stats
38W - 61L
1,373 Elo+
Solo
Thor
Thor
Sir M Creamy
Thor
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 49L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
SirLonster
Kukulkan
Level 103
God Stats
7W - 6L
1,520 SR
Queue Stats
226W - 230L
1,398 Elo+
Party 4
The Morrigan
The Morrigan
XLGmarshin
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,356 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 3 / 7
11,371
711
5,208
18,792
20,886
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
AcupAkoolAid
Tsukuyomi
18
3 / 5 / 6
11,457
716
10,234
18,011
9,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
KRZYaznPRIDE111
Jormungandr
20
7 / 0 / 9
13,434
840
8,248
18,502
12,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
18
7 / 4 / 6
11,409
713
9,332
11,181
5,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
1 / 2 / 9
10,555
660
6,359
20,492
18,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hoodigy
Serqet
1
0 / 2 / 0
3,888
243
0
1,278
473
Athena
1
0 / 2 / 0
3,888
243
0
1,612
460
18
3 / 8 / 6
9,700
606
9,459
18,050
9,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
SirLonster
Kukulkan
20
8 / 3 / 2
11,904
744
26,307
8,806
4,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
XLGmarshin
The Morrigan
20
2 / 5 / 6
10,737
671
7,974
11,918
6,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
20
Kills
13
14
Deaths
20
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
7
1.83
W
Tsukuyomi
AcupAkoolAid
Tsukuyomi
3
5
6
1.2
L
Serqet
Hoodigy
Serqet
0
2
0
0
W
Jormungandr
KRZYaznPRIDE111
Jormungandr
7
0
9
11.5
W
Izanami
7
4
6
2.5
L
Athena
0
2
0
0
L
3
8
6
0.75
L
Kukulkan
SirLonster
Kukulkan
8
3
2
3
W
1
2
9
2.75
L
The Morrigan
XLGmarshin
The Morrigan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
43,740
86,978
Taken
41,664
66,261
Mitigated
20,916
32,803
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,208
984
1,862
2,451
18,792
20,886
975
7,981
10,811
14,062
0
W
Tsukuyomi
AcupAkoolAid
Tsukuyomi
10,234
1,888
2,630
3,979
18,011
9,304
1,186
6,668
11,343
0
36,793
L
Serqet
Hoodigy
Serqet
0
0
0
0
1,278
473
0
0
1,278
0
0
W
Jormungandr
KRZYaznPRIDE111
Jormungandr
8,248
1,098
1,480
10,085
18,502
12,585
1,484
6,743
11,759
33,671
0
W
Izanami
9,332
6,453
2,475
1,101
11,181
5,426
3,776
5,990
5,191
0
24,823
L
Athena
0
0
0
0
1,612
460
0
0
1,612
0
0
L
9,459
1,467
167
603
18,050
9,125
0
9,183
8,591
0
15,347
L
Kukulkan
SirLonster
Kukulkan
26,307
317
439
1,000
8,806
4,587
0
4,070
4,330
52,371
0
W
6,359
190
1,897
4,843
20,492
18,060
214
6,899
13,593
20,775
0
L
The Morrigan
XLGmarshin
The Morrigan
7,974
1,303
185
622
11,918
6,271
0
5,650
6,038
34,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,226
Gold Earned
40,117
158
Minions Killed
122
0
Camps Cleared
0
1,449,288
Distance Traveled
747,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,371
711
20
1
0
268,774
0
W
Tsukuyomi
11,457
716
31
2
0
278,407
0
L
Serqet
3,888
243
0
0
0
0
0
W
Jormungandr
13,434
840
54
3
0
326,913
0
W
Izanami
11,409
713
32
2
0
267,655
0
L
Athena
3,888
243
0
0
0
0
0
L
Thor
9,700
606
8
1
0
212,829
0
L
Kukulkan
11,904
744
62
4
0
301,013
0
W
Geb
10,555
660
21
1
0
307,539
0
L
The Morrigan
10,737
671
52
3
0
234,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role