Player Matchup

Chernobog
Chernobog
DestructivCookie
Chernobog
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 106L
1,485 Elo+
Solo
Cerberus
Cerberus
GoLiYa-_-PR_
Cerberus
Level 115
God Stats
1W - 4L
1,406 SR
Queue Stats
211W - 198L
1,527 Elo+
Party 3
Janus
Janus
KZB-Danny
Janus
Level 130
God Stats
2W - 3L
1,287 SR
Queue Stats
55W - 54L
1,531 Elo+
Party 3
Arachne
Arachne
StarSource309
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 2
Bellona
Bellona
marziuh
Bellona
Level 3
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Team Averages
Level 92
1,387 SR
1,422 Elo+

VS

Team Averages
Level 118
1,539 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CloutLord059
Ullr
Level 64
God Stats
34W - 23L
1,568 SR
Queue Stats
190W - 158L
1,509 Elo+
Solo
Kukulkan
Kukulkan
KidPerry608
Kukulkan
Level 105
God Stats
51W - 41L
1,478 SR
Queue Stats
353W - 451L
1,385 Elo+
Party 1
Ravana
Ravana
SpawnSlays
Ravana
Level 129
God Stats
2W - 4L
1,516 SR
Queue Stats
373W - 417L
1,550 Elo+
Party 1
Cerberus
Cerberus
WeAreMachine161
Cerberus
Level 147
God Stats
9W - 5L
1,634 SR
Queue Stats
331W - 306L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
7
0 / 1 / 1
3,990
570
2,213
3,940
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
GoLiYa-_-PR_
Cerberus
6
0 / 1 / 0
3,991
570
1,649
5,061
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
KZB-Danny
Janus
9
1 / 1 / 0
4,677
668
2,607
3,736
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
5
1 / 0 / 0
3,910
559
722
4,140
1,227
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
marziuh
Bellona
5
0 / 1 / 1
3,747
535
1,582
4,892
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 1
5,380
769
3,548
3,658
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 1
4,177
597
2,828
3,958
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
KidPerry608
Kukulkan
8
0 / 1 / 1
4,643
663
1,187
2,687
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
SpawnSlays
Ravana
9
2 / 0 / 0
5,027
718
1,816
2,064
716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
7
2 / 0 / 1
4,781
683
2,102
5,401
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
1
0.5
W
0
0
1
0.5
L
Chernobog
0
1
1
0.5
L
Cerberus
GoLiYa-_-PR_
Cerberus
0
1
0
0
L
Janus
KZB-Danny
Janus
1
1
0
1
W
Kukulkan
KidPerry608
Kukulkan
0
1
1
0.5
W
Ravana
SpawnSlays
Ravana
2
0
0
2
L
Arachne
1
0
0
1
W
Cerberus
2
0
1
2.5
L
Bellona
marziuh
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,773
Damage
11,481
21,769
Taken
17,768
9,810
Mitigated
7,280
6,380
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,548
1,283
0
2,049
3,658
1,302
1,005
0
3,658
29,463
7,833
W
2,828
908
0
480
3,958
1,137
0
938
3,020
0
21,675
L
Chernobog
2,213
1,518
0
1,229
3,940
1,108
0
774
3,166
0
16,710
L
Cerberus
GoLiYa-_-PR_
Cerberus
1,649
244
0
2,271
5,061
2,956
0
1,268
3,793
15,431
0
L
Janus
KZB-Danny
Janus
2,607
100
0
1,000
3,736
989
0
1,001
2,735
32,226
0
W
Kukulkan
KidPerry608
Kukulkan
1,187
142
0
250
2,687
892
0
1,642
931
27,004
0
W
Ravana
SpawnSlays
Ravana
1,816
627
0
358
2,064
716
0
556
1,470
0
34,256
L
Arachne
722
565
0
1,023
4,140
1,227
0
1,088
3,052
0
13,152
W
Cerberus
2,102
264
0
2,441
5,401
3,233
0
948
4,433
14,512
0
L
Bellona
marziuh
Bellona
1,582
690
0
857
4,892
3,530
0
2,509
2,383
0
11,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,315
Gold Earned
24,008
175
Minions Killed
245
0
Camps Cleared
0
711,874
Distance Traveled
756,175
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,380
769
75
11
0
125,389
1
W
Ullr
4,177
597
38
5
0
144,189
0
L
Chernobog
3,990
570
34
5
0
131,161
0
L
Cerberus
3,991
570
40
6
0
148,546
3
L
Janus
4,677
668
58
8
0
159,239
1
W
Kukulkan
4,643
663
48
7
0
143,376
2
W
Ravana
5,027
718
62
9
0
191,518
0
L
Arachne
3,910
559
23
3
0
143,231
0
W
Cerberus
4,781
683
22
3
0
151,703
2
L
Bellona
3,747
535
20
3
0
129,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role