Player Matchup

Discordia
Discordia
Silver I
HomiesNova
Discordia
Silver I
Level 148
God Stats
5W - 11L
1,448 SR
Queue Stats
87W - 108L
1,261 MMR
Party 2
Medusa
Medusa
Gold II
Jumberculese
Medusa
Gold II
Level 125
God Stats
8W - 8L
1,450 SR
Queue Stats
79W - 84L
1,577 MMR
Party 2
Thor
Thor
Gold V
R3AP3RSTORM21
Thor
Gold V
Level 94
God Stats
6W - 6L
1,457 SR
Queue Stats
71W - 80L
1,373 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,452 SR
1,404 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,553 SR
1,376 MMR
Hercules
Hercules
Silver II
Flamebro2025
Hercules
Silver II
Level 111
God Stats
2W - 2L
1,443 SR
Queue Stats
17W - 20L
1,409 MMR
Solo
Chiron
Chiron
Bronze IV
Kamui Swan
Chiron
Bronze IV
Level 91
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 4L
1,373 MMR
Party 1
Ix Chel
Ix Chel
Bronze V
jrdn7
Ix Chel
Bronze V
Level 124
God Stats
0W - 1L
1,648 SR
Queue Stats
1W - 5L
1,347 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HomiesNova
Discordia
14
4 / 1 / 3
10,832
833
16,429
4,273
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
13
2 / 1 / 6
9,849
758
9,797
9,373
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 6
9,801
754
9,139
11,601
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesKuzenboAthenaBacchusThoth

VS

Bans
PoseidonVulcanYmirJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flamebro2025
Hercules
10
1 / 2 / 2
8,698
669
5,199
17,470
14,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Kamui Swan
Chiron
11
0 / 4 / 3
8,583
660
4,011
11,723
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
jrdn7
Ix Chel
12
2 / 2 / 1
9,250
712
8,557
10,839
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Flamebro2025
Hercules
1
2
2
1
W
Discordia
HomiesNova
Discordia
4
1
3
5.5
W
Medusa
2
1
6
5
L
Chiron
Kamui Swan
Chiron
0
4
3
0.38
W
2
1
6
5
L
Ix Chel
jrdn7
Ix Chel
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
17,767
25,247
Taken
40,032
17,265
Mitigated
23,389
3,620
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Flamebro2025
Hercules
5,199
927
0
5,699
17,470
14,700
0
7,984
8,863
0
15,999
W
Discordia
HomiesNova
Discordia
16,429
470
0
394
4,273
1,614
638
1,237
3,036
60,123
0
W
Medusa
9,797
3,549
0
892
9,373
3,884
1,672
3,364
6,009
0
44,830
L
Chiron
Kamui Swan
Chiron
4,011
787
520
2,775
11,723
4,380
0
4,938
6,486
0
23,116
W
9,139
882
0
2,334
11,601
11,767
296
4,514
7,087
0
21,635
L
Ix Chel
jrdn7
Ix Chel
8,557
1,380
555
1,011
10,839
4,309
0
3,682
6,988
53,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
26,531
145
Minions Killed
142
0
Camps Cleared
0
768,213
Distance Traveled
687,170
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,698
669
23
2
0
235,249
3
W
Discordia
10,832
833
84
6
0
266,741
0
W
Medusa
9,849
758
52
4
0
260,988
0
L
Chiron
8,583
660
48
4
0
223,623
0
W
Thor
9,801
754
9
1
0
240,484
4
L
Ix Chel
9,250
712
71
5
0
228,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role