Player Matchup

Bastet
Bastet
FlnH3ro
Bastet
Level 105
God Stats
6W - 9L
1,342 SR
Queue Stats
188W - 180L
1,490 Elo+
Party 1
Anubis
Anubis
IFA1
Anubis
Level 108
God Stats
3W - 2L
1,687 SR
Queue Stats
102W - 87L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
OnionRingsPlease
Heimdallr
Level 145
God Stats
8W - 1L
1,881 SR
Queue Stats
227W - 100L
1,697 Elo+
Party 3
Eset
Eset
ROMANATORS4
Eset
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
700W - 283L
1,675 Elo+
Party 3
Ao Kuang
Ao Kuang
Trignuh
Ao Kuang
Level 275
God Stats
42W - 32L
1,644 SR
Queue Stats
1,280W - 567L
1,663 Elo+
Party 3
Team Averages
Level 158
1,611 SR
1,607 Elo+

VS

Team Averages
Level 133
1,509 SR
1,509 Elo+
Chronos
Chronos
BootyBleachr
Chronos
Level 255
God Stats
3W - 1L
1,562 SR
Queue Stats
65W - 76L
1,515 Elo+
Party 2
Terra
Terra
Exsumi
Terra
Level 159
God Stats
17W - 20L
1,478 SR
Queue Stats
404W - 366L
1,552 Elo+
Solo
Arachne
Arachne
GoblinFeetPics
Arachne
Level 16
God Stats
0W - 2L
1,242 SR
Queue Stats
6W - 14L
1,269 Elo+
Party 2
Kuzenbo
Kuzenbo
Savage_Catalyst
Kuzenbo
Level 207
God Stats
4W - 3L
1,762 SR
Queue Stats
502W - 415L
1,622 Elo+
Solo
Hachiman
Hachiman
TodaysForcaster
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 104L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FlnH3ro
Bastet
12
5 / 0 / 0
6,672
607
5,837
6,751
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
IFA1
Anubis
11
0 / 2 / 4
6,536
594
3,254
4,564
2,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
13
3 / 0 / 3
7,541
686
5,227
4,751
1,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 2
7,121
647
4,981
8,355
3,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Trignuh
Ao Kuang
11
7 / 3 / 4
7,233
658
11,013
11,336
3,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BootyBleachr
Chronos
12
0 / 1 / 0
6,523
593
1,800
5,597
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
Exsumi
Terra
9
0 / 4 / 6
5,807
528
3,474
12,494
7,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 4 / 0
6,187
562
4,473
9,972
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 2 / 0
5,875
534
5,805
11,129
10,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
10
1 / 4 / 1
6,063
551
5,026
9,431
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
8
8
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
BootyBleachr
Chronos
0
1
0
0
L
Terra
Exsumi
Terra
0
4
6
0.75
W
Bastet
FlnH3ro
Bastet
5
0
0
5
L
4
4
0
1
W
Anubis
IFA1
Anubis
0
2
4
1
W
Heimdallr
3
0
3
4.5
W
0
3
2
0.33
L
3
2
0
1.5
L
Hachiman
1
4
1
0.38
W
Ao Kuang
Trignuh
Ao Kuang
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
20,578
35,757
Taken
48,623
13,998
Mitigated
26,360
17,281
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BootyBleachr
Chronos
1,800
202
0
2,917
5,597
1,843
0
1,082
4,515
54,420
0
L
Terra
Exsumi
Terra
3,474
821
1,319
2,303
12,494
7,041
0
3,972
8,522
13,802
0
W
Bastet
FlnH3ro
Bastet
5,837
1,144
0
2,601
6,751
2,558
0
1,751
5,000
0
43,119
L
4,473
3,136
0
3,240
9,972
3,738
0
4,146
5,826
0
40,210
W
Anubis
IFA1
Anubis
3,254
320
0
1,994
4,564
2,009
0
1,229
3,335
44,550
0
W
Heimdallr
5,227
3,222
0
2,642
4,751
1,975
323
950
3,801
0
59,585
W
4,981
824
0
4,783
8,355
3,461
0
5,401
2,954
59,702
0
L
5,805
2,792
0
2,932
11,129
10,396
0
5,071
6,058
31,020
0
L
Hachiman
5,026
3,551
0
1,130
9,431
3,342
0
4,977
4,454
0
46,137
W
Ao Kuang
Trignuh
Ao Kuang
11,013
1,461
0
5,261
11,336
3,995
0
1,748
9,588
41,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
30,455
426
Minions Killed
325
0
Camps Cleared
0
1,183,955
Distance Traveled
1,210,400
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,523
593
109
10
0
236,357
0
L
Terra
5,807
528
18
2
0
258,670
2
W
Bastet
6,672
607
56
5
0
273,236
2
L
Arachne
6,187
562
71
6
0
270,878
0
W
Anubis
6,536
594
95
9
0
220,072
2
W
Heimdallr
7,541
686
121
11
0
235,336
4
W
Eset
7,121
647
113
10
0
202,947
0
L
Kuzenbo
5,875
534
48
4
0
218,434
0
L
Hachiman
6,063
551
79
7
0
226,061
4
W
Ao Kuang
7,233
658
41
4
0
252,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role