Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BronyManBro
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,254 Elo+
Party 3
Mercury
Mercury
SpiritOBlue
Mercury
Level 116
God Stats
2W - 3L
1,330 SR
Queue Stats
79W - 102L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
TheFrigidFox
Sylvanus
Level 234
God Stats
1W - 0L
1,838 SR
Queue Stats
22W - 40L
1,179 Elo+
Party 3
Gilgamesh
Gilgamesh
trent_wrighteous
Gilgamesh
Level 166
God Stats
2W - 0L
1,725 SR
Queue Stats
754W - 692L
1,502 Elo+
Party 2
Team Averages
Level 127
1,578 SR
1,378 Elo+

VS

Team Averages
Level 53
1,506 SR
1,352 Elo+
Chiron
Chiron
 
Chiron
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BokettoBoy
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dwarvenblood
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,133 Elo+
Party 1
Maui
Maui
FatherMcFondles
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,126 Elo+
Party 1
Janus
Janus
SilentSword021
Janus
Level 124
God Stats
21W - 26L
1,529 SR
Queue Stats
723W - 690L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 1 / 2
6,346
577
6,631
7,278
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
BronyManBro
Kukulkan
12
1 / 0 / 0
7,074
643
4,992
3,810
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SpiritOBlue
Mercury
10
2 / 0 / 3
6,269
570
1,400
9,484
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
TheFrigidFox
Sylvanus
9
0 / 0 / 4
6,326
575
2,382
8,215
5,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
12
3 / 0 / 2
7,908
719
3,911
7,074
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 1 / 0
5,343
486
4,817
7,731
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
BokettoBoy
Nemesis
8
0 / 3 / 0
5,140
467
423
6,570
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Dwarvenblood
King Arthur
9
0 / 3 / 0
5,212
474
1,512
8,149
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 1
4,916
447
2,166
6,582
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 1
7,609
692
3,230
4,794
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
2
3
L
Chiron
 
Chiron
1
1
0
1
L
Nemesis
BokettoBoy
Nemesis
0
3
0
0
W
Kukulkan
BronyManBro
Kukulkan
1
0
0
1
L
King Arthur
Dwarvenblood
King Arthur
0
3
0
0
L
0
2
1
0.25
L
0
0
1
0.5
W
Mercury
SpiritOBlue
Mercury
2
0
3
3.5
W
Sylvanus
TheFrigidFox
Sylvanus
0
0
4
2
W
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,316
Damage
12,148
35,861
Taken
33,826
16,273
Mitigated
16,487
16,891
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,631
2,706
0
3,140
7,278
3,011
0
2,009
5,233
0
45,361
L
Chiron
 
Chiron
4,817
1,954
146
2,781
7,731
2,865
0
2,331
5,400
0
35,217
L
Nemesis
BokettoBoy
Nemesis
423
222
0
522
6,570
1,902
0
168
6,402
0
35,887
W
Kukulkan
BronyManBro
Kukulkan
4,992
211
0
1,290
3,810
1,463
0
624
3,136
71,062
0
L
King Arthur
Dwarvenblood
King Arthur
1,512
148
0
250
8,149
4,983
0
1,598
6,551
0
19,722
L
2,166
417
0
1,254
6,582
4,957
0
1,879
4,703
7,220
95
L
3,230
0
0
1,640
4,794
1,780
0
1,472
3,322
72,164
467
W
Mercury
SpiritOBlue
Mercury
1,400
953
0
5,639
9,484
3,231
0
262
9,212
0
33,604
W
Sylvanus
TheFrigidFox
Sylvanus
2,382
838
1,935
3,052
8,215
5,576
40
2,965
5,140
18,717
0
W
Gilgamesh
3,911
1,122
0
1,835
7,074
2,992
609
0
7,074
0
48,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
28,220
352
Minions Killed
327
0
Camps Cleared
0
1,147,304
Distance Traveled
1,174,336
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,346
577
70
6
0
209,973
1
L
Chiron
5,343
486
54
5
0
210,302
0
L
Nemesis
5,140
467
61
6
0
253,806
0
W
Kukulkan
7,074
643
108
10
0
216,330
0
L
King Arthur
5,212
474
38
3
0
243,462
0
L
Maui
4,916
447
17
2
0
216,374
0
L
Janus
7,609
692
157
14
0
250,392
3
W
Mercury
6,269
570
63
6
0
301,170
0
W
Sylvanus
6,326
575
24
2
0
208,399
1
W
Gilgamesh
7,908
719
87
8
0
211,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role