Player Matchup

Chang'e
Chang'e
Falcatae
Chang'e
Level 87
God Stats
1W - 1L
1,822 SR
Queue Stats
13W - 8L
1,581 Elo+
Party 1
Poseidon
Poseidon
PolarIceq
Poseidon
Level 153
God Stats
5W - 3L
1,873 SR
Queue Stats
290W - 253L
1,590 Elo+
Solo
Cthulhu
Cthulhu
ResoBlaze
Cthulhu
Level 123
God Stats
5W - 7L
1,503 SR
Queue Stats
83W - 94L
1,465 Elo+
Solo
Loki
Loki
Sytr0
Loki
Level 142
God Stats
1W - 1L
1,607 SR
Queue Stats
19W - 17L
1,596 Elo+
Solo
Ishtar
Ishtar
eth803
Ishtar
Level 63
God Stats
6W - 4L
1,624 SR
Queue Stats
13W - 8L
1,581 Elo+
Party 1
Team Averages
Level 114
1,686 SR
1,563 Elo+

VS

Team Averages
Level 140
1,577 SR
1,533 Elo+
Ah Puch
Ah Puch
Catalyst Snipez
Ah Puch
Level 159
God Stats
11W - 3L
1,630 SR
Queue Stats
283W - 260L
1,543 Elo+
Solo
Discordia
Discordia
DarkMatterYT
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,490 Elo+
Party 2
Bastet
Bastet
Pilliez
Bastet
Level 149
God Stats
7W - 3L
1,734 SR
Queue Stats
585W - 524L
1,617 Elo+
Solo
Artio
Artio
tripyzx
Artio
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,495 Elo+
Party 2
Surtr
Surtr
zaxhalfgod_halfd
Surtr
Level 145
God Stats
142W - 125L
1,519 SR
Queue Stats
712W - 683L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Falcatae
Chang'e
8
0 / 1 / 0
5,032
503
2,307
5,765
3,585
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
PolarIceq
Poseidon
13
4 / 0 / 0
7,050
705
6,593
7,287
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ResoBlaze
Cthulhu
1
0 / 1 / 0
3,580
358
141
1,179
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
Sytr0
Loki
7
0 / 2 / 1
4,553
455
2,465
4,842
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
eth803
Ishtar
8
1 / 1 / 0
4,990
499
2,560
5,268
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,046
605
5,228
6,729
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
DarkMatterYT
Discordia
11
1 / 0 / 0
5,974
597
1,267
3,614
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Pilliez
Bastet
10
1 / 2 / 0
6,041
604
4,728
8,514
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
tripyzx
Artio
9
0 / 0 / 3
5,700
570
1,587
7,009
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
6,518
652
1,061
8,258
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
5
Kills
5
5
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Discordia
DarkMatterYT
Discordia
1
0
0
1
L
Chang'e
Falcatae
Chang'e
0
1
0
0
W
Bastet
Pilliez
Bastet
1
2
0
0.5
L
Poseidon
PolarIceq
Poseidon
4
0
0
4
L
Cthulhu
ResoBlaze
Cthulhu
0
1
0
0
L
Loki
Sytr0
Loki
0
2
1
0.25
L
Ishtar
eth803
Ishtar
1
1
0
1
W
Artio
tripyzx
Artio
0
0
3
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
13,871
24,341
Taken
34,124
10,131
Mitigated
14,163
7,648
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,228
353
0
1,805
6,729
2,312
0
1,130
5,599
41,528
0
W
Discordia
DarkMatterYT
Discordia
1,267
55
0
1,000
3,614
992
363
0
3,614
44,914
0
L
Chang'e
Falcatae
Chang'e
2,307
178
1,359
3,439
5,765
3,585
0
3,043
2,722
16,654
0
W
Bastet
Pilliez
Bastet
4,728
1,853
0
2,028
8,514
3,091
0
3,471
5,043
0
47,637
L
Poseidon
PolarIceq
Poseidon
6,593
825
0
850
7,287
2,627
0
1,233
6,054
70,903
1,252
L
Cthulhu
ResoBlaze
Cthulhu
141
141
0
250
1,179
388
0
0
1,179
3,036
0
L
Loki
Sytr0
Loki
2,465
959
0
688
4,842
1,583
0
813
4,029
0
21,885
L
Ishtar
eth803
Ishtar
2,560
1,025
0
1,062
5,268
1,948
384
3,022
2,246
0
23,729
W
Artio
tripyzx
Artio
1,587
397
1,153
1,841
7,009
4,481
0
1,497
5,512
11,100
0
W
1,061
627
0
2,012
8,258
3,287
509
2,698
5,560
119
36,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
30,279
246
Minions Killed
308
0
Camps Cleared
0
811,904
Distance Traveled
1,057,454
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,046
605
81
8
0
193,577
1
W
Discordia
5,974
597
86
9
0
203,667
0
L
Chang'e
5,032
503
16
2
0
199,399
3
W
Bastet
6,041
604
79
8
0
242,440
0
L
Poseidon
7,050
705
124
12
0
240,265
0
L
Cthulhu
3,580
358
6
1
0
25,288
0
L
Loki
4,553
455
32
3
0
151,021
0
L
Ishtar
4,990
499
68
7
0
195,931
0
W
Artio
5,700
570
7
1
0
211,739
0
W
Surtr
6,518
652
55
6
0
206,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role