Player Matchup

Chiron
Chiron
Baezuka
Chiron
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 79L
1,506 Elo+
Party 1
Shiva
Shiva
BlackIce242385
Shiva
Level 148
God Stats
7W - 1L
1,833 SR
Queue Stats
479W - 457L
1,485 Elo+
Party 1
He Bo
He Bo
Gamertag Mtv
He Bo
Level 158
God Stats
1W - 1L
1,188 SR
Queue Stats
20W - 29L
1,475 Elo+
Solo
Hercules
Hercules
Sm0kyreaper420
Hercules
Level 157
God Stats
7W - 6L
1,686 SR
Queue Stats
367W - 324L
1,507 Elo+
Party 1
Sobek
Sobek
vamocontodoctmr
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,480 Elo+
Solo
Team Averages
Level 99
1,541 SR
1,491 Elo+

VS

Team Averages
Level 111
1,454 SR
1,477 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Battlecry77
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,410 Elo+
Solo
Apollo
Apollo
CARNAGEFLASH
Apollo
Level 159
God Stats
0W - 2L
1,257 SR
Queue Stats
94W - 105L
1,456 Elo+
Party 2
Osiris
Osiris
CarnageBross753
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,547 Elo+
Party 2
Cerberus
Cerberus
minister_matrix
Cerberus
Level 158
God Stats
8W - 6L
1,513 SR
Queue Stats
213W - 218L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Baezuka
Chiron
15
5 / 0 / 6
8,428
936
10,176
6,840
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 0 / 11
7,529
837
9,874
14,916
7,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 2 / 8
8,221
913
9,416
9,577
3,593
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
13
2 / 0 / 9
7,711
857
7,240
9,687
8,420
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 2 / 13
7,210
801
7,112
12,087
12,280
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 3 / 2
6,589
732
5,932
10,128
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 7 / 2
6,919
769
10,172
10,605
4,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
2 / 0 / 1
6,814
757
5,532
4,703
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 1 / 3
6,243
694
7,397
12,064
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
12
0 / 2 / 3
6,445
716
5,727
9,646
8,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
13
Kills
4
4
Deaths
13
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
2
0.67
W
Chiron
Baezuka
Chiron
5
0
6
8
L
1
7
2
0.29
W
1
0
11
6.5
L
Apollo
2
0
1
2.5
L
0
1
3
1.5
W
5
2
8
4.5
W
Hercules
2
0
9
6.5
L
Cerberus
0
2
3
0.75
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,818
Damage
34,760
53,107
Taken
47,146
34,126
Mitigated
37,193
28,158
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,932
2,254
86
735
10,128
10,022
0
4,126
5,707
0
11,806
W
Chiron
Baezuka
Chiron
10,176
4,790
1,438
1,554
6,840
2,602
1,320
3,552
3,153
0
26,914
L
10,172
433
514
282
10,605
4,173
0
2,900
7,487
20,602
0
W
9,874
395
4,274
5,995
14,916
7,231
42
4,126
10,409
0
18,340
L
Apollo
5,532
3,249
966
855
4,703
2,775
0
1,367
3,295
0
13,550
L
7,397
682
547
4,401
12,064
11,248
0
4,289
7,508
2,238
9,984
W
9,416
393
0
1,912
9,577
3,593
326
3,516
5,695
21,060
0
W
Hercules
7,240
738
1,533
4,410
9,687
8,420
227
2,708
6,548
0
10,238
L
Cerberus
5,727
144
128
3,370
9,646
8,975
0
3,846
5,676
10,211
0
W
7,112
277
2,610
4,432
12,087
12,280
0
3,400
8,427
12,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
33,010
107
Minions Killed
80
0
Camps Cleared
0
1,043,924
Distance Traveled
809,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,589
732
11
1
0
155,706
0
W
Chiron
8,428
936
39
4
0
192,429
0
L
Thoth
6,919
769
24
3
0
165,254
0
W
Shiva
7,529
837
25
3
0
236,101
0
L
Apollo
6,814
757
20
2
0
167,758
0
L
Osiris
6,243
694
9
1
0
163,401
0
W
He Bo
8,221
913
28
3
0
171,347
0
W
Hercules
7,711
857
4
0
0
229,190
0
L
Cerberus
6,445
716
16
2
0
157,031
0
W
Sobek
7,210
801
11
1
0
214,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role