Player Matchup

Chaac
Chaac
Brenticus29icus
Chaac
Level 109
God Stats
5W - 3L
1,826 SR
Queue Stats
235W - 219L
1,499 Elo+
Solo
Ix Chel
Ix Chel
Honeybee223
Ix Chel
Level 144
God Stats
5W - 0L
1,771 SR
Queue Stats
536W - 550L
1,520 Elo+
Party 2
Hou Yi
Hou Yi
PuntingPuppy
Hou Yi
Level 149
God Stats
1W - 1L
1,275 SR
Queue Stats
84W - 82L
1,462 Elo+
Solo
Thanatos
Thanatos
TheKingDank
Thanatos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,628 Elo+
Solo
Odin
Odin
starkiller4179
Odin
Level 123
God Stats
6W - 6L
1,530 SR
Queue Stats
451W - 466L
1,486 Elo+
Party 2
Team Averages
Level 122
1,580 SR
1,519 Elo+

VS

Team Averages
Level 119
1,496 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Daryl21dixon
Awilix
Level 151
God Stats
3W - 6L
1,478 SR
Queue Stats
354W - 354L
1,524 Elo+
Party 1
Raijin
Raijin
iSukuuna
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,508 Elo+
Solo
Chang'e
Chang'e
yoshida96
Chang'e
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 145L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 17
8,217
747
9,130
13,261
11,993
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Honeybee223
Ix Chel
17
5 / 3 / 13
9,584
871
17,832
10,163
4,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
16
7 / 2 / 9
9,194
836
11,636
9,950
4,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TheKingDank
Thanatos
15
4 / 3 / 13
8,482
771
9,773
14,172
6,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 2 / 16
8,300
755
9,736
11,654
12,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 3 / 4
8,593
781
8,086
11,471
7,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
15
2 / 5 / 6
8,155
741
9,005
16,873
16,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
14
3 / 5 / 7
8,256
751
8,785
12,746
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
iSukuuna
Raijin
14
0 / 5 / 9
7,741
704
13,585
11,779
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
yoshida96
Chang'e
13
0 / 3 / 3
6,780
616
5,781
11,666
5,247
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
20
Kills
10
11
Deaths
21
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
4
2.33
L
Ymir
 
Ymir
2
5
6
1
W
2
1
17
10.5
L
Awilix
3
5
7
1.3
W
Ix Chel
Honeybee223
Ix Chel
5
3
13
3.83
W
Hou Yi
7
2
9
5.75
W
Thanatos
TheKingDank
Thanatos
4
3
13
3.5
L
Raijin
iSukuuna
Raijin
0
5
9
0.9
W
2
2
16
5
L
Chang'e
yoshida96
Chang'e
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,107
Damage
45,242
59,200
Taken
64,535
40,155
Mitigated
41,093
34,324
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,086
2,089
969
1,780
11,471
7,567
141
3,434
8,037
0
13,216
L
Ymir
 
Ymir
9,005
902
369
911
16,873
16,500
241
5,093
11,780
15,749
0
W
9,130
862
1,056
5,633
13,261
11,993
19
7,177
6,084
0
19,738
L
Awilix
8,785
1,853
1,257
1,501
12,746
6,060
0
3,895
8,851
0
18,326
W
Ix Chel
Honeybee223
Ix Chel
17,832
1,645
6,205
2,876
10,163
4,517
178
5,170
4,993
39,879
0
W
Hou Yi
11,636
6,197
1,698
2,032
9,950
4,463
1,592
4,502
5,448
0
20,758
W
Thanatos
TheKingDank
Thanatos
9,773
910
1,147
9,599
14,172
6,430
0
5,716
8,456
0
13,429
L
Raijin
iSukuuna
Raijin
13,585
342
1,588
1,746
11,779
5,719
152
4,627
7,152
31,765
0
W
9,736
431
1,106
2,972
11,654
12,752
0
5,806
5,848
2,896
11,181
L
Chang'e
yoshida96
Chang'e
5,781
1,025
4,831
4,060
11,666
5,247
64
3,024
8,642
10,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
39,525
102
Minions Killed
115
0
Camps Cleared
0
1,059,064
Distance Traveled
977,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,593
781
17
2
0
228,234
0
L
Ymir
8,155
741
9
1
0
177,437
0
W
Chaac
8,217
747
16
1
0
187,533
0
L
Awilix
8,256
751
22
2
0
210,184
0
W
Ix Chel
9,584
871
55
5
0
209,938
0
W
Hou Yi
9,194
836
20
2
0
205,137
0
W
Thanatos
8,482
771
7
1
0
230,283
0
L
Raijin
7,741
704
52
5
0
179,338
0
W
Odin
8,300
755
4
0
0
226,173
0
L
Chang'e
6,780
616
15
1
0
182,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role