Player Matchup

Sun Wukong
Sun Wukong
BellaNoStrings
Sun Wukong
Level 15
God Stats
1W - 3L
1,518 SR
Queue Stats
2W - 6L
1,361 Elo+
Party 1
Xbalanque
Xbalanque
Brtiki
Xbalanque
Level 57
God Stats
28W - 21L
1,703 SR
Queue Stats
78W - 49L
1,645 Elo+
Party 1
Freya
Freya
Emberry
Freya
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FortheLumas
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Charon
Charon
Kielhaul
Charon
Level 29
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 5L
1,314 Elo+
Party 1
Team Averages
Level 38
1,595 SR
1,417 Elo+

VS

Team Averages
Level 118
1,613 SR
1,548 Elo+
Kukulkan
Kukulkan
Cougar Waffle
Kukulkan
Level 148
God Stats
30W - 42L
1,514 SR
Queue Stats
283W - 291L
1,480 Elo+
Party 3
Horus
Horus
Genetic-Splice
Horus
Level 37
God Stats
23W - 23L
1,624 SR
Queue Stats
100W - 110L
1,493 Elo+
Party 3
Geb
Geb
Oedipp
Geb
Level 123
God Stats
7W - 4L
1,649 SR
Queue Stats
41W - 28L
1,638 Elo+
Party 2
Charon
Charon
Pocopicopaully
Charon
Level 148
God Stats
8W - 5L
1,601 SR
Queue Stats
41W - 25L
1,649 Elo+
Party 2
Janus
Janus
The Hallelujah
Janus
Level 133
God Stats
15W - 9L
1,677 SR
Queue Stats
432W - 434L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BellaNoStrings
Sun Wukong
15
0 / 7 / 0
9,470
947
4,828
20,576
16,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Brtiki
Xbalanque
15
0 / 3 / 0
9,639
964
13,395
17,501
6,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Emberry
Freya
15
0 / 6 / 1
9,452
945
4,608
13,945
5,253
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
FortheLumas
Danzaburou
15
0 / 2 / 1
9,492
949
4,026
12,217
4,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Kielhaul
Charon
15
1 / 0 / 0
11,245
1,125
5,612
18,389
14,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

157

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cougar Waffle
Kukulkan
17
7 / 0 / 6
11,865
1,187
28,568
3,970
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 13
9,988
999
7,533
12,096
15,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
Oedipp
Geb
16
4 / 1 / 11
10,909
1,091
16,134
11,695
10,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 15
11,680
1,168
10,073
9,696
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 0 / 9
10,941
1,094
15,868
2,179
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
72
1
Kills
18
18
Deaths
1
2
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BellaNoStrings
Sun Wukong
0
7
0
0
L
Xbalanque
Brtiki
Xbalanque
0
3
0
0
W
Kukulkan
Cougar Waffle
Kukulkan
7
0
6
10
L
Freya
Emberry
Freya
0
6
1
0.08
L
Danzaburou
FortheLumas
Danzaburou
0
2
1
0.25
W
1
0
13
7.5
L
Charon
Kielhaul
Charon
1
0
0
1
W
Geb
Oedipp
Geb
4
1
11
9.5
W
1
0
15
8.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,469
Damage
78,176
82,628
Taken
39,636
47,543
Mitigated
46,773
5,349
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BellaNoStrings
Sun Wukong
4,828
677
0
1,064
20,576
16,472
0
16,195
3,993
0
20,063
L
Xbalanque
Brtiki
Xbalanque
13,395
8,168
0
709
17,501
6,353
0
14,373
2,917
0
48,855
W
Kukulkan
Cougar Waffle
Kukulkan
28,568
1,215
0
250
3,970
3,377
0
664
3,306
65,116
0
L
Freya
Emberry
Freya
4,608
1,380
0
710
13,945
5,253
0
11,997
1,820
13,574
0
L
Danzaburou
FortheLumas
Danzaburou
4,026
1,064
0
441
12,217
4,673
0
10,741
1,301
0
20,556
W
7,533
2,648
1,670
2,561
12,096
15,169
0
3,361
8,735
0
9,725
L
Charon
Kielhaul
Charon
5,612
956
0
2,425
18,389
14,792
0
16,175
1,954
14,360
967
W
Geb
Oedipp
Geb
16,134
1,081
0
0
11,695
10,641
0
2,373
8,338
23,693
0
W
10,073
980
0
3,234
9,696
16,200
0
2,460
7,213
23,343
0
W
15,868
317
0
250
2,179
1,386
0
395
1,784
37,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
55,383
197
Minions Killed
219
10
Camps Cleared
4
969,058
Distance Traveled
1,102,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,470
947
47
5
2
204,979
0
L
Xbalanque
9,639
964
83
8
5
196,058
0
W
Kukulkan
11,865
1,187
102
10
0
197,316
0
L
Freya
9,452
945
24
2
1
176,368
0
L
Danzaburou
9,492
949
32
3
0
186,281
0
W
Horus
9,988
999
7
1
1
212,776
0
L
Charon
11,245
1,125
11
1
2
205,372
0
W
Geb
10,909
1,091
19
2
2
227,359
0
W
Charon
11,680
1,168
13
1
1
247,640
0
W
Janus
10,941
1,094
78
8
0
217,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role