Player Matchup

Martichoras
Martichoras
Gold V
I HOT N BEEFY I
Martichoras
Gold V
Level 156
God Stats
28W - 12L
1,564 SR
Queue Stats
105W - 107L
1,159 MMR
Solo
Eset
Eset
Silver II
Valor2023G
Eset
Silver II
Level 103
God Stats
102W - 108L
1,436 SR
Queue Stats
776W - 979L
888 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
Viicious313
Ix Chel
Gold IV
Level 155
God Stats
14W - 21L
1,467 SR
Queue Stats
469W - 543L
1,066 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,489 SR
1,038 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 73
1,257 SR
719 MMR
Ganesha
Ganesha
Silver IV
BARTLsIGHTNG
Ganesha
Silver IV
Level 68
God Stats
1W - 5L
1,197 SR
Queue Stats
43W - 76L
964 MMR
Party 1
Discordia
Discordia
Silver IV
BARTLsTINK
Discordia
Silver IV
Level 61
God Stats
3W - 8L
1,420 SR
Queue Stats
38W - 69L
837 MMR
Party 1
Nemesis
Nemesis
Bronze III
BARTLsTONK
Nemesis
Bronze III
Level 89
God Stats
1W - 5L
1,153 SR
Queue Stats
30W - 66L
357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
I HOT N BEEFY I
Martichoras
15
4 / 0 / 6
11,831
789
20,737
9,362
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 11
11,108
741
6,721
16,072
16,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Viicious313
Ix Chel
16
8 / 1 / 5
12,525
835
15,956
16,291
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AchillesThothKuzenboMerlinAnubis

VS

Bans
JormungandrGilgameshAresMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BARTLsIGHTNG
Ganesha
14
0 / 3 / 4
9,939
663
6,557
22,207
26,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
BARTLsTINK
Discordia
15
3 / 2 / 1
11,360
757
18,760
8,823
3,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
BARTLsTONK
Nemesis
9
1 / 8 / 1
9,338
623
7,702
17,845
8,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BARTLsIGHTNG
Ganesha
0
3
4
0.67
L
Discordia
BARTLsTINK
Discordia
3
2
1
1.75
L
Nemesis
BARTLsTONK
Nemesis
1
8
1
0.19
W
Martichoras
I HOT N BEEFY I
Martichoras
4
0
6
7
W
1
3
11
2.17
W
Ix Chel
Viicious313
Ix Chel
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,414
Damage
33,019
41,725
Taken
48,875
26,551
Mitigated
38,759
15,207
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BARTLsIGHTNG
Ganesha
6,557
185
244
1,479
22,207
26,970
99
10,336
11,871
25,193
819
L
Discordia
BARTLsTINK
Discordia
18,760
430
0
250
8,823
3,653
84
4,990
3,833
74,561
0
L
Nemesis
BARTLsTONK
Nemesis
7,702
3,700
286
2,229
17,845
8,136
430
7,987
9,858
0
21,466
W
Martichoras
I HOT N BEEFY I
Martichoras
20,737
6,616
0
2,157
9,362
3,713
1,375
6,095
3,267
0
74,266
W
6,721
1,452
304
901
16,072
16,736
555
8,014
8,058
23,326
2,750
W
Ix Chel
Viicious313
Ix Chel
15,956
1,695
4,574
7,271
16,291
6,102
627
10,574
5,717
57,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
30,637
203
Minions Killed
152
0
Camps Cleared
0
794,467
Distance Traveled
758,342
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,939
663
6
0
0
253,538
3
L
Discordia
11,360
757
123
8
0
278,765
1
L
Nemesis
9,338
623
23
2
0
226,039
6
W
Martichoras
11,831
789
93
6
0
240,718
0
W
Eset
11,108
741
40
3
0
269,432
16
W
Ix Chel
12,525
835
70
5
0
284,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role