Player Matchup

Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Swayze87
Anubis
Level 86
God Stats
10W - 6L
1,504 SR
Queue Stats
136W - 113L
1,484 Elo+
Solo
Medusa
Medusa
fab_5000
Medusa
Level 67
God Stats
33W - 22L
1,470 SR
Queue Stats
183W - 174L
1,495 Elo+
Party 1
Tyr
Tyr
ibaxKs
Tyr
Level 27
God Stats
20W - 19L
1,541 SR
Queue Stats
173W - 164L
1,495 Elo+
Party 1
Odin
Odin
letmein1975
Odin
Level 137
God Stats
7W - 6L
1,555 SR
Queue Stats
510W - 510L
1,469 Elo+
Solo
Team Averages
Level 92
1,514 SR
1,489 Elo+

VS

Team Averages
Level 110
1,560 SR
1,444 Elo+
Geb
Geb
EconomyOcean85
Geb
Level 158
God Stats
63W - 85L
1,432 SR
Queue Stats
716W - 725L
1,443 Elo+
Party 3
Discordia
Discordia
SRGNemesis
Discordia
Level 100
God Stats
2W - 1L
1,599 SR
Queue Stats
42W - 39L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Young_Shmurg
Tsukuyomi
Level 26
God Stats
2W - 2L
1,586 SR
Queue Stats
14W - 31L
1,324 Elo+
Party 3
Anubis
Anubis
edgarin2412
Anubis
Level 122
God Stats
10W - 3L
1,603 SR
Queue Stats
37W - 30L
1,490 Elo+
Party 2
Izanami
Izanami
zaxhalfgod_halfd
Izanami
Level 145
God Stats
14W - 15L
1,579 SR
Queue Stats
712W - 683L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 2 / 1
6,686
514
1,699
13,629
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Swayze87
Anubis
10
1 / 4 / 1
6,072
467
7,326
11,746
5,027
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
fab_5000
Medusa
11
0 / 0 / 1
6,713
516
2,162
6,284
2,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
ibaxKs
Tyr
10
0 / 2 / 1
5,991
461
2,550
9,978
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 0
6,232
479
3,413
10,659
7,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
6,347
488
2,441
7,924
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SRGNemesis
Discordia
11
1 / 2 / 5
6,699
515
10,047
5,610
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Young_Shmurg
Tsukuyomi
9
2 / 1 / 2
5,853
450
6,400
6,966
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
5 / 1 / 1
8,488
653
9,883
7,241
3,484
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 1
6,252
481
1,462
6,999
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
10
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
W
2
0
2
3
W
Discordia
SRGNemesis
Discordia
1
2
5
1.75
L
Anubis
Swayze87
Anubis
1
4
1
0.38
W
Tsukuyomi
Young_Shmurg
Tsukuyomi
2
1
2
3
W
Anubis
5
1
1
5.5
L
Medusa
fab_5000
Medusa
0
0
1
0.5
L
Tyr
ibaxKs
Tyr
0
2
1
0.25
L
2
2
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,150
Damage
30,233
52,296
Taken
34,740
26,522
Mitigated
14,624
17,808
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,699
908
0
3,061
13,629
4,695
0
4,308
9,321
0
65,694
W
2,441
167
107
3,534
7,924
5,145
62
1,489
6,435
11,904
0
W
Discordia
SRGNemesis
Discordia
10,047
243
0
446
5,610
1,510
0
2,157
3,453
43,760
0
L
Anubis
Swayze87
Anubis
7,326
49
0
6,675
11,746
5,027
0
6,597
5,149
41,771
0
W
Tsukuyomi
Young_Shmurg
Tsukuyomi
6,400
893
0
934
6,966
1,958
0
2,125
4,841
0
26,284
W
Anubis
9,883
567
0
5,522
7,241
3,484
52
1,351
5,890
73,442
0
L
Medusa
fab_5000
Medusa
2,162
1,332
0
2,997
6,284
2,565
785
1,907
4,377
0
56,614
L
Tyr
ibaxKs
Tyr
2,550
372
0
1,929
9,978
6,517
0
3,579
6,399
0
11,262
L
3,413
389
382
2,764
10,659
7,718
0
5,980
4,679
0
28,648
W
1,462
973
0
2,386
6,999
2,527
0
204
6,795
0
47,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
33,639
316
Minions Killed
307
0
Camps Cleared
0
1,204,470
Distance Traveled
1,393,918
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,686
514
102
8
0
293,333
0
W
Geb
6,347
488
13
1
0
281,991
0
W
Discordia
6,699
515
66
5
0
279,805
6
L
Anubis
6,072
467
65
5
0
184,796
0
W
Tsukuyomi
5,853
450
42
3
0
350,271
1
W
Anubis
8,488
653
113
9
0
232,261
3
L
Medusa
6,713
516
84
6
0
205,653
2
L
Tyr
5,991
461
23
2
0
282,291
6
L
Odin
6,232
479
42
3
0
238,397
0
W
Izanami
6,252
481
73
6
0
249,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role