Player Matchup

Ra
Ra
BubbAlicous25
Ra
Level 157
God Stats
1W - 1L
1,565 SR
Queue Stats
3W - 4L
1,427 Elo+
Solo
King Arthur
King Arthur
HopedGorgon467
King Arthur
Level 24
God Stats
2W - 2L
1,413 SR
Queue Stats
2W - 4L
1,585 Elo+
Party 1
Lancelot
Lancelot
WolfsBlood805
Lancelot
Level 96
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 12L
1,585 Elo+
Party 1
Surtr
Surtr
Xiuhtecuhtlii
Surtr
Level 29
God Stats
0W - 1L
1,534 SR
Queue Stats
5W - 9L
1,575 Elo+
Party 1
Chang'e
Chang'e
xxnano11
Chang'e
Level 12
God Stats
4W - 5L
1,489 SR
Queue Stats
4W - 9L
1,585 Elo+
Party 1
Team Averages
Level 64
1,452 SR
1,551 Elo+

VS

Team Averages
Level 112
1,583 SR
1,437 Elo+
Jing Wei
Jing Wei
MyNameIshmael
Jing Wei
Level 128
God Stats
5W - 7L
1,559 SR
Queue Stats
140W - 148L
1,502 Elo+
Party 2
Tiamat
Tiamat
Nathanator711
Tiamat
Level 118
God Stats
18W - 21L
1,578 SR
Queue Stats
171W - 173L
1,432 Elo+
Party 2
King Arthur
King Arthur
No1Banshee
King Arthur
Level 147
God Stats
16W - 16L
1,543 SR
Queue Stats
242W - 232L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
VineSwinger
Cthulhu
Level 29
God Stats
6W - 2L
1,785 SR
Queue Stats
123W - 127L
1,443 Elo+
Party 2
Discordia
Discordia
midnightlily77
Discordia
Level 140
God Stats
39W - 45L
1,452 SR
Queue Stats
330W - 370L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,701
791
5,481
8,832
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HopedGorgon467
King Arthur
13
0 / 9 / 2
8,010
728
4,407
17,614
14,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
WolfsBlood805
Lancelot
17
4 / 2 / 0
9,552
868
6,686
10,001
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 4
8,383
762
8,874
17,175
15,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
xxnano11
Chang'e
13
0 / 0 / 3
7,766
706
4,974
8,166
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MyNameIshmael
Jing Wei
17
4 / 2 / 6
10,215
929
10,976
9,779
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 12
10,339
940
15,105
7,017
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
No1Banshee
King Arthur
16
4 / 1 / 7
9,696
881
10,892
12,258
15,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
VineSwinger
Cthulhu
15
3 / 0 / 10
9,574
870
9,357
9,488
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
midnightlily77
Discordia
15
1 / 1 / 3
9,073
825
4,022
4,019
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
6
Kills
17
17
Deaths
6
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
King Arthur
HopedGorgon467
King Arthur
0
9
2
0.11
W
Jing Wei
MyNameIshmael
Jing Wei
4
2
6
3.5
W
5
2
12
5.5
W
King Arthur
No1Banshee
King Arthur
4
1
7
7.5
W
Cthulhu
VineSwinger
Cthulhu
3
0
10
8
L
Lancelot
WolfsBlood805
Lancelot
4
2
0
2
L
1
3
4
1
W
Discordia
midnightlily77
Discordia
1
1
3
2.5
L
Chang'e
xxnano11
Chang'e
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,422
Damage
50,352
61,788
Taken
42,561
41,891
Mitigated
36,828
11,705
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,481
96
936
1,430
8,832
4,228
175
3,372
5,460
37,370
0
L
King Arthur
HopedGorgon467
King Arthur
4,407
602
0
0
17,614
14,613
290
8,275
9,339
0
17,861
W
Jing Wei
MyNameIshmael
Jing Wei
10,976
8,992
0
2,251
9,779
4,352
2,496
2,936
6,841
0
46,508
W
15,105
1,079
0
1,182
7,017
6,173
783
1,238
5,779
36,533
0
W
King Arthur
No1Banshee
King Arthur
10,892
340
0
631
12,258
15,473
128
3,792
8,363
0
31,129
W
Cthulhu
VineSwinger
Cthulhu
9,357
974
64
339
9,488
9,402
95
3,559
5,929
16,572
611
L
Lancelot
WolfsBlood805
Lancelot
6,686
1,232
0
2,230
10,001
4,743
0
4,205
5,796
0
24,409
L
8,874
3,196
38
2,896
17,175
15,104
247
7,375
9,800
1,665
18,576
W
Discordia
midnightlily77
Discordia
4,022
447
55
115
4,019
1,428
904
58
3,961
33,558
0
L
Chang'e
xxnano11
Chang'e
4,974
802
1,825
2,350
8,166
3,203
223
4,646
3,520
11,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
48,897
183
Minions Killed
274
0
Camps Cleared
0
1,144,054
Distance Traveled
1,193,957
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,701
791
59
5
0
231,681
0
L
King Arthur
8,010
728
21
2
0
207,618
0
W
Jing Wei
10,215
929
87
8
0
247,168
0
W
Tiamat
10,339
940
54
5
0
240,382
0
W
King Arthur
9,696
881
57
5
0
262,021
0
W
Cthulhu
9,574
870
12
1
0
245,271
0
L
Lancelot
9,552
868
49
4
0
261,453
0
L
Surtr
8,383
762
33
3
0
225,352
0
W
Discordia
9,073
825
64
6
0
199,115
4
L
Chang'e
7,766
706
21
2
0
217,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role