Player Matchup

Sobek
Sobek
Blasphemyesz
Sobek
Level 29
God Stats
4W - 5L
1,444 SR
Queue Stats
15W - 32L
1,333 Elo+
Party 1
Sol
Sol
JoshyD24
Sol
Level 124
God Stats
3W - 4L
1,433 SR
Queue Stats
54W - 59L
1,437 Elo+
Party 1
Ullr
Ullr
Princeeps
Ullr
Level 159
God Stats
9W - 11L
1,484 SR
Queue Stats
313W - 332L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
XxHexGirlxX
Kukulkan
Level 60
God Stats
9W - 27L
1,374 SR
Queue Stats
29W - 72L
1,312 Elo+
Solo
King Arthur
King Arthur
xT1x
King Arthur
Level 147
God Stats
6W - 7L
1,499 SR
Queue Stats
405W - 408L
1,561 Elo+
Party 1
Team Averages
Level 104
1,447 SR
1,426 Elo+

VS

Team Averages
Level 82
1,492 SR
1,358 Elo+
Khepri
Khepri
Isukumirrodiya33
Khepri
Level 48
God Stats
0W - 2L
1,352 SR
Queue Stats
67W - 93L
1,332 Elo+
Solo
Jormungandr
Jormungandr
Mellomatic
Jormungandr
Level 108
God Stats
3W - 2L
1,740 SR
Queue Stats
110W - 129L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Rollinlex90
Danzaburou
Level 127
God Stats
7W - 12L
1,496 SR
Queue Stats
121W - 161L
1,295 Elo+
Solo
Apollo
Apollo
chojuan_153
Apollo
Level 37
God Stats
1W - 3L
1,245 SR
Queue Stats
9W - 15L
1,353 Elo+
Solo
Raijin
Raijin
magaface30002
Raijin
Level 88
God Stats
2W - 2L
1,629 SR
Queue Stats
66W - 77L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,684
836
1,221
5,956
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 4
8,246
1,031
10,243
8,727
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
13
3 / 0 / 3
7,190
899
8,873
3,439
1,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
XxHexGirlxX
Kukulkan
13
2 / 1 / 2
7,077
885
6,717
3,873
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
xT1x
King Arthur
13
2 / 1 / 4
7,243
905
7,256
10,803
9,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,793
849
3,239
8,943
7,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Mellomatic
Jormungandr
14
1 / 2 / 1
7,043
880
5,059
8,593
8,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Rollinlex90
Danzaburou
11
1 / 2 / 2
6,202
775
4,035
5,134
2,311
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
0 / 2 / 3
6,207
776
2,439
7,612
4,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 0
7,177
897
6,633
8,904
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
5
5
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
0
0
3
1.5
W
4
1
4
6
L
Jormungandr
Mellomatic
Jormungandr
1
2
1
0.75
W
Ullr
3
0
3
4.5
L
Danzaburou
Rollinlex90
Danzaburou
1
2
2
1
W
Kukulkan
XxHexGirlxX
Kukulkan
2
1
2
3
L
Apollo
0
2
3
0.75
L
3
5
0
0.6
W
King Arthur
xT1x
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,310
Damage
21,405
32,798
Taken
39,186
20,773
Mitigated
26,924
8,783
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,221
165
0
876
5,956
4,936
0
2,877
3,079
3,565
0
L
3,239
188
1,213
1,615
8,943
7,341
0
6,170
2,773
8,493
0
W
10,243
4,133
0
3,454
8,727
3,680
870
3,801
4,926
35,497
792
L
Jormungandr
Mellomatic
Jormungandr
5,059
272
0
660
8,593
8,732
0
3,606
4,987
21,366
0
W
Ullr
8,873
3,347
0
734
3,439
1,514
0
2,230
1,209
0
23,309
L
Danzaburou
Rollinlex90
Danzaburou
4,035
1,885
0
759
5,134
2,311
0
2,386
2,748
0
8,700
W
Kukulkan
XxHexGirlxX
Kukulkan
6,717
634
0
1,109
3,873
1,581
0
2,077
1,796
22,042
0
L
Apollo
2,439
887
0
910
7,612
4,374
0
3,166
4,446
0
10,674
L
6,633
1,280
0
500
8,904
4,166
0
2,822
6,082
20,362
0
W
King Arthur
xT1x
King Arthur
7,256
567
0
2,610
10,803
9,062
0
3,946
6,857
50
18,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
33,422
177
Minions Killed
120
0
Camps Cleared
0
825,146
Distance Traveled
754,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,684
836
4
1
0
162,582
0
L
Khepri
6,793
849
10
1
0
183,423
0
W
Sol
8,246
1,031
66
8
0
159,269
0
L
Jormungandr
7,043
880
39
5
0
175,458
0
W
Ullr
7,190
899
39
5
0
161,041
0
L
Danzaburou
6,202
775
12
2
0
106,072
0
W
Kukulkan
7,077
885
31
4
0
174,527
0
L
Apollo
6,207
776
18
2
0
155,579
0
L
Raijin
7,177
897
41
5
0
133,997
0
W
King Arthur
7,243
905
37
5
0
167,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role