Player Matchup

Rama
Rama
Diamond II
Darkxiño
Rama
Diamond II
Level 109
God Stats
4W - 0L
1,889 SR
Queue Stats
114W - 76L
2,442 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond I
NovaLeNN
Sun Wukong
Diamond I
Level 145
God Stats
1W - 0L
1,390 SR
Queue Stats
123W - 81L
2,483 MMR
Party 2
Discordia
Discordia
Diamond I
Samuss369
Discordia
Diamond I
Level 153
God Stats
4W - 0L
1,571 SR
Queue Stats
123W - 81L
2,483 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,617 SR
2,469 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 185
1,759 SR
2,214 MMR
Horus
Horus
Diamond III
Betho19Mtz
Horus
Diamond III
Level 191
God Stats
8W - 3L
1,714 SR
Queue Stats
414W - 403L
2,050 MMR
Party 1
Medusa
Medusa
Diamond IV
JorumG
Medusa
Diamond IV
Level 182
God Stats
31W - 19L
1,665 SR
Queue Stats
168W - 120L
2,156 MMR
Party 1
Eset
Eset
Masters
Josafat
Eset
Masters
Level 181
God Stats
5W - 4L
1,898 SR
Queue Stats
327W - 280L
2,436 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
8 / 1 / 7
11,670
973
22,401
16,816
6,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NovaLeNN
Sun Wukong
13
4 / 3 / 6
10,418
868
9,606
15,308
14,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Samuss369
Discordia
13
3 / 2 / 9
10,444
870
16,228
8,451
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesBaba YagaKuzenboThothVulcan

VS

Bans
CharonAthenaGaneshaBacchusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
2 / 5 / 2
8,795
733
10,169
18,113
13,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
JorumG
Medusa
12
2 / 5 / 3
9,566
797
11,565
16,952
9,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
Josafat
Eset
11
2 / 5 / 3
9,031
753
9,606
17,701
7,458
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
2
5
2
0.6
W
Rama
8
1
7
11.5
L
Medusa
JorumG
Medusa
2
5
3
0.7
L
Eset
Josafat
Eset
2
5
3
0.7
W
Sun Wukong
NovaLeNN
Sun Wukong
4
3
6
2.33
W
Discordia
Samuss369
Discordia
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
31,340
40,575
Taken
52,766
25,037
Mitigated
30,405
14,735
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
10,169
4,483
1,167
3,442
18,113
13,366
0
5,530
12,228
1,027
18,972
W
Rama
22,401
18,667
0
9,136
16,816
6,884
1,320
3,492
12,982
0
75,409
L
Medusa
JorumG
Medusa
11,565
4,228
0
2,885
16,952
9,581
0
5,457
10,923
0
44,230
L
Eset
Josafat
Eset
9,606
729
269
4,324
17,701
7,458
217
5,450
11,834
34,283
0
W
Sun Wukong
NovaLeNN
Sun Wukong
9,606
977
0
3,366
15,308
14,983
0
4,305
10,511
0
22,583
W
Discordia
Samuss369
Discordia
16,228
767
202
2,031
8,451
3,170
938
2,591
5,661
46,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
27,392
152
Minions Killed
129
0
Camps Cleared
0
682,590
Distance Traveled
692,470
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,795
733
18
2
0
232,050
0
W
Rama
11,670
973
74
6
0
211,983
0
L
Medusa
9,566
797
58
5
0
228,886
0
L
Eset
9,031
753
53
4
0
231,534
0
W
Sun Wukong
10,418
868
8
1
0
244,441
2
W
Discordia
10,444
870
70
6
0
226,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role