Player Matchup

Bellona
Bellona
DarkexTWisTeD
Bellona
Level 45
God Stats
9W - 4L
1,626 SR
Queue Stats
48W - 56L
1,289 Elo+
Party 2
Fenrir
Fenrir
ITripsl
Fenrir
Level 45
God Stats
1W - 2L
1,501 SR
Queue Stats
72W - 88L
1,299 Elo+
Party 2
Ra
Ra
PvtDestroyer
Ra
Level 44
God Stats
2W - 5L
1,467 SR
Queue Stats
53W - 65L
1,309 Elo+
Solo
Team Averages
Level 45
1,531 SR
1,299 Elo+

VS

Team Averages
Level 54
1,470 SR
1,330 Elo+
Athena
Athena
TheOnlySpyder
Athena
Level 46
God Stats
1W - 2L
1,245 SR
Queue Stats
64W - 50L
1,357 Elo+
Party 1
Arachne
Arachne
Tony_Chain_PR
Arachne
Level 61
God Stats
28W - 17L
1,643 SR
Queue Stats
165W - 196L
1,288 Elo+
Solo
Nu Wa
Nu Wa
iiTzP3ngy
Nu Wa
Level 55
God Stats
9W - 6L
1,522 SR
Queue Stats
71W - 64L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 5 / 5
9,690
745
9,603
17,057
13,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
ITripsl
Fenrir
11
4 / 9 / 3
9,578
737
6,319
15,612
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 7
10,123
779
12,669
11,689
3,640
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 10
10,459
805
10,115
14,589
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
14
12 / 3 / 5
12,308
947
15,243
14,722
7,574
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
iiTzP3ngy
Nu Wa
14
3 / 3 / 14
11,054
850
12,871
9,735
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
18
18
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
5
5
1.1
L
Fenrir
ITripsl
Fenrir
4
9
3
0.61
L
2
4
7
1.38
W
3
4
10
2
W
Arachne
12
3
5
4.83
W
Nu Wa
iiTzP3ngy
Nu Wa
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
38,229
44,358
Taken
39,046
22,493
Mitigated
18,418
7,287
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,603
3,046
0
2,077
17,057
13,407
0
9,795
6,799
0
26,790
L
Fenrir
ITripsl
Fenrir
6,319
2,247
0
1,089
15,612
5,446
0
6,494
8,826
0
21,687
L
12,669
1,416
548
3,573
11,689
3,640
0
6,349
5,024
53,398
0
W
10,115
2,216
0
1,520
14,589
7,178
278
4,582
9,582
29,179
0
W
Arachne
15,243
10,999
218
4,341
14,722
7,574
1,926
4,339
10,206
0
45,809
W
Nu Wa
iiTzP3ngy
Nu Wa
12,871
2,764
232
918
9,735
3,666
1,096
3,927
5,503
49,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
33,821
137
Minions Killed
129
0
Camps Cleared
0
685,327
Distance Traveled
726,205
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,690
745
29
2
0
235,019
0
L
Fenrir
9,578
737
20
2
0
222,652
2
L
Ra
10,123
779
88
7
0
227,656
0
W
Athena
10,459
805
27
2
0
246,148
0
W
Arachne
12,308
947
30
2
0
269,443
6
W
Nu Wa
11,054
850
72
6
0
210,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role