Player Matchup

Bacchus
Bacchus
Gold I
DoubleTexts
Bacchus
Gold I
Level 123
God Stats
1W - 1L
1,575 SR
Queue Stats
95W - 102L
1,517 MMR
Solo
Amaterasu
Amaterasu
Gold II
HuberEatz
Amaterasu
Gold II
Level 149
God Stats
2W - 1L
1,830 SR
Queue Stats
38W - 37L
1,547 MMR
Solo
Vulcan
Vulcan
Silver I
Jesavi21
Vulcan
Silver I
Level 116
God Stats
3W - 1L
1,581 SR
Queue Stats
33W - 43L
1,599 MMR
Solo
Artemis
Artemis
Gold I
rtgator
Artemis
Gold I
Level 157
God Stats
4W - 5L
1,282 SR
Queue Stats
258W - 253L
1,566 MMR
Solo
Mercury
Mercury
Gold V
thecrybabyhero
Mercury
Gold V
Level 108
God Stats
6W - 4L
1,601 SR
Queue Stats
75W - 82L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,574 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,571 SR
1,549 MMR
Janus
Janus
Gold III
CaI Yentay
Janus
Gold III
Level 156
God Stats
21W - 23L
1,467 SR
Queue Stats
338W - 355L
1,563 MMR
Solo
Awilix
Awilix
Gold I
CoDGorilla091
Awilix
Gold I
Level 155
God Stats
6W - 5L
1,699 SR
Queue Stats
112W - 106L
1,574 MMR
Solo
Loki
Loki
Platinum V
RAFITAXSHOW
Loki
Platinum V
Level 159
God Stats
75W - 52L
1,689 SR
Queue Stats
108W - 100L
1,507 MMR
Solo
Maui
Maui
Silver II
mnafrlidiosnu
Maui
Silver II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,559 MMR
Solo
Surtr
Surtr
Gold II
pihlilp
Surtr
Gold II
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 154L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoubleTexts
Bacchus
12
4 / 1 / 7
8,933
596
8,228
10,723
11,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HuberEatz
Amaterasu
16
3 / 2 / 3
10,027
668
9,263
15,909
13,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Jesavi21
Vulcan
14
2 / 4 / 3
8,945
596
7,755
8,667
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
rtgator
Artemis
15
6 / 5 / 5
9,511
634
12,373
14,363
5,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 3 / 5
9,156
610
8,000
13,340
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosChernobogKhepri

VS

Bans
AresAo KuangRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 1 / 2
7,242
483
3,631
4,813
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 5 / 0
8,624
575
9,765
14,555
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 3
8,037
536
10,029
16,534
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 4
7,964
531
6,356
13,473
13,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate

Breastplate

+20
Physical Protection

Surtr
pihlilp
Surtr
13
1 / 4 / 2
7,932
529
11,375
15,345
12,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
20
Kills
15
15
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
2
1
2
3
L
8
5
0
1.6
W
Bacchus
DoubleTexts
Bacchus
4
1
7
7.5
W
Amaterasu
HuberEatz
Amaterasu
3
2
3
2.25
W
Vulcan
Jesavi21
Vulcan
2
4
3
0.88
L
2
8
3
0.44
L
2
2
4
2
L
Surtr
pihlilp
Surtr
1
4
2
0.5
W
Artemis
rtgator
Artemis
6
5
5
1.7
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,619
Damage
41,156
63,002
Taken
64,720
39,534
Mitigated
41,773
13,946
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,631
224
0
890
4,813
1,741
0
2,017
2,796
50,675
0
L
9,765
3,216
0
1,266
14,555
6,949
0
4,858
9,697
0
49,664
W
Bacchus
DoubleTexts
Bacchus
8,228
1,272
0
2,348
10,723
11,832
93
2,597
8,090
24,195
0
W
Amaterasu
HuberEatz
Amaterasu
9,263
4,228
0
5,461
15,909
13,617
140
1,081
14,788
0
94,363
W
Vulcan
Jesavi21
Vulcan
7,755
1,874
0
500
8,667
3,690
0
3,270
5,314
68,126
0
L
10,029
4,008
0
3,445
16,534
7,257
581
1,297
15,237
0
64,950
L
6,356
2,048
0
3,102
13,473
13,016
0
5,753
7,720
23,600
0
L
Surtr
pihlilp
Surtr
11,375
5,942
0
4,292
15,345
12,810
0
2,058
13,287
1,537
60,201
W
Artemis
rtgator
Artemis
12,373
7,041
0
4,330
14,363
5,247
964
1,206
13,157
0
63,752
W
8,000
6,123
0
1,307
13,340
5,148
0
2,278
11,014
0
72,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
39,799
522
Minions Killed
407
0
Camps Cleared
0
1,597,295
Distance Traveled
1,497,738
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,242
483
108
7
0
206,363
1
L
Awilix
8,624
575
63
4
0
352,251
0
W
Bacchus
8,933
596
22
1
0
329,955
2
W
Amaterasu
10,027
668
186
12
0
318,224
0
W
Vulcan
8,945
596
128
9
0
293,075
1
L
Loki
8,037
536
99
7
0
306,867
0
L
Maui
7,964
531
38
3
0
328,252
1
L
Surtr
7,932
529
99
7
0
304,005
1
W
Artemis
9,511
634
87
6
0
288,811
3
W
Mercury
9,156
610
99
7
0
367,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role