Player Matchup

Nu Wa
Nu Wa
BaconBits13
Nu Wa
Level 144
God Stats
1W - 0L
1,132 SR
Queue Stats
35W - 30L
1,508 Elo+
Party 2
Chaac
Chaac
GaryS25
Chaac
Level 69
God Stats
4W - 4L
1,469 SR
Queue Stats
550W - 571L
1,531 Elo+
Solo
Zeus
Zeus
Storm1798
Zeus
Level 158
God Stats
1W - 1L
1,252 SR
Queue Stats
56W - 45L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
Suhduude
Kuzenbo
Level 130
God Stats
3W - 0L
1,443 SR
Queue Stats
45W - 33L
1,546 Elo+
Party 2
Yemoja
Yemoja
choombawoo
Yemoja
Level 87
God Stats
1W - 2L
1,147 SR
Queue Stats
339W - 331L
1,466 Elo+
Solo
Team Averages
Level 118
1,288 SR
1,518 Elo+

VS

Team Averages
Level 94
1,520 SR
1,479 Elo+
Kumbhakarna
Kumbhakarna
Alexanderkerm
Kumbhakarna
Level 29
God Stats
1W - 2L
1,668 SR
Queue Stats
49W - 64L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
Despop
Hou Yi
Level 113
God Stats
8W - 9L
1,557 SR
Queue Stats
192W - 177L
1,512 Elo+
Party 1
Ishtar
Ishtar
LaPiston
Ishtar
Level 127
God Stats
1W - 3L
1,291 SR
Queue Stats
139W - 133L
1,510 Elo+
Party 1
Tyr
Tyr
SimplyAimazing
Tyr
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 266L
1,491 Elo+
Solo
Hel
Hel
Toledokillaz
Hel
Level 127
God Stats
1W - 2L
1,584 SR
Queue Stats
66W - 89L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 14
11,140
928
19,851
11,667
5,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
GaryS25
Chaac
15
3 / 2 / 22
9,413
784
13,717
15,981
18,536
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
19
15 / 2 / 17
11,904
992
37,991
15,423
8,431
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Suhduude
Kuzenbo
16
3 / 2 / 21
9,650
804
8,663
17,831
31,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
choombawoo
Yemoja
14
0 / 1 / 21
9,513
793
2,749
9,966
8,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alexanderkerm
Kumbhakarna
16
3 / 5 / 3
9,737
811
7,102
22,370
26,476
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Despop
Hou Yi
15
1 / 8 / 5
8,229
686
12,077
17,657
7,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ishtar
LaPiston
Ishtar
13
0 / 8 / 6
7,347
612
6,277
17,055
12,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 7 / 5
8,690
724
7,224
17,369
21,928
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 5
9,002
750
12,261
21,562
13,880
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
33
33
Kills
9
10
Deaths
33
95
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alexanderkerm
Kumbhakarna
3
5
3
0.9
W
12
3
14
6.33
L
Hou Yi
Despop
Hou Yi
1
8
5
0.44
W
Chaac
GaryS25
Chaac
3
2
22
7
L
Ishtar
LaPiston
Ishtar
0
8
6
0.38
L
2
7
5
0.64
W
Zeus
15
2
17
11.75
W
Kuzenbo
Suhduude
Kuzenbo
3
2
21
6.75
L
3
5
5
1.1
W
Yemoja
choombawoo
Yemoja
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,971
Damage
44,941
70,868
Taken
96,013
73,003
Mitigated
82,441
34,915
Healing
28,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alexanderkerm
Kumbhakarna
7,102
804
1,773
4,627
22,370
26,476
0
17,079
5,291
17,656
0
W
19,851
8,434
1,030
1,428
11,667
5,970
2,596
3,525
8,142
35,146
0
L
Hou Yi
Despop
Hou Yi
12,077
6,777
0
1,618
17,657
7,643
731
11,887
5,770
0
32,359
W
Chaac
GaryS25
Chaac
13,717
1,634
1,049
5,247
15,981
18,536
866
6,021
9,960
0
24,764
L
Ishtar
LaPiston
Ishtar
6,277
3,691
140
375
17,055
12,514
96
11,849
5,206
0
16,959
L
7,224
699
229
2,709
17,369
21,928
0
11,086
6,283
1,984
13,070
W
Zeus
37,991
7,313
1,210
3,537
15,423
8,431
2,255
3,696
11,727
62,303
0
W
Kuzenbo
Suhduude
Kuzenbo
8,663
3,078
542
2,529
17,831
31,445
925
4,225
13,606
15,278
0
L
12,261
796
7,451
9,500
21,562
13,880
0
17,353
4,209
23,164
0
W
Yemoja
choombawoo
Yemoja
2,749
1,400
14,203
4,140
9,966
8,621
509
2,492
7,474
7,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,620
Gold Earned
43,005
119
Minions Killed
107
0
Camps Cleared
0
1,038,306
Distance Traveled
896,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,737
811
15
1
0
196,870
0
W
Nu Wa
11,140
928
27
2
0
210,780
0
L
Hou Yi
8,229
686
39
3
0
160,875
0
W
Chaac
9,413
784
24
2
0
243,346
0
L
Ishtar
7,347
612
15
1
0
153,630
0
L
Tyr
8,690
724
16
1
0
202,833
0
W
Zeus
11,904
992
49
4
0
195,334
0
W
Kuzenbo
9,650
804
13
1
0
231,759
0
L
Hel
9,002
750
22
2
0
182,068
0
W
Yemoja
9,513
793
6
1
0
157,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role