Player Matchup

Geb
Geb
Hollowbush
Geb
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,372 Elo+
Party 3
Janus
Janus
KGZUS
Janus
Level 39
God Stats
20W - 23L
1,478 SR
Queue Stats
56W - 73L
1,378 Elo+
Party 3
Nu Wa
Nu Wa
TiedSaucer20102
Nu Wa
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 81L
1,442 Elo+
Solo
Artemis
Artemis
bOING77
Artemis
Level 51
God Stats
15W - 7L
1,655 SR
Queue Stats
143W - 125L
1,464 Elo+
Party 2
Ullr
Ullr
goozii2
Ullr
Level 23
God Stats
8W - 3L
1,650 SR
Queue Stats
33W - 37L
1,431 Elo+
Party 2
Team Averages
Level 37
1,557 SR
1,417 Elo+

VS

Team Averages
Level 45
1,666 SR
1,472 Elo+
Jing Wei
Jing Wei
Heavydrink
Jing Wei
Level 45
God Stats
4W - 3L
1,532 SR
Queue Stats
9W - 17L
1,407 Elo+
Solo
Anubis
Anubis
Wergin
Anubis
Level 68
God Stats
11W - 7L
1,758 SR
Queue Stats
81W - 64L
1,571 Elo+
Party 1
Cerberus
Cerberus
twerg
Cerberus
Level 39
God Stats
1W - 2L
1,793 SR
Queue Stats
29W - 29L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
unaliveurselfbro
Guan Yu
Level 37
God Stats
17W - 15L
1,611 SR
Queue Stats
179W - 165L
1,522 Elo+
Solo
Mercury
Mercury
xKLUTCHiiNx
Mercury
Level 35
God Stats
2W - 4L
1,635 SR
Queue Stats
21W - 32L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
9,096
479
5,202
14,286
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
KGZUS
Janus
17
5 / 3 / 5
10,279
541
11,476
10,258
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 6
10,696
563
12,759
8,036
2,820
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
bOING77
Artemis
17
11 / 1 / 6
11,170
588
25,524
12,978
5,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
goozii2
Ullr
19
6 / 1 / 6
11,100
584
10,937
17,066
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Heavydrink
Jing Wei
12
0 / 7 / 3
7,700
405
6,566
15,348
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Wergin
Anubis
16
4 / 6 / 2
10,551
555
14,840
18,997
9,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
twerg
Cerberus
11
0 / 6 / 2
7,898
416
4,295
21,544
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
1 / 1 / 2
9,946
523
6,292
17,239
15,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
xKLUTCHiiNx
Mercury
14
2 / 4 / 1
8,668
456
4,988
16,320
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
24
Kills
7
9
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Heavydrink
Jing Wei
0
7
3
0.21
W
0
3
7
1.17
W
Janus
KGZUS
Janus
5
3
5
2.5
W
2
1
6
5
L
Anubis
Wergin
Anubis
4
6
2
0.83
W
Artemis
bOING77
Artemis
11
1
6
14
W
Ullr
goozii2
Ullr
6
1
6
9
L
Cerberus
twerg
Cerberus
0
6
2
0.17
L
1
1
2
2
L
Mercury
xKLUTCHiiNx
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,898
Damage
36,981
62,624
Taken
89,448
30,381
Mitigated
51,206
24,058
Healing
28,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Heavydrink
Jing Wei
6,566
5,208
327
2,995
15,348
4,998
376
2,677
12,671
0
39,118
W
5,202
530
0
2,874
14,286
11,658
96
5,094
9,140
23,446
0
W
Janus
KGZUS
Janus
11,476
558
0
970
10,258
3,334
504
5,454
4,752
77,675
0
W
12,759
5,163
0
4,100
8,036
2,820
1,131
231
7,243
86,159
0
L
Anubis
Wergin
Anubis
14,840
609
0
8,071
18,997
9,036
645
7,827
10,792
88,874
0
W
Artemis
bOING77
Artemis
25,524
16,614
0
7,044
12,978
5,592
2,339
3,678
9,196
0
92,783
W
Ullr
goozii2
Ullr
10,937
3,642
0
9,070
17,066
6,977
376
5,678
11,347
0
121,051
L
Cerberus
twerg
Cerberus
4,295
515
0
5,248
21,544
16,305
186
2,947
18,589
32,431
0
L
6,292
665
410
8,664
17,239
15,099
716
8,858
8,375
0
82,732
L
Mercury
xKLUTCHiiNx
Mercury
4,988
1,286
0
2,338
16,320
5,768
0
6,532
9,584
0
59,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,341
Gold Earned
44,763
534
Minions Killed
471
0
Camps Cleared
0
1,864,697
Distance Traveled
1,879,767
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,700
405
70
4
0
365,932
0
W
Geb
9,096
479
24
1
0
410,919
5
W
Janus
10,279
541
143
8
0
387,402
0
W
Nu Wa
10,696
563
114
6
0
336,192
0
L
Anubis
10,551
555
143
8
0
319,979
0
W
Artemis
11,170
588
113
6
0
361,052
1
W
Ullr
11,100
584
140
7
0
369,132
0
L
Cerberus
7,898
416
65
3
0
365,809
0
L
Guan Yu
9,946
523
116
6
0
378,408
0
L
Mercury
8,668
456
77
4
0
449,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role