Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElBijack
Morgan Le Fay
Level 85
God Stats
18W - 12L
1,606 SR
Queue Stats
289W - 297L
1,499 Elo+
Solo
Pele
Pele
Piggy520
Pele
Level 86
God Stats
1W - 2L
1,574 SR
Queue Stats
235W - 181L
1,733 Elo+
Solo
Team Averages
Level 93
1,560 SR
1,577 Elo+

VS

Team Averages
Level 124
1,584 SR
1,693 Elo+
Maui
Maui
BusyFlames863
Maui
Level 140
God Stats
6W - 4L
1,640 SR
Queue Stats
200W - 186L
1,541 Elo+
Party 1
Anhur
Anhur
Juanito503xD
Anhur
Level 66
God Stats
8W - 4L
1,611 SR
Queue Stats
32W - 22L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
Màuv
Zhong Kui
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 0L
1,929 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 3 / 1
8,380
838
8,199
11,492
10,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
ElBijack
Morgan Le Fay
10
0 / 5 / 1
7,264
726
5,891
6,332
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
1 / 4 / 2
7,965
797
7,409
13,518
6,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
8,287
829
4,422
10,198
9,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 2 / 3
9,154
915
11,148
9,456
4,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Màuv
Zhong Kui
12
5 / 1 / 7
9,171
917
9,955
9,846
9,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
1
0.83
W
1
0
11
6.5
L
Morgan Le Fay
ElBijack
Morgan Le Fay
0
5
1
0.1
W
6
2
3
3.75
W
Zhong Kui
Màuv
Zhong Kui
5
1
7
8.5
L
Pele
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
25,525
31,342
Taken
29,500
18,963
Mitigated
23,609
3,585
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,199
1,357
0
309
11,492
10,410
0
4,767
6,527
0
28,134
W
4,422
549
0
1,203
10,198
9,619
0
2,035
8,163
12,594
0
L
Morgan Le Fay
ElBijack
Morgan Le Fay
5,891
31
0
242
6,332
2,290
0
3,045
3,068
26,430
0
W
11,148
6,588
0
2,768
9,456
4,001
64
2,394
7,062
0
32,338
W
Zhong Kui
Màuv
Zhong Kui
9,955
2,068
0
2,372
9,846
9,989
102
1,786
8,060
39,763
0
L
Pele
7,409
1,705
0
3,034
13,518
6,263
0
6,431
6,842
0
26,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
26,612
97
Minions Killed
117
0
Camps Cleared
0
561,200
Distance Traveled
570,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,380
838
31
3
0
180,765
0
W
Maui
8,287
829
13
1
0
209,799
0
L
Morgan Le Fay
7,264
726
27
3
0
179,079
0
W
Anhur
9,154
915
49
5
0
170,187
0
W
Zhong Kui
9,171
917
55
6
0
190,305
0
L
Pele
7,965
797
39
4
0
201,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role